MarioWiki:Proposals: Difference between revisions

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==Writing guidelines==
==Writing guidelines==
''None at the moment.''
===Change how "infinitely respawning" enemies are counted in level enemy tables===
Currently, the wiki lists enemy counts for each level in tables located in that level's article. This is all well and good, but the problem arises when infinitely respawning ones (like piped ones) are included. As seen [[World 6-B (New Super Mario Bros.)|here]], this is awkwardly written as
*"[number] (not including the infinite [enemy] spawning from [number] [method]),"
and why shouldn't it include them? That method of writing is ungainly, misleading, and bloats the table's width unnecessarily. Therefore, I propose the alternate writing of
*"[number] + (∞ x [number]),"
with the "x [number]" and parentheses being removed if there is only one case. So in the linked example, it would be "6 + ∞," which says the same thing without contradicting itself with a lengthy diatribe.
<br>(Also I had to restrain myself from using * rather than x because that's how I'm used to writing multiplication in equations. Thanks, higher-level math classes defaulting to "X" as a variable! But the asterisk could be used too, anyway.)


==New features==
'''Proposer''': {{User|Doc von Schmeltwick}}<br>
''None at the moment.''
'''Deadline''': September 30, 2024, 23:59 GMT


==Removals==
====Support====
''None at the moment.''
#{{User|Doc von Schmeltwick}} - Per
#{{User|Altendo}} - This doesn't sound like a bad idea, although I do think there should be an asterisk like "*" instead which leads to a note saying "not including the infinite [enemy] spawning from [number] [method]", as enemies can spawn in different ways, and showing how they spawn could still be useful. If we just show "∞ x [number]", it wouldn't show how Goombas are spawned in (the linked page doesn't specify how they are spawned in otherwise). But I do like the idea of shortening the "count" section of tables.
<s>#{{User|ThePowerPlayer}} Per Altendo. This formatting is much better, but I also think some note of where the infinite enemy spawner(s) originate from should be preserved.</s><br>
<s>#{{User|Super Mario RPG}} Per all.</s>


==Changes==
====Oppose====
===Merge ''Super Mario Bros.'' (film) subjects with their game counterparts===
#{{User|Hewer}} I don't see the benefit of changing this. The current wording is straightforward and succinct, I'd expect the reader to understand "6 (not including the infinite Goombas spawning from one Warp Pipe)" easily. Changing it to "6 + ∞" just makes it less clear for no reason, I'd definitely be confused if I saw that and didn't know this specific context. The fact that the other support votes have also brought up how doing this risks losing the specific information completely (and suggested a more long-winded solution that seems to contradict the proposal) compels me to oppose this more.
Currently, several articles exist for characters from ''[[Super Mario Bros. (film)|Super Mario Bros.]]'' (1993) that share names with and are to some extent based on corresponding characters from the source material. While from a certain perspective this makes sense (these characters ''are'' substantially different from the characters they're based on), '''no other non-game-compliant ''Mario'' adaptation is given this treatment'''. [[SMW:CANON]] suggests that all official sources should be treated equally, including in cases when these sources contradict each other. I believe that the 1993 film is a very clear case when this applies, and I propose that some if not all of these articles should be merged with their corresponding game characters.
#{{User|Waluigi Time}} Per Hewer.
 
#{{User|FanOfYoshi}} Per all.
Now, to this one might suggest: "But the characters from the 1993 film really ''are'' canonically not the same in-universe people as their game counterparts! Doesn't that mean they should be covered separately?" The thing is, that's not how this wiki treats different versions of the same character in any other instance. The article [[Donkey Kong]] covers the ''character'' Donkey Kong, including in games where that character is "canonically" [[Cranky Kong]]. [[Paper Mario (character)]] is only considered a separate character from Mario in the very specific case where the two characters coexist alongside each other. Two works of media portraying different iterations of the same character is seemingly always treated as being ''the'' same character, and the coverage of ''Super Mario Bros.'' (1993) is a strange exception to this.
#{{User|Axii}} Per Hewer
 
The relevant articles are:
* Film characters very directly based on specific characters from the source material:
** [[Mario (film character)]]
** [[Luigi (film character)]]
** [[Yoshi (film character)]]
** [[President Koopa]] (to be potentially merged with [[Bowser]])
** [[King (film character)]] (to be potentially merged with [[Mushroom King]])
* Film characters based more loosely on specific characters from the source material:
** [[Toad (film character)]]
** [[Princess Daisy (film character)]]
** [[Iggy (film character)]] (to be potentially merged with [[Iggy Koopa]])
* Film characters based on enemies from the source material:
** [[Spike (film character)]]
** [[Big Bertha (film character)]]
* Film species based on enemies from the source material:
** [[Goomba (film species)]]
** [[Snifit (film species)]]
 
'''Proposer''': {{User|JanMisali}}<br>
'''Deadline''': April 11, 2024, 23:59 GMT
 
====Merge all ''Super Mario Bros.'' (film) subjects with their game counterparts====
#{{User|JanMisali}} First choice, per proposal.
#{{User|Mario}} Echoing my sentiments in my 2016 proposal[https://www.mariowiki.com/MarioWiki:Proposals/Archive/44#Remerge_most_Super_Mario_Bros._film_information] a bit (tho I promise to be less grouchy :O}D). Even with the filmmmaker's contrived notion that live action movie Mario is supposed to be a separate entity from Mario from the Mario Kart series, if you work with that logic backward, they're still variants of each other, basically two different takes of the Mario the Super Brother. This can extend for the other characters. That being said, some of the target pages articles are big enough as they are already but I s'pose that's a different problem irrelevant to the logic of these pages.
#{{User|Super Mario RPG}} Keeping the coverage on the same article reflects how they're the same thing. Different entity doesn't necessarily mean different subject. If anything, separate articles on the film characters would set an unwelcome precedent for scattering information of like, let's say, ''Super Mario-kun'' or ''Super Mario Bros. Movie'' counterparts of Mario into separate articles, which we'd want to avoid.
#{{User|SolemnStormcloud}} Per all.
#{{User|SolemnStormcloud}} Per all.
#{{User|Ahemtoday}} Maybe I could work with this kind of continuity-based differentiation in a series with, like, ''any'' sense of continuity, but I don't really think the Mario series has that.
#{{User|EvieMaybe}} we don't need to throw a mathematical equation at people
#{{User|Camwoodstock}} We think this makes the most sense, and in the name of consistency, what we do to one, we should probably do to all. Besides, it's not like the 1993 movie is even the first time that a different entity has used the name of a pre-existing entity--though unlike things like [[Galoomba|G(al)oombas]], the 1993 movie incarnations stand alone, with only things like gags in mangas deciding that the movie incarnations are different from the original characters (such as what happened to [[Yoshi (film character)|Yoshi]])--and even in those cases, it's pretty clearly not part of some deep lore for the film itself. <small>We hope this rationale makes sense, anyways? As we write this we're a tad tired, so if you need clarification, just ask politely.</small>
#{{User|Sparks}} Per all.
#{{User|ThePowerPlayer}} I realized that this only makes sense if you have it explained to you like in the proposal description, which defeats the purpose.
#{{User|Arend}} I feel that "[number] (+ [number] infinite spawn points)" would be less awkward to write than what we currently do ''and'' more understandable fir most people than what is proposed here
#{{User|Killer Moth}} Per all.


====Merge most of these, but keep Spike and Big Bertha separate from the enemies they're based on====
====Comments====
{{@|Hewer}} - "succinct" would generally imply "short, sweet, and to-the-point," of which the current method is the exact opposite. I'm fine with including an asterisk-note next to the infinity, but the current one is much too bloated, outright admits to stating false information, and since the tables are center-aligned with that horizontal-bloat, it makes it look incredibly awkward. [[User:Doc von Schmeltwick|Doc von Schmeltwick]] ([[User talk:Doc von Schmeltwick|talk]]) 12:41, September 17, 2024 (EDT)
:I guess we just have totally opposing opinions on this one, because I don't personally find ten words of explanation to be "much too bloated", would rather "state false information" (not really what's happening because it's immediately clarified and the only way not to state any "false" info would be to just put "∞" which helps no one) than obscure the meaning of what we're trying to say, and I don't at all think the somewhat wider tables look "incredibly awkward". This is a case where I feel giving more explanation than "6 + ∞" is necessary for the sake of conveying clear information, so I'd rather prioritise that over having a thin table (which I still don't really see why that's so desirable). {{User:Hewer/sig}} 03:19, September 18, 2024 (EDT)


====Merge most of these, but keep Goomba and Snifit separate from the enemies they're based on====
If this proposal passes, I think that a dedicated template should be made; something like <code><nowiki>{{infinite respawn|5|3}}</nowiki></code> that would produce "{{hover|5 + (∞ × 3)|5 (not including the 3 infinite spawning points)}}". Or at the very least, use an actual "×" symbol rather than "x". {{User:Jdtendo/sig}} 12:08, September 19, 2024 (EDT)
:I dislike the idea of hiding details in easily missable hover text and don't really see the benefit of using it. It just makes it more convoluted. {{User:Hewer/sig}} 11:12, September 20, 2024 (EDT)


====Merge most of these, but keep Spike, Big Bertha, Goomba, and Snifit separate from the enemies they're based on====
I'll refrain from voting because I have a visceral reaction to anything that resembles a math formula, and I want as little as possible for personal preference to seep into my vote. That's not to say I don't understand what's being proposed, in fact it makes perfect sense if you're aiming strictly for concision, but you'd need to take into account how accessibly that information is communicated--you'd need to establish that "infinity symbol" stands for infinite enemy spawning point, which is not immediately clear. At that point, you'd go for a relatively lengthy explanation nonetheless. Though, I agree that the phrasing in that page you linked doesn't sound inclusive. I think something like "5 individual, 3 infinite spawning points" works better if we're going down this path.<br>If the proposal passes, I'd like to see it implemented in the manner Jdtendo suggests above.<br>EDIT: I'm aware there's [[Mario Kart Tour race points system#Bonus-points boost|already plenty of math on this wiki that has potential to confound people]], but in that case, not only is its succinctness a better way to explain how the game's scoring system works (as opposed to paragraphs-long descriptions), but it's taken straight out of the game as well. I'd say, use math formulas only when you're sure prose would be of less service to its intended audience: people looking up how many enemies are in a level aren't necessarily interested in complex gameplay dynamics. {{User:Koopa con Carne/Sig}} 13:12, September 19, 2024 (EDT), edited 14:55, September 19, 2024 (EDT)
#{{User|JanMisali}} Third choice, per proposal.


====Merge most of these, but keep Toad, Princess Daisy, Iggy, Spike, and Big Bertha separate====
I'd personally prefer if this was notated with ω instead of , something like "{{hover|3ω+5|3 infinite spawn points and 5 others}}", but that would probably be too confusing to anyone not already familiar with transfinite ordinal notation. {{User:JanMisali/sig}} 10:01, September 21, 2024 (EDT)
#{{User|JanMisali}} Second choice, per proposal.
:This should be written "ω⋅3+5" because 3⋅ω = ω; {{wp|Ordinal arithmetic#Multiplication|multiplication on transfinite ordinal numbers}} is not commutative. {{User:Jdtendo/sig}} 12:40, September 21, 2024 (EDT)
#{{User|Hewer}} I agree with merging the more obviously game-inspired characters like Mario and Luigi where the split feels more like a vestige of the wiki's former obsession with its made-up idea of canon, but merging characters like Iggy and Spike where pretty much the only thing in common is the name with (to my knowledge) little indication they're even based on the game characters doesn't feel right.
#{{User|Arend}} I'm most hesitant about merging Daisy. As you know, Daisy is pretty much the movie's equivalent of Princess Toadstool, and in a previous concept, was even named Hildy/Heidi/whichever of the two it was. Had that name not been changed to Daisy, many would obviously argue to merge it with [[Princess Peach]] instead. I would also say that it's pretty bizarre to have one of the two bumbling henchmen be based on a Koopaling while the other is based on a random enemy, instead of ''both'' being based on a Koopaling (we got ''seven'' of those guys; they couldn't have called the other henchman "Larry"?); not to mention that this version of Toad was once called Lemmy (''another'' Koopaling).
#{{User|Tails777}} Leaning more on this idea. There are the obvious ones, but I think the ones holding me back from an all out merge are Spike and Big Bertha, as they seem way different compared to what they are supposedly based off of (also the Iggy one feels a bit off to merge with the Koopaling).
#{{User|Nightwicked Bowser}} Per all
#{{User|SolemnStormcloud}} Secondary choice; per proposal.
#{{User|Archivist Toadette}} I think I'd rather go with this option, since those particular subjects have too little overlap with their game "counterparts". Besides, how would a carnivorous freshwater fish share clear commonality with an...uncomfortably attractive humanoid being?


====Only merge Mario, Luigi, Yoshi, President Koopa/Bowser, and King; keep the rest separate====
Maybe just have a table for finite enemies and a table for infinite enemies? There's horizontal space for both. [[User:Salmancer|Salmancer]] ([[User talk:Salmancer|talk]]) 11:33, September 21, 2024 (EDT)
:That just needlessly splits information, which I again don't see the benefit of (and I still don't really see how there's a problem here that needs fixing anyway). {{User:Hewer/sig}} 21:26, September 21, 2024 (EDT)


====Merge Goomba and Snifit, but keep the characters separate====
==New features==
''None at the moment.''


====Other====
==Removals==
''None at the moment.''


====Do nothing====
==Changes==
#{{User|FanOfRosalina2007}} While I completely understand and agree with [[MarioWiki:Canonicity]] and the points stated above, I just don't want these to be merged at all. All of the characters mentioned are very different from their game counterparts, and many characters that are non-human in the video games are at least partially human in the movie (like Bowser (video game character) and King Koopa (movie "counterpart"). This is enough for me to not want to merge any of the pages.
''None at the moment.''
#{{User|FanOfYoshi}} Per FOR2007.
 
====Comments====
Haven't decided on an option but I will at least link [[MarioWiki:Proposals/Archive/18#Different Version Characters|the original proposal that split them]]. {{User:Nightwicked Bowser/sig}} 19:18, April 4, 2024 (EDT)
:It's interesting to read through this old discussion, especially how much the focus at the time seems to have been on specifically Daisy. Nobody in this whole proposal ''or'' the [[MarioWiki:Proposals/Archive/17#Peach/Daisy in Film|"Peach/Daisy in Film" proposal]] before it ever suggests the idea of giving specifically Mario (film character) a separate article! I wonder how that happened. {{User:JanMisali/sig}} 20:05, April 4, 2024 (EDT)
https://www.mariowiki.com/MarioWiki:Proposals/Archive/44#Remerge_most_Super_Mario_Bros._film_information <br>Here is my attempt that ended up being vetoed. {{User:Mario/sig}} 20:01, April 4, 2024 (EDT)
 
Did this need to be one huge proposal? The fact that there are ''seven'' options as well as an "Other" option (which, how would that even work if it got the most votes?) suggests to me that the ''Mario Bros.'' movie live-action subjects have far too much range in how close they are to their OG counterparts for this to be resolved in one seven-day proposal. For instance, I mostly agree with the fifth option, except for the inclusion of the [[King (film character)|King]] among the merged characters (considering that unlike the [[Mushroom King]], he is neither the king of the Mushroom Kingdom nor [[Princess Peach|Peach's]] father (he's ''[[Princess Daisy (film character)|Daisy's]]'' father)).<br>If we were to add options for every little disagreement with the proposal author's reasoning in this particular instance, it would become a nightmare to try and find an appropriate option to vote on. I'd suggest splitting the proposal based on character roles (e.g. one for main characters, one for minor characters like Yoshi, one for creatures like Goombas, and one for references-in-name-only like [[Toad (film character)|Toad]], [[Big Bertha (film character)|Big Bertha]], etc.) [[User:DrippingYellow|DrippingYellow]] ([[User talk:DrippingYellow|talk]]) 13:36, April 5, 2024 (EDT)
:I would argue that range from source material isn't much of a factor in so much as they're variants of a source character and my understanding is that we do sometimes merge whack variants of the same entity, such as Skeeters. I'd go for the straightforward option because I don't see much merit debating within gradience of who gets a separate article or not. {{User:Mario/sig}} 13:56, April 5, 2024 (EDT)
::I'd still argue that there's a point where it's not so much a variant as it is an entirely new character that only uses an existing character name as a callback. The film's plot provides a framework for this, considering it is loosely based off of the ''Mario'' games' story: Princess Daisy is the damsel-in-distress, Koopa is the antagonist who kidnaps her, Goombas are his lackeys, Yoshi is a dinosaur with a long tongue who is also held captive by Koopa, and Mario and Luigi are the heroes. Those are definitely a variation of standard Mario features.<br>However, then there are characters like Big Bertha who shares no similarities with her namesake other than being... well, big. <small>Not to mention she should probably stay split anyway considering normal Big Bertha is an enemy species, while ''this'' Big Bertha is a unique character. Spike at the very least should also be split for similar reasons.</small> Big Bertha's connection to her original inspiration would at least be more plausible if, for example, she was a marine biologist or had a scene where she saved Mario from drowning or something. I'm a little more inclined to merge Toad, since he gives exposition about the fungus (which would line up with the original character's appearance), but then again, [[:File:SMBFilmCardH1.png|he was originally named Lemmy]], so the connection there may not have been intentional. And as for the King vs. the Mushroom King, the Mushroom King article is a catch-all for anytime the king of the Mushroom Kingdom. To include a King in that article who exists in a continuity where there is no Mushroom Kingdom seems a little odd. [[User:DrippingYellow|DrippingYellow]] ([[User talk:DrippingYellow|talk]]) 14:43, April 5, 2024 (EDT)
:::To be fair, we can't think of how else to showcase the granularity of the options than the deluge of choices; short of something like a checkbox-esque "vote for this one if you think it should be split!" proposal, which is entirely unprecedented and we have no real way of handling. Is it clunky? Yes. But it's either this, a bunch of standalone proposals (which could get ''even more'' messy), or some entirely new form of proposal gets invented ''just'' to handle this. {{User:Camwoodstock/sig}} 14:57, April 5, 2024 (EDT)
::::I don't really see how the standalone option would make things messier. Is it that hard to keep track of multiple proposals? The choice would be between that or a list of options that is either unreadably long or doesn't have an option that aligns with your opinion due to something like an assumption by the author. [[User:DrippingYellow|DrippingYellow]] ([[User talk:DrippingYellow|talk]]) 21:29, April 5, 2024 (EDT)
 
By the by, what's this version of Spike called in the Japanese localization of the film? I think that's important to ask because we do in fact have [[Foreman Spike|''another'' Spike]] in this franchise, one who is decidedly NOT called "Gabon" in Japanese, ever. {{User:Arend/sig}} 15:58, April 5, 2024 (EDT)
 
On the contrary, the thought has crossed my mind to go in the other direction and have something done with the ''Paper Mario'' universe and characters, but it'd probably be controversial. [[User:LinkTheLefty|LinkTheLefty]] ([[User talk:LinkTheLefty|talk]]) 16:21, April 5, 2024 (EDT)
:Strongly disagree, [[MarioWiki:Proposals/Archive/44#Deal with the duplicate Paper subjects in Mario & Luigi: Paper Jam|the arguments against all hold]]. {{User:Hewer/sig}} 16:51, April 5, 2024 (EDT)
::I would oppose covering all Paper Mario appearances in the Paper character articles and I would also oppose merging them all with their regular counterparts. {{User:Nightwicked Bowser/sig}} 17:25, April 5, 2024 (EDT)
:::You see, while the 1993 Mario movie characters are drastically different from their mainline game counterparts (or namesakes), the same can''not'' be said about the Paper Mario characters, which stay relatively close to the source material in comparison. Sure, the first three games gave most enemies a couple of design quirks that stand out from the mainline games, but they are still recognizable as those enemies.<br>Same deal with the 2023 Mario movie counterparts; they have some differences, but are still clear and recognizable as the same characters. {{User:Arend/sig}} 17:41, April 5, 2024 (EDT)


==Miscellaneous==
==Miscellaneous==
===Preserve April Fools' Proposals in BJAODN===
''None at the moment.''
First of all, no, this isn't a delayed April Fool's joke--we are being 100% sincere about this proposal! You know it because we waited until after we had squared away the April Fool's proposals to actually bring this up formally.
 
Secondly, this has been discussed before, not [[MarioWiki talk:BJAODN#Allow section(s) for certain April Fools' proposals|once]] but [[MarioWiki:Proposals/Archive/65#Reserve April Fools' joke proposals to a new section|twice]], and the consensus at the time was basically "it's pointless and not that funny, so why bother?" ...As you can imagine, we're not a fan of either of these stances, so we have a brief overview of our counter-arguments to these statements.
 
* '''On pointlessness:''' Yes, archiving these in BJAODN ''is'' pointless! ...But so is the rest of BJAODN, and, paradoxically, that's kind of the point of it--that it's basically useless and for amusement only. The only "practical" thing it has are archives for the big April Fool's pages we create. The one and only time it was ever gearing up to have a "point" was to store [[Wario's Warehouse]] back when people still didn't believe it existed--then the author stepped up and said "yep, that's my work", and that entire thing was rendered moot, and BJAODN remains a mere archive for April Fool's things and, well, other deleted nonsense.
* '''On the humor:''' On the "not that funny once April Fool's is done" thing--we feel like it's kinda weird to dismiss a proposal on something that is inherently, a subjective take. Humor is notoriously fickle between different people; one person's complete snorefest is another person's knee-slapper. Sure, not all April Fool's proposals are these complete gut-busters, but neither is everything else in BJAODN. And heck, even if they aren't ''that'' funny, it's kind of in the name; it's not "Deleted Nonsense", it's "'''Bad Jokes and Other''' Deleted Nonsense".
 
Especially in the wake of the effective renaissance of April Fool's proposals we had this year (no doubt due in part to a rather-timely proposal ''about'' April Fool's proposals, albeit moreso about denoting them as such pre-emptively), we feel it pertinent to possibly figure something out for this sooner, rather than later, while the concept's still fresh in everyone's mind. To this end, we've come up with three ideas:
* '''Give it its own subpage per year:''' Whenever there's an arbitrary amount of April Fool's proposals for that year (let's say "3" for the time being, if this number needs to be adjusted we can do so later), we create a subpage alongside our main April Fool's archive page for proposals. If there aren't enough, they just go in the standard Proposals subpage for BJAODN--if memory serves, this means that 2021 and 2024 will get a subpage so far, though we may be wrong.
* '''All of them go to the Proposals subpage:''' Roughly the same as above, but in ''every'' case we send them to the standard Proposals subpage with no potential for splits. We do worry about this year in particular clogging the heck out of the page, but whatever works.
* '''Do nothing:''' We simply don't formally track these whatsoever in BJAODN, simple-as.
 
'''Proposer''': {{User|Camwoodstock}}<br>
'''Deadline''': April 8, 2024, 23:59 GMT
 
====Support, with additional subpages====
#{{User|Camwoodstock}} Our preferred option--keep the silliness alive, and keep it nice and tidy for the future.
#{{User|Sparks}} Having tidiness makes for easier navigation.
#{{User|SolemnStormcloud}} {{color|Pink Donkey Kong Sr. approves!|hotpink}} (Per proposal.)
#{{User|Tails777}} It's completely understandable that humor is subjective, but let's remember to look at it from another angle; it's not always about if the joke proposal is funny, it's also about how we as users interact with each other and the jokes that adds to the humor. That was my initial support reason back during [[MarioWiki:Proposals/Archive/65#Reserve April Fools' joke proposals to a new section|back during this proposal]] (which, I do realize, wasn't ''exactly'' the point of the proposal, but let's not worry about that). My main point is, I one hundred percent support archiving our April Fool's joke proposals for the sake of celebrating our fun interactions with each other as people! Per proposal!
#{{User|Power Flotzo}} This is an excellent option and probably why we haven't archived as many of these joke proposals in the past. Per everyone else.
#{{User|BMfan08}} There's no fooling about this one. Per all.
#{{User|FanOfYoshi}} Yoshi Yoshi! (Per all. Also, i always wanted this to happen)
#{{User|Arend}} We preserve April Fool's Day archives, we preserve funnily bad proposals, why not April Fool's Day proposals? It's a lot better than scouring through ''countless'' pages of the Proposal page's revision history (and that's with 500 revisions per page in mind too).
#{{User|OmegaRuby}} We haven't done this already? Per all.
#{{User|SONIC123CDMANIA+&K(B&ATSA)}} YES PLEASE!
#{{User|Hewer}} Per all [[File:HamburgerSSBB.PNG|25px|link=Hamburger|A Hamburger in ''Super Smash Bros. Brawl''.]]
#{{User|PnnyCrygr}} Yeah, now the joke proposals will have a repo place to stay! (why is the vote #1?)
#{{User|ThePowerPlayer}} Humorous remark goes here. Per all.
#[[User:Waddle D33|Waddle D33]] ([[User talk:Waddle D33|talk]]) I just spent the last half hour or so reading and appreciating the articles in the BJAODN section. Anyway, I agree that BJAODN would be a good home for those types of jokes.
#{{User|SeanWheeler}} Might as well archive these April Fools' proposals for someone who is interested.
#{{User|FanOfRosalina2007}} Oh, yes please!! I liked the last ones! Even though it took me a minute to figure out that they were joke proposals, I still like them! (I still want my ''Super Smash Bros. Ultimate'' cheeseburger....)
#{{User|JanMisali}} Per all.
 
====Support, all to the same subpage====
#{{User|Camwoodstock}} Secondary option--we do worry about the page growing too long for this, but it'd make sense for the time being.
 
====Do nothing====
 
====Comments====
Is there any chance that the April Fools' proposals be merged with the April Fools' prank of that year? For example, all of the 2024 April Fools' proposals can be merged with [[MarioWiki:BJAODN/April Fool's 2024]]. {{User:Sparks/sig}} 19:47, April 2, 2024 (EDT)
:Usually, when the main prank is moved to BJAODN, its corresponding pages are stored as their own subpage--[[MarioWiki:BJAODN/April Fool's 2024/Mushroom Kingdom Hearts|for example, Mushroom Kingdom Hearts is kept on its own page]], rather than being melded to the Main Page archive. {{User:Camwoodstock/sig}} 19:53, April 2, 2024 (EDT)
::Okay. That makes sense. Subpages could work for the proposals then. {{User:Sparks/sig}} 19:55, April 2, 2024 (EDT)
 
For reference, after looking at page history, the years that had at least three joke proposals were 2018 with exactly three (or [[MarioWiki:Proposals/Archive/51#Pie for Everyone. Pie for EVERYONE. Pie. For. ALL.|four]]?), 2019 with five, 2020 with nine, 2021 with five (including [[MarioWiki:BJAODN/Proposals#Remove removals|one]] that already got archived which we'd have to move), and 2024 with ten, so they'd all get their own subpages, and there was also one April Fools' proposal each in 2010 and 2023 (the former got immediately deleted though). Three of the four pie proposals in the main archive were technically April Fools' as well, unsure whether those should count. {{User:Hewer/sig}} 13:07, April 3, 2024 (EDT)
: ''You are the unsung hero of this proposal''. We'd say if this passes in its current state, the Pie proposals that weren't tied to the aforementioned years should probably remain on the standard BJAODN Proposals section. {{User:Camwoodstock/sig}} 14:57, April 5, 2024 (EDT)

Revision as of 10:25, September 23, 2024

Image used as a banner for the Proposals page

Current time:
Tuesday, November 12th, 06:45 GMT

Proposals can be new features, the removal of previously-added features that have tired out, or new policies that must be approved via consensus before any action is taken.
  • Voting periods last for two weeks.
  • Any user can support or oppose, but must have a strong reason for doing so (not, e.g., "I like this idea!").
  • All proposals must be approved by a majority of voters, including proposals with more than two options.
  • For past proposals, see the proposal archive and the talk page proposal archive.

A proposal section works like a discussion page: comments are brought up and replied to using indents (colons, such as : or ::::) and all edits are signed using the code {{User|User name}}.

How to

Rules

  1. If users have an idea about improving the wiki or managing its community, but feel that they need community approval before acting upon that idea, they may make a proposal about it. They must have a strong argument supporting their idea and be willing to discuss it in detail with the other users, who will then vote about whether or not they think the idea should be used. Proposals should include links to all relevant pages and writing guidelines. Proposals must include a link to the draft page. Any pages that would be largely affected by the proposal should be marked with {{proposal notice}}.
  2. Only registered, autoconfirmed users can create, comment in, or vote on proposals and talk page proposals. Users may vote for more than one option, but they may not vote for every option available.
  3. Proposals end at the end of the day (23:59) two weeks after voting starts (all times GMT).
    • For example, if a proposal is added at any time on Monday, August 1, 2011, the voting starts immediately and the deadline is two weeks later on Monday, August 15, at 23:59 GMT.
  4. Every vote should have a strong, sensible reason accompanying it. Agreeing with a previously mentioned reason given by another user is accepted (including "per" votes), but tangential comments, heavy sarcasm, and other misleading or irrelevant quips are just as invalid as providing no reason at all.
  5. Users who feel that certain votes were cast in bad faith or which truly have no merit can address the votes in the comments section. Users can ask a voter to clarify their position, point out mistakes or flaws in their arguments, or call for the outright removal of the vote if it lacks sufficient reasoning. Users may not remove or alter the content of anyone else's votes. Voters can remove or rewrite their own vote(s) at any time, but the final decision to remove another user's vote lies solely with the administrators.
    • Users can also use the comments section to bring up any concerns or mistakes in regards to the proposal itself. In such cases, it's important the proposer addresses any concerns raised as soon as possible. Even if the supporting side might be winning by a wide margin, that should be no reason for such questions to be left unanswered. They may point out any missing details that might have been overlooked by the proposer, so it's a good idea as the proposer to check them frequently to achieve the most accurate outcome possible.
  6. If a user makes a vote and is subsequently blocked for any amount of time, their vote is removed. However, if the block ends before the proposal ends, then the user in question holds the right to re-cast their vote. If a proposer is blocked, their vote is removed and "(banned)" is added next to their name in the "Proposer:" line of the proposal, which runs until its deadline as normal. If the proposal passes, it falls to the supporters of the idea to enact any changes in a timely manner.
  7. No proposal can overturn the decision of a previous proposal that is less than 4 weeks (28 days) old.
  8. Any proposal where none of the options have at least four votes will be extended for another week. If after three extensions, no options have at least four votes, the proposal will be listed as "NO QUORUM." The original proposer then has the option to relist said proposal to generate more discussion.
  9. If a proposal reaches its deadline and there is a tie for first place, then the proposal is extended for another week.
  10. If a proposal reaches its deadline and the first place option is ahead of the second place option by three or more votes, then the first place option must have over 50% approval to win. If the margin is only one or two votes, then the first place option must have at least 60% approval to win. If the required approval threshold is not met, then the proposal is extended for another week.
    • Use the {{proposal check}} tool to automate this calculation; see the template page for usage instructions and examples.
  11. Proposals can be extended a maximum of three times. If a consensus has not been reached by the fourth deadline, then the proposal fails and can only be re-proposed after four weeks (at the earliest).
  12. All proposals are archived. The original proposer must take action accordingly if the outcome of the proposal dictates it. If it requires the help of an administrator, the proposer can ask for that help.
  13. If the administrators deem a proposal unnecessary or potentially detrimental to the upkeep of the Super Mario Wiki, they have the right to remove it at any time.
  14. Proposals can only be rewritten or canceled by their proposer within the first six days of their creation. However, proposers can request that their proposal be canceled by an administrator at any time, provided they have a valid reason for it. Please note that canceled proposals must also be archived.
  15. Unless there is major disagreement about whether certain content should be included, there should not be proposals about creating, expanding, rewriting, or otherwise fixing up pages. To organize efforts about improving articles on neglected or completely missing subjects, try setting up a collaboration thread on the forums.
  16. Proposals cannot be made about promotions and demotions. Users can only be promoted and demoted by the will of the administration.
  17. No joke proposals. Proposals are serious wiki matters and should be handled professionally. Joke proposals will be deleted on sight.
  18. Proposals must have a status quo option (e.g. Oppose, Do nothing) unless the status quo itself violates policy.

Basic proposal and support/oppose format

This is an example of what your proposal must look like, if you want it to be acknowledged. If you are inexperienced or unsure how to set up this format, simply copy the following and paste it into the fitting section. Then replace the [subject] - variables with information to customize your proposal, so it says what you wish. If you insert the information, be sure to replace the whole variable including the squared brackets, so "[insert info here]" becomes "This is the inserted information", not "[This is the inserted information]". Proposals presenting multiple alternative courses of action can have more than two voting options, but what each voting section is supporting must be clearly defined. Such options should also be kept to a minimum, and if something comes up in the comments, the proposal can be amended as necessary.


===[insert a title for your proposal here]===
[describe what issue this proposal is about and what changes you think should be made to improve how the wiki handles that issue]

'''Proposer''': {{User|[enter your username here]}}<br>
'''Deadline''': [insert a deadline here, 14 days after the proposal was created, at 23:59 GMT, in the format: "November 12, 2024, 23:59 GMT"]

====Support====
#{{User|[enter your username here]}} [make a statement indicating that you support your proposal]

====Oppose====

====Comments====


Users will now be able to vote on your proposal, until the set deadline is reached. Remember, you are a user as well, so you can vote on your own proposal just like the others.

To support, or oppose, just insert "#{{User|[add your username here]}}" at the bottom of the section of your choice. Just don't forget to add a valid reason for your vote behind that tag if you are voting on another user's proposal. If you are voting on your own proposal, you can just say "Per my proposal".

Talk page proposals

Proposals concerning a single page or a limited group of pages are held on the most relevant talk page regarding the matter. Proposals dealing with a large amount of splits, merges, or deletions across the wiki should still be held on this page.

For a list of all settled talk page proposals, see MarioWiki:Proposals/TPP archive and Category:Settled talk page proposals.

Rules

  1. All active talk page proposals must be listed below in chronological order (new proposals go at the bottom) using {{TPP discuss}}. Include a brief description of the proposal while also mentioning any pages affected by it, a link to the talk page housing the discussion, and the deadline. If the proposal involves a page that is not yet made, use {{fake link}} to communicate its title in the description. Linking to pages not directly involved in the talk page proposal is not recommended, as it clutters the list with unnecessary links. Place {{TPP}} under the section's header, and once the proposal is over, replace the template with {{settled TPP}}.
  2. All rules for talk page proposals are the same as mainspace proposals (see the "How to" section above), with the exceptions made by Rules 3 and 4 as follows:
  3. The talk page proposal must pertain to the subject page of the talk page it is posted on.
  4. When a talk page proposal passes, it should be removed from this list and included in the list under the "Unimplemented proposals" section until the proposed changes have been enacted.

List of ongoing talk page proposals

  • Determine what to do with Jamboree Buddy (discuss) Deadline: November 12, 2024, 23:59 GMT
  • Split Cursed Mushroom from Poison Mushroom (discuss) Deadline: November 12, 2024, 23:59 GMT
  • Merge Orbs that share names with pre-existing Mario Party series items with those items (discuss) Deadline: November 14, 2024, 23:59 GMT
  • Create a number of articles for special buildings in Super Mario Run (discuss) Deadline: November 15, 2024, 23:59 GMT
  • Consider Deep Cheeps' appearance in the Super Mario Maker series a design cameo rather than a full appearance (without Blurps being affected) (discuss) Deadline: November 15, 2024, 23:59 GMT
  • Merge Mushroom, Dash Mushroom, and most of Super Mushroom (discuss) Deadline: November 18, 2024, 23:59 GMT
  • Expand and rename List of characters by game (discuss) Deadline: November 20, 2024, 23:59 GMT
  • Decide whether to create articles for Ashita ni Nattara and Banana Tengoku and/or include them on List of Donkey Kong Country (television series) songs (discuss) Deadline: November 23, 2024, 23:59 GMT

Unimplemented proposals

Proposals

Break alphabetical order in enemy lists to list enemy variants below their base form, EvieMaybe (ended May 21, 2024)
Standardize sectioning for Super Mario series game articles, Nintendo101 (ended July 3, 2024)
^ NOTE: Not yet integrated for the Super Mario Maker titles, Super Mario Run, and Super Mario Bros. Wonder.
Create new sections for gallery pages to cover "unused/pre-release/prototype/etc." graphics separate from the ones that appear in the finalized games, Doc von Schmeltwick (ended September 2, 2024)
Add film and television ratings to Template:Ratings, TheUndescribableGhost (ended October 1, 2024)
Use the classic and classic-link templates when discussing classic courses in Mario Kart Tour, YoYo (ended October 2, 2024)
Split articles for the alternate-named reskins from All Night Nippon: Super Mario Bros., Doc von Schmeltwick (ended October 3, 2024)
Clarify coverage of the Super Smash Bros. series, Doc von Schmeltwick (ended October 17, 2024)
Remove all subpage and redirect links from all navigational templates, JanMisali (ended October 31, 2024)
Prioritize MESEN/NEStopia palette for NES sprites and screenshots, Doc von Schmeltwick (ended November 3, 2024)
Stop considering reused voice clips as references (usually), Waluigi Time (ended November 8, 2024)

Talk page proposals

Split all the clothing, Doc von Schmeltwick (ended September 12, 2021)
Split machine parts, Robo-Rabbit, and flag from Super Duel Mode, Doc von Schmeltwick (ended September 30, 2022)
Make bestiary list pages for the Minion Quest and Bowser Jr.'s Journey modes, Doc von Schmeltwick (ended January 11, 2024)
Allow separate articles for Diddy Kong Pilot (2003)'s subjects, Doc von Schmeltwick (ended August 3, 2024)
Split Banana Peel from Banana, Doc von Schmeltwick (ended September 18, 2024)
Merge Spiked Thwomp with Thwomp, Blinker (ended November 2, 2024)

Writing guidelines

Change how "infinitely respawning" enemies are counted in level enemy tables

Currently, the wiki lists enemy counts for each level in tables located in that level's article. This is all well and good, but the problem arises when infinitely respawning ones (like piped ones) are included. As seen here, this is awkwardly written as

  • "[number] (not including the infinite [enemy] spawning from [number] [method]),"

and why shouldn't it include them? That method of writing is ungainly, misleading, and bloats the table's width unnecessarily. Therefore, I propose the alternate writing of

  • "[number] + (∞ x [number]),"

with the "x [number]" and parentheses being removed if there is only one case. So in the linked example, it would be "6 + ∞," which says the same thing without contradicting itself with a lengthy diatribe.
(Also I had to restrain myself from using * rather than x because that's how I'm used to writing multiplication in equations. Thanks, higher-level math classes defaulting to "X" as a variable! But the asterisk could be used too, anyway.)

Proposer: Doc von Schmeltwick (talk)
Deadline: September 30, 2024, 23:59 GMT

Support

  1. Doc von Schmeltwick (talk) - Per
  2. Altendo (talk) - This doesn't sound like a bad idea, although I do think there should be an asterisk like "*" instead which leads to a note saying "not including the infinite [enemy] spawning from [number] [method]", as enemies can spawn in different ways, and showing how they spawn could still be useful. If we just show "∞ x [number]", it wouldn't show how Goombas are spawned in (the linked page doesn't specify how they are spawned in otherwise). But I do like the idea of shortening the "count" section of tables.

#ThePowerPlayer (talk) Per Altendo. This formatting is much better, but I also think some note of where the infinite enemy spawner(s) originate from should be preserved.
#Super Mario RPG (talk) Per all.

Oppose

  1. Hewer (talk) I don't see the benefit of changing this. The current wording is straightforward and succinct, I'd expect the reader to understand "6 (not including the infinite Goombas spawning from one Warp Pipe)" easily. Changing it to "6 + ∞" just makes it less clear for no reason, I'd definitely be confused if I saw that and didn't know this specific context. The fact that the other support votes have also brought up how doing this risks losing the specific information completely (and suggested a more long-winded solution that seems to contradict the proposal) compels me to oppose this more.
  2. Waluigi Time (talk) Per Hewer.
  3. FanOfYoshi (talk) Per all.
  4. Axii (talk) Per Hewer
  5. SolemnStormcloud (talk) Per all.
  6. EvieMaybe (talk) we don't need to throw a mathematical equation at people
  7. Sparks (talk) Per all.
  8. ThePowerPlayer (talk) I realized that this only makes sense if you have it explained to you like in the proposal description, which defeats the purpose.
  9. Arend (talk) I feel that "[number] (+ [number] infinite spawn points)" would be less awkward to write than what we currently do and more understandable fir most people than what is proposed here
  10. Killer Moth (talk) Per all.

Comments

@Hewer - "succinct" would generally imply "short, sweet, and to-the-point," of which the current method is the exact opposite. I'm fine with including an asterisk-note next to the infinity, but the current one is much too bloated, outright admits to stating false information, and since the tables are center-aligned with that horizontal-bloat, it makes it look incredibly awkward. Doc von Schmeltwick (talk) 12:41, September 17, 2024 (EDT)

I guess we just have totally opposing opinions on this one, because I don't personally find ten words of explanation to be "much too bloated", would rather "state false information" (not really what's happening because it's immediately clarified and the only way not to state any "false" info would be to just put "∞" which helps no one) than obscure the meaning of what we're trying to say, and I don't at all think the somewhat wider tables look "incredibly awkward". This is a case where I feel giving more explanation than "6 + ∞" is necessary for the sake of conveying clear information, so I'd rather prioritise that over having a thin table (which I still don't really see why that's so desirable). Hewer (talk · contributions · edit count) 03:19, September 18, 2024 (EDT)

If this proposal passes, I think that a dedicated template should be made; something like {{infinite respawn|5|3}} that would produce "5 + (∞ × 3)". Or at the very least, use an actual "×" symbol rather than "x". Jdtendo(T|C) 12:08, September 19, 2024 (EDT)

I dislike the idea of hiding details in easily missable hover text and don't really see the benefit of using it. It just makes it more convoluted. Hewer (talk · contributions · edit count) 11:12, September 20, 2024 (EDT)

I'll refrain from voting because I have a visceral reaction to anything that resembles a math formula, and I want as little as possible for personal preference to seep into my vote. That's not to say I don't understand what's being proposed, in fact it makes perfect sense if you're aiming strictly for concision, but you'd need to take into account how accessibly that information is communicated--you'd need to establish that "infinity symbol" stands for infinite enemy spawning point, which is not immediately clear. At that point, you'd go for a relatively lengthy explanation nonetheless. Though, I agree that the phrasing in that page you linked doesn't sound inclusive. I think something like "5 individual, 3 infinite spawning points" works better if we're going down this path.
If the proposal passes, I'd like to see it implemented in the manner Jdtendo suggests above.
EDIT: I'm aware there's already plenty of math on this wiki that has potential to confound people, but in that case, not only is its succinctness a better way to explain how the game's scoring system works (as opposed to paragraphs-long descriptions), but it's taken straight out of the game as well. I'd say, use math formulas only when you're sure prose would be of less service to its intended audience: people looking up how many enemies are in a level aren't necessarily interested in complex gameplay dynamics. -- KOOPA CON CARNE 13:12, September 19, 2024 (EDT), edited 14:55, September 19, 2024 (EDT)

I'd personally prefer if this was notated with ω instead of ∞, something like "3ω+5", but that would probably be too confusing to anyone not already familiar with transfinite ordinal notation. jan Misali (talk · contributions) 10:01, September 21, 2024 (EDT)

This should be written "ω⋅3+5" because 3⋅ω = ω; multiplication on transfinite ordinal numbers is not commutative. Jdtendo(T|C) 12:40, September 21, 2024 (EDT)

Maybe just have a table for finite enemies and a table for infinite enemies? There's horizontal space for both. Salmancer (talk) 11:33, September 21, 2024 (EDT)

That just needlessly splits information, which I again don't see the benefit of (and I still don't really see how there's a problem here that needs fixing anyway). Hewer (talk · contributions · edit count) 21:26, September 21, 2024 (EDT)

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