Bowser's Lovely Lift!: Difference between revisions

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'''Bowser's Lovely Lift!''' is a boss [[minigame]] in ''[[Mario Party 7]]''. It is the only minigame that is unlockable only in the Solo Cruise, and the only minigame in the [[Mario Party (series)|entire series]] where the option to turn off minigames featuring only CPU players does not function (excluding 4-Player and Battle minigames).
'''Bowser's Lovely Lift!''' is a boss [[minigame]] in ''[[Mario Party 7]]''. It is the only minigame that is unlockable only in the Solo Cruise, and it is the only minigame not in the 4-Player, 1-vs.-3, 2-vs.-2, or Battle category in the [[Mario Party (series)|entire series]] where players must watch CPUs play even if they have "Watch CPU only minigames" turned off.


==Gameplay==
==Gameplay==
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|Ger=Bowsers Lavalift
|Ger=Bowsers Lavalift
|GerM=Bowser's Lava Lift
|GerM=Bowser's Lava Lift
|Fra=Ascenseur Bowser
|Fre=Ascenseur Bowser
|FraM=Bowser Elevator
|FreM=Bowser Elevator
|Spa=Bowscensor
|Spa=Bowscensor
|SpaM=Portmanteau of Bowser and ''ascensor'' (elevator)
|SpaM=Portmanteau of Bowser and ''ascensor'' (elevator)

Latest revision as of 21:51, October 26, 2024

Bowser's Lovely Lift!
Bowser's Lovely Lift! from Mario Party 7
Appears in Mario Party 7
Type Boss minigame
Music track High Noon (before 50th floor)
One Last Go (after 50th floor)
Music sample
Before 50th floor:

After 50th floor:

Bowser's Lovely Lift! is a boss minigame in Mario Party 7. It is the only minigame that is unlockable only in the Solo Cruise, and it is the only minigame not in the 4-Player, 1-vs.-3, 2-vs.-2, or Battle category in the entire series where players must watch CPUs play even if they have "Watch CPU only minigames" turned off.

Gameplay[edit]

Bowser and Koopa Kid attack Mario in Bowser's Lovely Lift from Mario Party 7
Bowser and a Koopa Kid attack in unison.

The object of the minigame is to make it to the 100th floor while avoiding Bowser, who attacks the player. To beat this minigame, the player must hit four Dice Blocks, and the elevator goes up a number of floors based on the total roll. For example, on one turn, if the player rolls a 7, a 9, a 10, and a second 10, they advance to the 36th floor. The minimum number of floors the player can progress on one turn is four, and the maximum is 40.

After the 50th floor, a Koopa Kid appears and assists Bowser in attacking. Their attacks include shooting three fireballs and three missiles, and when the Koopa Kid appears, they may shoot a laser beam.

The player automatically loses if they get hit by any of Bowser's or the Koopa Kid's attacks. However, in the Solo Cruise, the game tracks the floor the player lost on, and allows them (or the opponent) to resume the minigame from that point when they continue it upon returning to it later. The player wins if the 100th floor is reached, even if there are additional numbers remaining on the Dice Blocks.

Controls[edit]

In-game text[edit]

  • Rules"Do whatever it takes to move the elevator to the 100th floor...but watch for Bowser's attacks!"
  • Advice"Hmmm... What do those 4 Dice Blocks do...?"

Gallery[edit]

Names in other languages[edit]

Language Name Meaning Notes
Japanese けっせん!クッパタワー[?]
Kessen! Kuppa Tawā
Decisive Battle! Bowser Tower
French Ascenseur Bowser[?] Bowser Elevator
German Bowsers Lavalift[?] Bowser's Lava Lift
Italian Ascensore del terrore[?] Elevator of terror
Spanish Bowscensor[?] Portmanteau of Bowser and ascensor (elevator)