World 3-2 (Super Mario 3D Land): Difference between revisions
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{{italic title|id=yes}} | |||
{{level infobox | |||
|image=[[File:SM3DL 3-2.png|250px]] | |||
|code=World 3-2 | |||
|world=[[World 3 (Super Mario 3D Land)|World 3]] | |||
|game=''[[Super Mario 3D Land]]'' | |||
|limit=500 seconds | |||
|before_alt= | |||
|before=[[World 3-1 (Super Mario 3D Land)|<<]] | |||
|after=[[World 3-3 (Super Mario 3D Land)|>>]] | |||
|secret= | |||
|sample=Overworld<br>[[File:SM3DL-Beach Theme.oga]]<br>Underwater<br>[[File:SM3DL-Underwater Theme.oga]] | |||
}} | |||
'''World 3-2''' is the second course of [[World 3 (Super Mario 3D Land)|World 3]] in ''[[Super Mario 3D Land]]''. | |||
==Layout== | |||
Mario will start in front of a lake, and he must dive in the water. Underwater, Mario will find a [[Cheep Cheep]] swimming around a [[Warp Pipe]], which will lead him back to the surface. Mario will find a [[P Switch]] here, which will form a trail of coins leading to the bottom of the water. Here, he will find a [[Fire Flower]], some [[Crate]]s, a Cheep Cheep, and a [[+ Clock]] above the water. Progressing through the lake, Mario will find several Yellow Rings that give him five coins, along with a [[? Block]], some [[Brick Block]]s, and a [[Red Ring]] right above a pit. He will also find three Cheep Cheeps patrolling an area. After this, Mario will be able to jump out of the water, following the path to a [[Checkpoint Flag]], and then diving again. Here, Mario can press a P Switch to cause several Yellow Rings to appear. He will also have to dodge [[Porcupuffer]]s swimming between small fences. Not only Porcupuffers will try to harm Mario here, but a Spike Eel will also give a challenge to the plumber. Right after the eel, Mario will find a pipe, leading to the [[Goal Pole]]. | |||
==Star | ==[[Star Medal]]s== | ||
{| class="wikitable" style="text-align: center" | |||
!Image | |||
!Location | |||
|- | |||
|[[File:SM3DL W3-2 1st Star Medal.jpg|150px]] | |||
|At the end of the first underwater section of the level after entering the first pipe, there will be a cave, which leads behind the area with the Star Medal. | |||
|- | |||
|[[File:SM3DL W3-2 2nd Star Medal.jpg|150px]] | |||
|Near the end of the level, there will be a Spike Eel, with a hole in the ground near it. By going down the hole, there will be a warp pipe, which will take the player to an area filled with coins, blocks, and the Star Medal. | |||
|- | |||
|[[File:SM3DL W3-2 3rd Star Medal.jpg|150px]] | |||
|Towards the end of the level, there is a Spike Eel that will be swimming upward after the pipe. By swimming in that direction, the player will be taken to a hidden area with another pipe and the Star Medal. | |||
|} | |||
==Enemies== | ==Enemies== | ||
*[[Cheep | *[[Cheep Cheep]]s | ||
*[[Porcupuffer]]s | *[[Porcupuffer]]s | ||
*[[Spike Eel]]s | *[[Spike Eel]]s | ||
*[[Blooper]]s | *[[Blooper]]s | ||
{{SM3DL}} | ==Level map== | ||
<gallery> | |||
[[Category:Super Mario 3D Land | M3DL-map-A-3-2.jpg | ||
</gallery> | |||
{{SM3DL levels}} | |||
[[Category:Aquatic areas]] | |||
[[Category:Super Mario 3D Land levels]] | |||
[[it:Mondo 3-2 (Super Mario 3D Land)]] |
Revision as of 01:49, November 4, 2024
Level | |||||
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World 3-2 | |||||
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Level code | World 3-2 | ||||
World | World 3 | ||||
Game | Super Mario 3D Land | ||||
Time limit | 500 seconds | ||||
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World 3-2 is the second course of World 3 in Super Mario 3D Land.
Layout
Mario will start in front of a lake, and he must dive in the water. Underwater, Mario will find a Cheep Cheep swimming around a Warp Pipe, which will lead him back to the surface. Mario will find a P Switch here, which will form a trail of coins leading to the bottom of the water. Here, he will find a Fire Flower, some Crates, a Cheep Cheep, and a + Clock above the water. Progressing through the lake, Mario will find several Yellow Rings that give him five coins, along with a ? Block, some Brick Blocks, and a Red Ring right above a pit. He will also find three Cheep Cheeps patrolling an area. After this, Mario will be able to jump out of the water, following the path to a Checkpoint Flag, and then diving again. Here, Mario can press a P Switch to cause several Yellow Rings to appear. He will also have to dodge Porcupuffers swimming between small fences. Not only Porcupuffers will try to harm Mario here, but a Spike Eel will also give a challenge to the plumber. Right after the eel, Mario will find a pipe, leading to the Goal Pole.
Star Medals
Enemies
Level map
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