In the Trees: Difference between revisions

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{{levelbox
{{level infobox
|image=[[File:SML2 Sap.png]]
|image=[[File:SML2 Sap.png]]
|world=[[Tree Zone]]
|world=[[Tree Zone]]
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|limit=600 seconds
|limit=600 seconds
|before=[[Invincibility!|<<]]
|before=[[Invincibility!|<<]]
|after=[[The Exit|>>]] [[Honeybees|>>]]
|after=[[The Exit|>>]] [[Honeybees (level)|>>]]
|secret=[[Himitsu no Course 1|**]]
|secret=[[Secret Course 1|**]]
|sample=[[File:SML2 Tree Zone 2.oga]]
}}
}}
'''In the Trees'''<ref>Hamm & Rudolf GmbH, Frankfurt. ''Super Game Boy'' Player's Guide. Page 22.</ref> is the second level in the [[Tree Zone]] in ''[[Super Mario Land 2: 6 Golden Coins]]'', and the first and only level in the Tree Zone to have a secret exit. The secret exit leads to the [[Tree Zone Special Area]].
'''In the Trees''',<ref>{{cite|language=en-us|author=Hamm & Rudolf GmbH, Frankfurt|title=''Super Game Boy'' Player's Guide|page=22|date=1994|publisher=Nintendo of America}}</ref> also referred to as '''Tree Zone Level 2''',<ref>{{cite|author=Campbell, Stuart|title=''Game Boy Game Secrets, 1999 Edition'' Prima's Official Strategy Guide|date=May 5, 1999|page=94|isbn=0-7615-2085-6|language=en-us|publisher=[[Prima Games]]}}</ref> is the second level of the [[Tree Zone]] in ''[[Super Mario Land 2: 6 Golden Coins]]'', and the only level in the Tree Zone to have a [[secret exit]]. The secret exit leads to [[Secret Course 1]].


==Layout==
==Layout==
The player starts inside a hollow tree, on a flat stretch of land. After the stretch of land is a hole in the land with a piece of [[tree sap]]. After this there is several other patches of sap, some with [[Mōgyo]] that swim horizontally in sap, as well three [[? Block]]s, two which give the player a [[coin]] and another that dispenses either a [[Super Mushroom|Mushroom]] or a [[Fire Flower]]. After the blocks is a large gap filled with sap that has two branching paths. On the top path there is a dead end with a ? Block containing a [[1 UP Heart|1-Up Heart]]. On the bottom path is more sap, several [[Spike Trap]]s, several Mōgyo and a ? Block that dispenses either a Mushroom or a Fire Flower. Then, there is a [[Warp Pipe|Pipe]] that transports the player to a hallway with more sap and a [[Noko Bombette]]. As the corridor continues there is sap which must be used to dodge spikes, and then there is a [[Bell (Super Mario Land 2: 6 Golden Coins)|Mid-Point Bell]] which is right next to a hole filled with sap, which leads to another path, although the player can still continue forward, ignoring the hole. If the player goes down the hole they are greeted with Mōgyo which must be dodged to reach a pipe. In the pipe there is a ? Block with a carrot that must be used to cross a pit full of spikes and Noko Bombettes, after this is a pipe that connects the two paths. If they continue down the hallway, there is a set of four ? Blocks, three which give the player a coin and another that dispenses either a Mushroom or a Fire Flower. Then, there is more sap, spikes and Noko Bombettes which lead to another branching path. One leads to the goal and the other, that requires the [[Carrot]] has a pipe that leads to the secret exit, which leads to [[Himitsu no Course 1]].
The player starts inside a hollow tree, on a flat stretch of land. After the stretch of land is a hole in the land with a piece of [[tree sap]]. After this there is several other patches of sap, some with [[Moofish]] that swim horizontally in sap, as well three [[? Block]]s, two which give the player a [[coin]] and another that dispenses either a [[Super Mushroom|Mushroom]] or a [[Fire Flower]]. After the blocks is a large gap filled with sap that has two branching paths. On the top path there is a dead end with a ? Block containing a [[1 UP Heart|1-Up Heart]]. On the bottom path is more sap, several [[Spike Trap|spike]]s, several Moofish and a ? Block that dispenses either a Mushroom or a Fire Flower. Then, there is a [[Warp Pipe|pipe]] that transports the player to a hallway with more sap and a [[Noko Bombette]]. As the corridor continues there is sap which must be used to dodge spikes, and then there is a [[Bell (Super Mario Land 2: 6 Golden Coins)|Mid-Point Bell]] which is right next to a hole filled with sap, which leads to another path, although the player can still continue forward, ignoring the hole. If the player goes down the hole they are greeted with Moofish which must be dodged to reach a pipe. In the pipe there is a ? Block with a carrot that must be used to cross a pit full of spikes and Noko Bombettes, after this is a pipe that connects the two paths. If they continue down the hallway, there is a set of four ? Blocks, three which give the player a coin and another that dispenses either a Mushroom or a Fire Flower. Then, there is more sap, spikes and Noko Bombettes which lead to another branching path. One leads to the goal and the other, that requires the [[Carrot]] has a pipe that leads to the secret exit, which leads to [[Secret Course 1]].


==Enemies==
==Enemies==
{|border=1 cellspacing=0 cellpadding=3 style="border-collapse:collapse"style="text-align: center"
{{number of enemies
!Sprite
|image1=[[File:SML2 Mogyo.png]]
!Name
|name1=[[Moofish]]
!Count
|count1=9
!Count ([[Easy Mode]])
|image2=[[File:NokoBombette-SML2.png]]
|-
|name2=[[Noko Bombette]]
|[[File:SML2 Mogyo.png]]
|count2=9
|[[Mōgyo]]
}}
|9
|7
|-
|[[File:NokoBombette-SML2.png]]
|[[Noko Bombette]]
|9
|6
|}


==Level map==
==Level map==
Line 36: Line 29:
==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jap=木のみきコース<ref>「任天堂公式ガイドブック スーパーマリオランド2 6つの金貨」 (''Nintendo Kōshiki Guidebook – Super Mario Land 2: 6 Golden Coins''), page 32.</ref>
|Jap=木のみきコース<ref>{{cite|language=ja|publisher=[[Shogakukan]]|title=「任天堂公式ガイドブック スーパーマリオランド2 6つの金貨」 (''Nintendo Kōshiki Guidebook – Super Mario Land 2: 6 Golden Coins'')|page=32}}</ref>
|JapR=Ki no Miki Kōsu
|JapR=Ki no Miki Kōsu
|JapM=Tree Trunk Course
|JapM=Tree Trunk Course
|Ger=Wurzel-Level
|Ger=Wurzel-Level
|GerM=Root-Level
|GerM=Root-Level ([[Super Mario Bros. Encyclopedia#List of English translation errors and typos not from the Super Mario Wiki|mistake]]; should be [[Invincibility!#Names in other languages|the past level]])
|Ita=Radici<ref>''[[Super Mario Bros. Encyclopedia|Super Mario Bros. Enciclopedia]]''; pag. 77</ref>
|Ita=Radici<ref>{{cite|date=November 15, 2018|title=''[[Super Mario Bros. Encyclopedia|Super Mario Bros. Enciclopedia]]''|publisher=Magazzini Salani|language=it|isbn=889367436X|page=77}}</ref>
|ItaM=Roots
|ItaM=Roots ([[Super Mario Bros. Encyclopedia#List of English translation errors and typos not from the Super Mario Wiki|mistake]]; should be [[Invincibility!#Names in other languages|the past level]])
}}
}}


==References==
==References==
<references/>
<references/>
{{SML2}}
{{SML2}}
[[Category:Forests]]
[[Category:Super Mario Land 2: 6 Golden Coins levels]]
[[Category:Super Mario Land 2: 6 Golden Coins levels]]
[[Category:Levels with a secret exit]]

Latest revision as of 13:04, November 4, 2024

Level
In the Trees
Tree sap from Super Mario Land 2: Six Golden Coins
World Tree Zone
Game Super Mario Land 2: 6 Golden Coins
Time limit 600 seconds
Music sample
<< Directory of levels >> >> **

In the Trees,[1] also referred to as Tree Zone Level 2,[2] is the second level of the Tree Zone in Super Mario Land 2: 6 Golden Coins, and the only level in the Tree Zone to have a secret exit. The secret exit leads to Secret Course 1.

Layout[edit]

The player starts inside a hollow tree, on a flat stretch of land. After the stretch of land is a hole in the land with a piece of tree sap. After this there is several other patches of sap, some with Moofish that swim horizontally in sap, as well three ? Blocks, two which give the player a coin and another that dispenses either a Mushroom or a Fire Flower. After the blocks is a large gap filled with sap that has two branching paths. On the top path there is a dead end with a ? Block containing a 1-Up Heart. On the bottom path is more sap, several spikes, several Moofish and a ? Block that dispenses either a Mushroom or a Fire Flower. Then, there is a pipe that transports the player to a hallway with more sap and a Noko Bombette. As the corridor continues there is sap which must be used to dodge spikes, and then there is a Mid-Point Bell which is right next to a hole filled with sap, which leads to another path, although the player can still continue forward, ignoring the hole. If the player goes down the hole they are greeted with Moofish which must be dodged to reach a pipe. In the pipe there is a ? Block with a carrot that must be used to cross a pit full of spikes and Noko Bombettes, after this is a pipe that connects the two paths. If they continue down the hallway, there is a set of four ? Blocks, three which give the player a coin and another that dispenses either a Mushroom or a Fire Flower. Then, there is more sap, spikes and Noko Bombettes which lead to another branching path. One leads to the goal and the other, that requires the Carrot has a pipe that leads to the secret exit, which leads to Secret Course 1.

Enemies[edit]

Image Name Count
Moofish Moofish 9
A Noko Bombette, from Super Mario Land 2: 6 Golden Coins. Noko Bombette 9

Level map[edit]

In the Trees

Names in other languages[edit]

Language Name Meaning Notes
Japanese 木のみきコース[3]
Ki no Miki Kōsu
Tree Trunk Course
German Wurzel-Level[?] Root-Level (mistake; should be the past level)
Italian Radici[4] Roots (mistake; should be the past level)

References[edit]

  1. ^ Hamm & Rudolf GmbH, Frankfurt (1994). Super Game Boy Player's Guide. Nintendo of America (American English). Page 22.
  2. ^ Campbell, Stuart (May 5, 1999). Game Boy Game Secrets, 1999 Edition Prima's Official Strategy Guide. Prima Games (American English). ISBN 0-7615-2085-6. Page 94.
  3. ^ 「任天堂公式ガイドブック スーパーマリオランド2 6つの金貨」 (Nintendo Kōshiki Guidebook – Super Mario Land 2: 6 Golden Coins). Shogakukan (Japanese). Page 32.
  4. ^ November 15, 2018. Super Mario Bros. Enciclopedia. Magazzini Salani (Italian). ISBN 889367436X. Page 77.