Mamar: Difference between revisions

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'''Mamar's Advice From The Star Spirits, from the Paper Mario instruction booklet:'''<blockquote> ''Mamar's Hint: Visit [[Merlon]] when you don't know what else to do.''  Mario, dear.  If you ever get to a point where you simply don't know what to do or where to go, visit Merlon in [[Toad Town]].  Merlon is a fortune teller, and I'm sure he can foretell what you are supposed to doJust remember that it costs money to have your fortune told.  There are lots of nice people who will give you good advice, too, so be polite and take the time to talk to everyone you meet''Merlon won't tell you exactly what to do, but what he does tell you should be helpful.''</blockquote>
'''Mamar''' is one of the seven [[Star Spirits]] in ''[[Paper Mario]]''Because of her kind-hearted and happy nature, she looks after the six other Star SpiritsShe is the Star Spirit [[Tutankoopa]] guards. Her power is just like a [[Sleepy Sheep]].  In ''[[Mario Party 5]]'', Mamar is the guide of bonus mode. She is the only Star Spirit that appears on the box art, shown just as a regular star with a bow.  
'''Mamar''' is one of the 7 [[Star Spirits]] in ''[[Paper Mario]]''.


Happy and kind hearted, she looks after the others.
==Official Profiles & Statistics==
 
===''[[Paper Mario]]''===
She is the Star Spirit [[Tutankoopa]] guards. Her power is just like a [[Sleepy Sheep]].
====Mamar's Power====
 
In ''[[Mario Party 5]]'', Mamar is the guide of bonus mode. She, strangely, is the only Star Spirit that appears on the boxart, shown just as a regular star with a bow.
 
==Mamar's Power==
*Power: [[Lullaby]]
*Power: [[Lullaby]]
*Power Obtained: [[Paper Mario#Chapter 2: The Mystery of Dry, Dry Ruins|Chapter 2: The Mystery of Dry, Dry Ruins]]
*Power Obtained: [[Paper Mario#Chapter 2: The Mystery of Dry, Dry Ruins|Chapter 2: The Mystery of Dry, Dry Ruins]]
*What it does: Puts enemies to sleep for a short time.
*What it does: Puts enemies to sleep for a short time.
*Star Power needed: 1
*Star Power needed: 1
===="Advice From The Star Spirits" Entry====
''Mamar's Hint: Visit [[Merlon]] when you don't know what else to do.''<br>"Mario, dear.  If you ever get to a point where you simply don't know what to do or where to go, visit Merlon in [[Toad Town]].  Merlon is a fortune teller, and I'm sure he can foretell what you are supposed to do.  Just remember that it costs money to have your fortune told.  There are lots of nice people who will give you good advice, too, so be polite and take the time to talk to everyone you meet."<br>''Merlon won't tell you exactly what to do, but what he does tell you should be helpful.


==Gallery==
==Gallery==

Revision as of 21:23, November 17, 2008

Template:Character-infobox


Mamar is one of the seven Star Spirits in Paper Mario. Because of her kind-hearted and happy nature, she looks after the six other Star Spirits. She is the Star Spirit Tutankoopa guards. Her power is just like a Sleepy Sheep. In Mario Party 5, Mamar is the guide of bonus mode. She is the only Star Spirit that appears on the box art, shown just as a regular star with a bow.

Official Profiles & Statistics

Paper Mario

Mamar's Power

"Advice From The Star Spirits" Entry

Mamar's Hint: Visit Merlon when you don't know what else to do.
"Mario, dear. If you ever get to a point where you simply don't know what to do or where to go, visit Merlon in Toad Town. Merlon is a fortune teller, and I'm sure he can foretell what you are supposed to do. Just remember that it costs money to have your fortune told. There are lots of nice people who will give you good advice, too, so be polite and take the time to talk to everyone you meet."
Merlon won't tell you exactly what to do, but what he does tell you should be helpful.

Gallery


Template:Star Spirits

Template:Hostages