WarioWare: D.I.Y.: Difference between revisions

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Template:Infobox WarioWare: DIY, known as Made in Ore (メイド イン 俺 Meido in Ore, lit. "Made in Me") in Japan, is a title in the WarioWare series. It was confirmed on October 2 at the Fall 2008 Nintendo Conference, where are very short footage was shown. The game was released on April 29, 2009 in Japan for the Nintendo DS and allows the player to create his or her own microgames, music and comics, hence the title. The content can be shared via the Nintendo Wi-Fi Connection.[1]

Features

Make your own Microgame.
The making of a microgame where the player has to find a specific person in a crowd.

The player is able to make own graphics, music and logic routines for his or her microgames. The tools for creating the artwork are partly taken from Mario Paint, and even the respective graphics resemble the visuals of the named game. Furthermore, DIY offers the possibility to create comics.
The game is divided into three sections:

  • My House: The main section of the game where the player does all the work and creates the microgames.
  • WarioWare, Inc.: The game's tutorial hosted by Penny Crygor.
  • My Shop: In this section, the player saves the microgames and puts them together. "Famicom carts" can be designed for the microgames.

The tools for graphical editing include different pencil tools, spray can, fill tool and eraser. They are used for both background elements and sprites which can be easily placed and moved around. The game allows to program logic routines to define the game's rules.

File:Music WarioWare Myself.jpg
The music creation tool.

Music can be made as well. The respective tool is similar to the Music Mode of Mario Paint. Instead of manually placing the notes on the music score, the player can also sing through the DS's microphone, which the DS then converts into the notes. Many of the instruments useable for the created melody originate from Mario Paint. The premade sound effects are partly taken from Mario Paint, too.

A separate utility allows to create black and white four-panel comics.

Players can send their creations to other DIY owners or receive other people's works. They can also be uploaded to Nintendo for contest purposes. Microgames made available by Nintendo can be downloaded, too. Additionally, the WiiWare game Asobu Made in Ore allows to play the microgames on the Wii.

90 premade microgames are already available from the beginning. They are split into five different sets hosted by different WarioWare employees. Similar to the first game in the series, each set is based around a certain theme:

Contests

Periodically, Nintendo holds game making contests where DIY owners can send in their game creations that have to comply with certain conditions depending on the contest. Players who want to take part in the contest need to access the Nintendo Wi-Fi Connection. One person can enter one time each. Games of the contest winners will be made available for download over the Wi-Fi Connection by Nintendo. The first contest was started by Nintendo shortly after the Japanese release of WarioWare: DIY.

# Theme Description Start Deadline Winner
1 School The player has to make a school-related game. April 30, 2009 May 11, 2009 TBA
2 Omakase The phrase Omakase translates to "It's up to you", meaning there are no specific requirements for entry. May 13, 2009 May 25, 2009 TBA

Screenshots

In the first footage, the player designed a microgame about popping a balloon. Basic steps of the making were shown.

Official Artwork

Trivia

  • The word ore (俺) is a rough or arrogant-sounding first-person pronoun in Japanese. The use of the word in the Japanese title is in line with Wario's personality.
  • As heard on E3, DIY means Do It Yourself.

References

  1. ^ 1UP.com: Make Your Own WarioWare Games (04/08/2009)

External Links


Template:WarioGames