WarioWare: D.I.Y.: Difference between revisions

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|[[Image:MRMIOS.png|100px]]
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|Mirorred Remix
|Mirrored Remix
|All the microgames Wario's crew and the player made
|All the microgames Wario's crew and the player made
|Play the microgames. After four microgames are played, the speed will get higher or a bossgame will be played, but this time, the microgames are mirrord.
|Play the microgames. After four microgames are played, the speed will get higher or a bossgame will be played, but this time, the microgames are mirrord.

Revision as of 10:01, June 18, 2009

Template:Infobox WarioWare: D.I.Y., known as Made in Ore (メイド イン 俺 Meido in Ore, lit. "Made in Me") in Japan, is a title in the WarioWare series. It was confirmed on October 2 at the Fall 2008 Nintendo Conference, where are very short footage was shown. The game was released on April 29, 2009 in Japan for the Nintendo DS. A North American release was announced at E3 2009.

The second WarioWare game for the Nintendo DS allows the player to create his or her own microgames, music and comics, hence the title. The content can be shared via the Nintendo Wi-Fi Connection.[1]

Features

Make your own Microgame.
The making of a microgame where the player has to find a specific person in a crowd.

The player is able to make own graphics, music and logic routines for his or her microgames. The tools for creating the artwork are partly taken from Mario Paint, and even the respective graphics resemble the visuals of the named game. Furthermore, D.I.Y. offers the possibility to create comics.
The game is divided into three sections:

  • My House: The main section of the game where the player does all the work and creates the microgames.
  • WarioWare, Inc.: The game's tutorial hosted by Penny Crygor.
  • My Shop: In this section, the player saves the microgames and puts them together. "Famicom carts" can be designed for the microgames.

The tools for graphical editing include different pencil tools, spray can, fill tool and eraser. They are used for both background elements and sprites which can be easily placed and moved around. The game allows to program logic routines to define the game's rules.

File:Music WarioWare Myself.jpg
The music creation tool.

Music can be made as well. The respective tool is similar to the Music Mode of Mario Paint. Instead of manually placing the notes on the music score, the player can also sing through the DS's microphone, which the DS then converts into the notes. Many of the instruments useable for the created melody originate from Mario Paint. The premade sound effects are partly taken from Mario Paint, too.

A separate utility allows to create black and white four-panel comics.

Players can send their creations to other D.I.Y. owners or receive other people's works. They can also be uploaded to Nintendo for contest purposes. Microgames made available by Nintendo can be downloaded, too. Additionally, the WiiWare game Asobu Made in Ore allows to play the microgames on the Wii.

90 premade microgames are already available from the beginning. They are split into five different sets hosted by different WarioWare employees. Similar to the first game in the series, each set is based around a certain theme:

Story Sequences

As indicated above, here are five characters that have their own Micro-Games, thus an own stage as well. Each has a different story. When actually cleared the stages, mixed stages can be unlocked.

Microgames made by Wario's crew

Image Character Microgame theme Story
File:MMIOS.png Mona Strange microgames Mona and Joe found a hidden temple and are going to report it on their TV show.
File:JMIOS.png Jimmy T. Microgames involving sports Jimmy is not present at Club Sugar this time. Jimmy has a new aerobics program on the TV.
File:AMIOS.png Ashley Microgames involving food Ashley is acting strange wich makes Red scared.
File:9MIOS.png 9-Volt Microgames involving Nintendo products Just like 18-Volt in the WiiWare version, 9-Volt's stage is based on a classic game. 9-Volt stars in the game Super 9-Volt.
File:OMIOS.png Orbulon Microgames that requires thinking Orbulon's Oinker was hit by lightning. Orbulon pops out of the Oinker and got stuk in a rocked ship.
NRMIOS.png Normal Remix All the microgames of Wario's crew No story. Wario's TV turns on and the player must be ready to play some microgames. After four microgames are played, the speed will get higher or a bossgame will be played.
HRMIOS.png Hard Remix All the microgames of Wario's crew No story. Wario's TV turns on and the player must be ready to play some microgames. Microgames are at high speed from the beginning of the stage.

Microgames made by the player

Stage Microgame theme Way to play
Your microgames no. 1 Microgames the player has saved in Room 1 Play the microgames. After four microgames are played, the speed will get higher or a bossgame will be played.
Your microgames no. 2 Microgames the player has saved in Room 2 Play the microgames. After four microgames are played, the speed will get higher or a bossgame will be played
Your microgames no. 3 Microgames the player has saved in Room 3 Play the microgames. After four microgames are played, the speed will get higher or a bossgame will be played
Your microgames no. 4 Microgames the player has saved in Room 4 Play the microgames. After four microgames are played, the speed will get higher or a bossgame will be played.
Your microgames no. 5 Microgames the player has saved in Room 5 Play the microgames. After four microgames are played, the speed will get higher or a bossgame will be played.
Normal Remix All the microgames the player made Play the microgames. After four microgames are played, the speed will get higher or a bossgame will be played
Hard Remix All the microgames the player made Play the microgames. Microgames are at high speed from the beginning of the stage.

Microgames made by both Wario's crew and the player

Image Stage Microgame theme Way to play
NRMIOS.png Normal Remix All the microgames Wario's crew and the player made Play the microgames. After four microgames are played, the speed will get higher or a bossgame will be played
HRMIOS.png Hard Remix All the microgames Wario's crew and the player made Play the microgames. Microgames are at high speed from the beginning of the stage.
MRMIOS.png Mirrored Remix All the microgames Wario's crew and the player made Play the microgames. After four microgames are played, the speed will get higher or a bossgame will be played, but this time, the microgames are mirrord.


Contests

Periodically, Nintendo holds game making contests where D.I.Y. owners can send in their game creations that have to comply with certain conditions depending on the contest. Players who want to take part in the contest need to access the Nintendo Wi-Fi Connection. One person can enter one time each. Games of the contest winners will be made available for download over the Wi-Fi Connection by Nintendo. The first contest was started by Nintendo with the Japanese release of WarioWare: D.I.Y..

# Theme Description Start Deadline
1 School The player has to make a school-related game. April 29, 2009 May 11, 2009
2 Omakase The phrase Omakase translates to "It's up to you", meaning there are no specific requirements for entry. May 13, 2009 May 25, 2009
3 Aru-aru Neta in Life This roughly means that the microgame has to be about common situations in everyday life in a humorous way. May 27, 2009 June 8, 2009
4 Heart Pounding
(Doki Doki)
A situation in the mircogame needs to make the player nervous and the heart pound fast, so to speak. June 10, 2009 June 22, 2009

Screenshots

In the first footage, the player designed a microgame about popping a balloon. Basic steps of the making were shown.

Official Artwork

Trivia

  • The word ore (俺) is a rough or arrogant-sounding first-person pronoun in Japanese. The use of the word in the Japanese title is in line with Wario's personality.
  • As heard on E3, D.I.Y. means Do It Yourself.

References

  1. ^ 1UP.com: Make Your Own WarioWare Games (04/08/2009)

External Links


Template:WarioGames