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{{:Mario & Luigi: Dream Team bestiary|transcludesection=Grumbell|align=right}}
{{:Mario & Luigi: Dream Team bestiary|transcludesection=Grumbell|align=right}}
'''Grumbells''' are living floating dumbbell creatures that appear in ''[[Mario & Luigi: Dream Team]]''. In the field, Grumbells float around at high altitudes. If one spots [[Mario]] and [[Luigi]], it will follow them at that altitude, and when it gets right above them, it will drop out of the air to try and land on them, if failing, soon rising back into high altitudes again.
'''Grumbells''' are living floating dumbbell creatures that appear in ''[[Mario & Luigi: Dream Team]]''. Their name is a pun on "dumbbell." In the field, Grumbells float around at high altitudes. If one spots [[Mario]] and [[Luigi]], it will follow them at that altitude, and when it gets right above them, it will drop out of the air to try and land on them, if failing, soon rising back into high altitudes again.


==Battle==
==Battle==
Grumbells will attack in pairs; they each float over a Bro. and fall on them after individually making a kind of alerted noise; this attack may render the Bros. [[dizzy]]. Mario and Luigi must hammer the Grumbells back into the air, where they may repeat a round of this. If alone or the third wheel in a group of three, a Grumbell will float above a Bro. and cause its eyes to disappear, then rotating itself before falling on the Bro, who must smack it away with their hammer just before it hits them. If it rotates in a fashion that leaves itself not upright, just before landing on the Bro. it will flip itself upright and possibly throw off its target's timing.
Grumbells will attack in pairs; they each float over a Bro. and fall on them after individually making a kind of alerted noise; this attack may render the Bros. [[dizzy]]. Mario and Luigi must hammer the Grumbells back into the air, where they may repeat a round of this. Both Grumbells use their attack turns during this attack. If alone or the third wheel in a group of three (or any odd number), a Grumbell will float above the Bro. it plans to attack and cause its eyes to disappear, then rotating itself before falling on the Bro, who must smack it away with their hammer just before it hits them. If it rotates in a fashion that leaves itself not upright, just before landing on the Bro. it will flip itself upright and possibly throw off its target's timing.


If a single Grumbell and a [[Monolift]] are present in the battle, they may perform an attack together than involves the Monolift dropping its stack of rocks and the Grumbell dropping to the floor. The Monolift will then pick up the Grumbell and begin weightlifting after twitching its eye. After several lifts, the Monolift will throw the Grumbell at the Bro. it targets. If it twitches so its left eye is bigger, it will aim at Luigi. If it twitches so its right eye is bigger, it will aim at Mario. If the targeted Bro. dodges this attack, the Grumbell will go offscreen and ram into the Monolift at the back, dealing in normal mode 10 and 14 damage to each other respectively. This attack takes up the Grumbell's attack turn.
If a single Grumbell and a [[Monolift]] are present in the battle, they may perform an attack together than involves the Monolift dropping its stack of rocks and the Grumbell dropping to the floor. The Monolift will then pick up the Grumbell and begin weightlifting after twitching its eye. After several lifts, the Monolift will throw the Grumbell at the Bro. it targets. If it twitches so its left eye is bigger, it will aim at Luigi. If it twitches so its right eye is bigger, it will aim at Mario. If the targeted Bro. dodges this attack, the Grumbell will go offscreen and ram into the Monolift at the back, dealing in normal mode 10 and 14 damage to each other respectively. This attack takes up the Grumbell's attack turn.
Due to their ability to fly, Grumbells are immune to ground-based attacks such as the normal [[Hammer]], the 3D Shell Bros. Attacks, the [[Dropchopper]]'s shockwave, and the [[Jet-Board Bash]]. However, they can be hit by attacks that strike from above.


==Gallery==
==Gallery==
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|Jap=アレアレイ
|Jap=アレアレイ
|JapR=Arearei
|JapR=Arearei
|JapM=Partial reduplication of「唖鈴」(''arei'', dumbbell)
|JapM=Partial repetition of「唖鈴」(''arei'', dumbbell)
|SpaA=Pesarajo
|SpaA=Pesarajo
|SpaAM=From "pesa" (weight)
|SpaAM=From "pesa" (weight)
|SpaE=Mancuerni
|SpaE=Mancuerni
|SpaEM=From "mancuerna" (dumbbell)
|SpaEM=From "mancuerna" (dumbbell)
|FraE=Hélicalter
|FreA=Râltère
|FraEM=From "hélicoptère" (helicopter) and "haltère" (dumbbell)
|FreAM=Pun on "Râler" (moan) and "Haltère" (dumbbell)
|FreE=Hélicalter
|FreEM=From "hélicoptère" (helicopter) and "haltère" (dumbbell)
|PorE=Halterolhos
|PorE=Halterolhos
|PorEM=From "haltere" (dumbbell) and "olhos" (eyes)
|PorEM=From "haltere" (dumbbell) and "olhos" (eyes)

Latest revision as of 23:06, June 28, 2024

Dream Team enemy
Grumbell
Grumbell's battle sprite from Mario & Luigi: Dream Team
Location(s) Mount Pajamaja
Role Common
Position Normal
Level 18
HP 88
Power 100
Defense 127
Speed 75
Weakness None
Experience 90 (108)
Coins 24 (100%)
Item drop Refreshing Herb (5%)
POW Gloves (2%)
No Hitter 20
World Real

Grumbells are living floating dumbbell creatures that appear in Mario & Luigi: Dream Team. Their name is a pun on "dumbbell." In the field, Grumbells float around at high altitudes. If one spots Mario and Luigi, it will follow them at that altitude, and when it gets right above them, it will drop out of the air to try and land on them, if failing, soon rising back into high altitudes again.

BattleEdit

Grumbells will attack in pairs; they each float over a Bro. and fall on them after individually making a kind of alerted noise; this attack may render the Bros. dizzy. Mario and Luigi must hammer the Grumbells back into the air, where they may repeat a round of this. Both Grumbells use their attack turns during this attack. If alone or the third wheel in a group of three (or any odd number), a Grumbell will float above the Bro. it plans to attack and cause its eyes to disappear, then rotating itself before falling on the Bro, who must smack it away with their hammer just before it hits them. If it rotates in a fashion that leaves itself not upright, just before landing on the Bro. it will flip itself upright and possibly throw off its target's timing.

If a single Grumbell and a Monolift are present in the battle, they may perform an attack together than involves the Monolift dropping its stack of rocks and the Grumbell dropping to the floor. The Monolift will then pick up the Grumbell and begin weightlifting after twitching its eye. After several lifts, the Monolift will throw the Grumbell at the Bro. it targets. If it twitches so its left eye is bigger, it will aim at Luigi. If it twitches so its right eye is bigger, it will aim at Mario. If the targeted Bro. dodges this attack, the Grumbell will go offscreen and ram into the Monolift at the back, dealing in normal mode 10 and 14 damage to each other respectively. This attack takes up the Grumbell's attack turn.

Due to their ability to fly, Grumbells are immune to ground-based attacks such as the normal Hammer, the 3D Shell Bros. Attacks, the Dropchopper's shockwave, and the Jet-Board Bash. However, they can be hit by attacks that strike from above.

GalleryEdit

Names in other languagesEdit

Language Name Meaning
Japanese アレアレイ
Arearei
Partial repetition of「唖鈴」(arei, dumbbell)

French (NOA) Râltère
Pun on "Râler" (moan) and "Haltère" (dumbbell)
French (NOE) Hélicalter
From "hélicoptère" (helicopter) and "haltère" (dumbbell)
German Flugtel
From "flug" (flight) and "hantel" (dumbbell)
Italian Manubryo
Pun on "manubrio" (handlebar)
Portuguese (NOE) Halterolhos
From "haltere" (dumbbell) and "olhos" (eyes)
Russian Гантелет
Gantelet
From "гантеля" (gantelya, dumbbell) and "-лет" (-let, suffix for flying)

Spanish (NOA) Pesarajo
From "pesa" (weight)
Spanish (NOE) Mancuerni
From "mancuerna" (dumbbell)