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{{Pjenemy
{{form infobox
|name=Shiny RoboBowser
|image=<gallery>
|image=[[File:Shiny_RoboBowser.jpg|200px]]
MLPJShinyRoboBowser.png|Shiny RoboBowser
|location=[[Neo Bowser Castle]]
MLPJShinyRoboBowserArmor.png|Shiny RoboBowser with armor
|lvl=40
</gallery>
|hp=2145
|first_appearance=''[[Mario & Luigi: Paper Jam]]'' ([[List of games by date#2015|2015]])
|power=350 (300)
|item=[[Paper Bowser]], "paper" enemies
|def=358 (300)
|applies_to=[[Bowser]]
|speed=229
|exp=0
|coins=0
|items=None
}}
}}
'''Shiny RoboBowser''' is an enhanced version of [[Bowser]] and the final boss of ''[[Mario & Luigi: Paper Jam]]''. After [[Mario]], [[Luigi]], and Paper Mario fight both the real-world Bowser and [[Paper Bowser]] for some time, Paper Bowser fuses with many of his paper minions, which Bowser then joins with to form the boss. Shiny RoboBowser is a giant version of the "real" Bowser, wearing cardboard armor in his own image (apparently formed from Paper Bowser and his minions). During battle, some of the minions can break off and join the fight. While they do not attack the Mario Brothers, Shiny RoboBowser can "reabsorb" them into his armour to heal it at approximately 25 [[HP]] per absorbed minion. The minions will flee if the headpiece is destroyed. As Shiny RoboBowser takes damage, his armor breaks, ultimately destroying his helmet and allowing Bowser himself to be targeted; however, Bowser can regenerate his armor (by 650 HP before enraged and 476 HP while enraged). While the cardboard armor still has its helmet, Paper Mario cannot use Trio Attacks, as Shiny RoboBowser will counterattack Paper Mario's hammer with his own and and trap Mario, Luigi, and Paper Mario in a similar setting to the Trio Attacks. After his HP is fully depleted, the boss explodes and Paper Bowser and Bowser fall to the ground, but Bowser stumbles off the arena and falls out of his castle.
{{quote|BWAHAHA! Pfft. That doesn't stand a chance against us!|Bowser when the player attempts to use a [[Trio Attack]] while his Shiny RoboBowser armor is active|[[Mario & Luigi: Paper Jam]]}}
'''Shiny RoboBowser''' is an enhanced version of the real-world [[Bowser]] and the true final boss of ''[[Mario & Luigi: Paper Jam]]''. It is a "giant" form of the regular Bowser, combined with the powers of [[Paper Bowser]] and [[Bowser's Minions|his existing paper minions]].


==Abilities==
When [[Mario]], [[Luigi]], [[Paper Mario (character)|Paper Mario]], and [[Starlow]] reach up to the real-world Bowser and Paper Bowser, they engage in battle, with the two Bowsers threatening to trap them in the [[mysterious book]] forever and burn it up. During this conversation, they also make mention that they had plenty of time to come up with a "plan."
One of Shiny RoboBowser's attacks involves clashing his fists a number of times before punching at the Mario Bros. After a few punches, he blows a stream of fire at Paper Mario, followed by a giant fireball that slowly goes across the screen. The player must jump as soon as the boss punches, shoots a stream of fire and then the fireball towards Paper Mario, or they will receive massive damage and will be blown off the screen. The amount of times Shiny RoboBowser clashes his fists is the amount of times he will hit the bros before unleashing the stream of fire towards Paper Mario.


Shiny RoboBowser's next attack involves him leaping off-screen and then lands on the targeted bro, squishing them. The player must hammer him back to avoid massive damage. The elliptical wind generated is a visual cue that helps the player figure out which target is Shiny RoboBowser landing on. If the player doesn't hammer at the right time, Shiny RoboBowser will smash one of the bros, dealing massive damage and moderate damage to the rest of the party. Hammering him a few times will stop the attack. If his armor is intact, Bowser will turn his arms into wings and drop kick one of the Bros. Multiple presses of the character's button will fend off the attack and damage him.
This comes into fruition once Mario, Luigi, and Paper Mario battle the two for some time. The Bowsers tell them what they did was just a "warm-up" and proceed to come up with their ultimate plan. Paper Bowser fuses with all of his own paper minions into a sphere shape, which the real-world Bowser jumps into—forming together a gigantic real-world Bowser wearing cardboard armor of his own image (apparently formed from Paper Bowser and his minions).


Shiny RoboBowser can also chase the Mario Brothers using his paper wings. Paper Mario, as a paper airplane, should avoid the Fly Guys as Mario & Luigi jump over the incoming Goombas, Spiny Shells and Bowser's fire breath. If the Fly Guys hit Paper Mario, he will be out of the picture for a few seconds, leaving the bros. exposed to Shiny RoboBowser's [[Fire Breath|fire breath]]. After a while, Bowser will home onto the player. Jump over him, hang on Paper Mario and land on his head to damage him.
As Shiny RoboBowser takes damage, his armor breaks, ultimately destroying his helmet and allowing Bowser himself to be targeted. However, he eventually reforms his armor throughout the battle as well by summoning more paper minions.


Another of Shiny RoboBowser's attacks turns his arms into massive cannons. He then jumps away and fires a barrage of projectiles; the purple crystal balls fired from his cannons are aimed at the Mario Bros. (the right cannon aimed towards Mario and the left cannon aimed towards Luigi respectively), while the fireballs from his own mouth will fly towards Paper Mario. Hammer back the projectiles at the boss to damage him, or the player will suffer major damage and random status effects; the crystal balls inflict Dizzy and the fireballs can inflict Burn.
Eventually, upon Shiny RoboBowser's defeat, the form explodes and causes both the real-world Bowser and Paper Bowser to fall back down to the ground. Bowser flies out of [[Bowser's Castle|his castle]] back down to the [[Mushroom Kingdom]], while Paper Bowser attempts to grab the mysterious book again, but he gets trapped inside by Mario, Luigi, and Paper Mario.


Shiny RoboBowser can also turn his arms into wheels and chase the trio down. As they run, Mario, Luigi and Paper Mario must avoid Goombas and Fly Guys who will knock them back at the boss and eliminate them from the chase. Shiny RoboBowser will also shoot fireballs at them, which will have the same effect as the minions. At the end of the road, a Chain Chomp will come towards the playable characters, and they must dodge it to trick it into hitting Shiny RoboBowser, knocking him over and ending the sequence in success. If any of the characters gets hit by the Chain Chomp, it will prevent it from crashing into Bowser, which will allow him to speed up and hit any remaining characters at the end.
==Battle==
One of Shiny RoboBowser's attacks involves clashing his fists a number of times before punching at the Mario Bros. After a few punches, he [[Fire Breath|blows a stream of fire]] at Paper Mario, followed by a giant [[fireball]] that slowly goes across the screen. The player must [[jump]] as soon as the boss punches and shoots a stream of fire and then the fireball towards Paper Mario, or the player receives massive damage and is blown off the screen. The number of times Shiny RoboBowser clashes his fists is the number of times he will hit the Mario Bros. before unleashing the stream of fire towards Paper Mario.


At any given moment when the armor's helmet is active, or whenever Paper Mario uses his [[Trio Attack Hammer]] on the same condition, Shiny RoboBowser will unleash his own version of Paper Mario's Paperizer attacks, summoning a giant hammer to transform the trio into paper sheets while trapping them in a paper version of the arena. During this sequence, Shiny RoboBowser will shoot a stream of fire towards any of the three characters, and the targeted character must jump to avoid the fire. If his eyes are looking up, Shiny RoboBowser will not breathe fire for a while before shooting at the targeted character, which causes the player to lose timing. Jumping too early or jumping as a different character will attract the boss' attention, and release the fire on them after they jump, so it's advised for players to just jump as one character at a time. If any character still remains after the fire attacks, Shiny RoboBowser will get frustrated and unleashed a body slam on all remaining characters. Jumping at the right moment is the way to avoid damage.
Shiny RoboBowser's next attack involves him leaping offscreen and then landing on the targeted brother, squishing him. The player must [[hammer]] him back to avoid massive damage. The elliptical wind generated is a visual cue that helps the player figure out which target Shiny RoboBowser is landing on. If the player does not hammer at the right time, Shiny RoboBowser smashes one of the Mario Bros., dealing massive damage to the targeted brother and moderate damage to the rest of the party via a shockwave. Hammering him a few times stops the attack. If his armor is intact, Bowser turns his arms into wings and drop-kicks one of the Mario Bros. Pressing the character's button multiple times fends off the attack and damages him.
 
Shiny RoboBowser can also chase the Mario Bros. by using his paper wings. Paper Mario, as a paper airplane, should avoid the [[Fly Guy]]s as Mario and Luigi jump over the incoming [[Goomba]]s and [[Spiny Shell (red)|Spiny Shell]]s and should grab on to Paper Mario to avoid Bowser's fire breath. If the Fly Guys hit Paper Mario, he is removed for a few seconds, leaving the Mario Bros. exposed to Shiny RoboBowser's fire breath. After a while, Bowser homes in on Mario or Luigi. Jumping on his head deals massive damage to him.
 
Another one of Shiny RoboBowser's attacks turns his arms into massive [[cannon]]s. He then jumps away and fires a barrage of projectiles; the purple crystal balls fired from his cannons are aimed at the Mario Bros. (the right cannon aimed towards Mario and the left cannon aimed towards Luigi), while the fireballs from his own mouth fly towards Paper Mario. Hammering back the projectiles at the boss damages him. If not, the player suffers major damage and random status effects: The crystal balls inflict [[Dizzy]], and the fireballs can inflict [[Burn]].
 
Shiny RoboBowser can also turn his arms into wheels and chase the trio down. As they run, Mario, Luigi, and Paper Mario must jump over Goombas and run underneath Fly Guys who will knock them back at the boss and eliminate them from the chase. Shiny RoboBowser also shoots fireballs at them, which has the same effect as the minions. At the end of the road, a [[Chain Chomp]] comes towards the playable characters, who must dodge it to trick it into hitting Shiny RoboBowser, knocking him over and ending the sequence in success. If any of the characters get hit by the Chain Chomp, it is prevented from crashing into Bowser, allowing him to speed up and hit any remaining characters at the end.
 
At any given moment when the armor's helmet is active, or whenever Paper Mario uses his [[Trio Attack Hammer]] on the same condition, Shiny RoboBowser unleashes his own version of Paper Mario's Trio Attacks, summoning a giant hammer to transform the trio into paper sheets while trapping them in a paper version of the arena. A unique cutscene plays only once when the player selects a Trio Attack in which Shiny RoboBowser will mock the heroes for thinking that their Trio Attack will work, before creating a Trio Attack Hammer of his own to smack Paper Mario's away. During this sequence, Shiny RoboBowser shoots a stream of fire towards any of the three playable characters, and the targeted character must jump to avoid the fire. If his eyes are looking up, Shiny RoboBowser does not breathe fire for a while before shooting at the targeted character, causing the player to lose timing. Jumping too early or jumping as a different character attracts the boss's attention, who releases the fire on them after they jump. If any character still remains after the fire attacks, Shiny RoboBowser gets frustrated and unleashes a body slam on all remaining characters. If all characters jump at the right moment, they avoid damage. Regardless of whether the Mario Bros. were able to dodge the attack or not, Starlow appears once it has finished to point out that Shiny RoboBowser's helmet flashed when he used his Trio Attack, and to inform the Mario Bros. to save their Trio Attacks until the helmet has been destroyed.


While the helmet of his armor is active, Shiny RoboBowser is considered a shiny paper enemy; as such, fire attacks deal critical damage to his armor. However, when his helmet is destroyed, he counts as a normal enemy, thereby taking normal damage from all attacks until his armor is regenerated.
While the helmet of his armor is active, Shiny RoboBowser is considered a shiny paper enemy; as such, fire attacks deal critical damage to his armor. However, when his helmet is destroyed, he counts as a normal enemy, thereby taking normal damage from all attacks until his armor is regenerated.


During the fight, various shiny paper minions (e.g. [[Goomba]]s, [[Koopa Troopa]]s, and [[Shy Guy]]s) will occasionally break off of Shiny RoboBowser's armor. While they don't actually do anything interesting, Shiny RoboBowser can absorb them at any time to repair his armor and recover health at around 25 HP per minion. These enemies do not give out Sparkle Cards as the battle is based on the final boss.
During the fight, various shiny paper minions (e.g., Goombas, [[Koopa Troopa]]s, and [[Shy Guy]]s) occasionally enter the fight. While they do not actually attack, Shiny RoboBowser can absorb them at any time to repair his armor and recover health at around 25 [[Heart Point|HP]] per minion. These enemies do not give out Sparkle Cards as they are fought alongside the final boss. They do give healing items, however. If Bowser's armor is destroyed, all of the paper minions automatically flee.
 
Additionally, if his armor is destroyed, Bowser can absorb paper minions to restore his Shiny RoboBowser armor with 650 HP, or 476 HP when furious. If he becomes furious and decides to restore his armor at the same time, he restores the armor with 476 HP before visibly showing that he is furious.
 
==Stats==
{{:Mario & Luigi: Paper Jam bestiary|transcludesection=Shiny RoboBowser|align=horizontal}}
{{:Mario & Luigi: Paper Jam bestiary|transcludesection=Shiny RoboBowser (armor)|align=horizontal}}


==Names in other languages==
==Names in other languages==
{{foreignname
{{foreign names
|Jap=クッパアーマー<br>''Kuppa Āmā''<br>アーマークッパ<br>''Āmā Kuppa''
|JapM=Bowser Armor<br><br>Armor Bowser
|FreE=Armure de Bowser
|FreEM=Bowser's Armor
|SpaA=Bowser Cartorazado
|SpaA=Bowser Cartorazado
|SpaAM="Cartorazado" comes from Cartón (cardboard) and Acorazado (armored)
|SpaAM=Portmanteau of "cartón" (cardboard) and "acorazado" (armored) + "Bowser"
|Ger= Glitzer-Rüstung
|SpaE=Armadura de Bowser
|GerM= Shiny Armor
|SpaEM=Bowser's Armor
|PorE= Bowser com Armadura
|Ger=Glitzer-Rüstung
|PorEM= Bowser with Armor
|GerM=Shiny Armor
|Ita=Bowser corazzato
|ItaM=Armored Bowser
|PorE=Bowser com Armadura
|PorEM=Bowser with Armor
|Rus=Бронебоузер
|RusR=Bronebouzer
|RusM=Armored Bowser
}}
}}


==Trivia==
==Trivia==
*Shiny RoboBowser is the third final boss in the [[Mario & Luigi (series)|''Mario & Luigi'' series]] to be a fusion of Bowser with another character (or in this case, multiple characters). This also marks the only time when Paper Bowser has been fused with another character.
*Shiny RoboBowser is the third final boss in the ''[[Mario & Luigi (series)|Mario & Luigi]]'' series to be a fusion of Bowser with another character (or, in this case, multiple characters).
**Additionally, Shiny RoboBowser continues the series' trend of the final boss being a different form or derivative of Bowser, following [[Bowletta]] (''[[Mario & Luigi: Superstar Saga]]''), [[Shrowser]] (''[[Mario & Luigi: Partners in Time]]''), [[Dark Bowser]] (''[[Mario & Luigi: Bowser's Inside Story]]''), and [[Dreamy Bowser]] (''[[Mario & Luigi: Dream Team]]'').
**Additionally, Shiny RoboBowser continues the series' trend of the final boss being a different form or derivative of Bowser, following [[Bowletta]] (''[[Mario & Luigi: Superstar Saga]]''), [[Shrowser]] (''[[Mario & Luigi: Partners in Time]]''), [[Dark Bowser]] (''[[Mario & Luigi: Bowser's Inside Story]]''), and [[Dreamy Bowser]] (''[[Mario & Luigi: Dream Team]]'').
*Shiny RoboBowser is similar to the final boss of ''[[Yoshi's Safari]]'', which was also Bowser wearing a suit of mechanized armor.
*Shiny RoboBowser is similar to the final boss of ''[[Yoshi's Safari]]'', which was also Bowser wearing a suit of mechanized armor.
*Shiny RoboBowser is the second enemy and first final boss in the [[Mario & Luigi (series)|''Mario & Luigi'' series]] to not use 2D sprites like most characters, and is instead seen as a 3D render, along with the [[Dark Block]] enemies from ''[[Mario & Luigi: Dream Team]]''.
*Shiny RoboBowser is the second enemy and first final boss in the ''Mario & Luigi'' series not to use 2D sprites like most characters, and is instead a 3D model, along with the [[Dark Block]] enemies from ''Mario & Luigi: Dream Team'' and [[Cackletta]]'s spirit form from ''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]''.
*Counting the armor's HP (as the armor is required to be to destroyed to defeat the boss), Shiny RoboBowser has the highest total stats of all mandatory bosses in the ''Mario & Luigi'' series (not counting Chakron).
*Counting the armor's HP (as the armor is required to be destroyed to defeat the boss), Shiny RoboBowser has the highest total stats of all mandatory bosses in the ''Mario & Luigi'' series (not counting [[Chakron]]).
*When the player decides to use a Trio Attack move while Shiny RoboBowser's helmet is active, a unique cutscene will play: Shiny RoboBowser will mock the heroes for thinking that their Trio Attack will work, before creating a Paperizer Hammer of his own to smack Paper Mario's away. He will then flatten the whole party and use his "Trio Attack". Regardless of whether the Mario Bros. were able to dodge it or not, Starlow will appear once the attack has finished to point out that Shiny RoboBowser's helmet flashed when he used his Trio Attack, and to inform the group to save their Trio Attacks until the helmet has been destroyed. This cutscene will only play once.
{{Koopas}}
{{BoxTop}}
{{Bowser forms}}
{{ML:PJ}}
{{Bowser's family}}
[[Category:Final Bosses]]
{{M&LPJ}}
[[Category:Bowser's Transformations]]
[[Category:Final bosses]]
[[Category:Mario & Luigi: Paper Jam Bosses]]
[[Category:Bowser forms]]
[[Category:Mario & Luigi: Paper Jam bosses]]
[[it:Bowser corazzato]]

Latest revision as of 16:09, October 27, 2024

Shiny RoboBowser
Applies to Bowser
Item needed Paper Bowser, "paper" enemies
First appearance Mario & Luigi: Paper Jam (2015)
“BWAHAHA! Pfft. That doesn't stand a chance against us!”
Bowser when the player attempts to use a Trio Attack while his Shiny RoboBowser armor is active, Mario & Luigi: Paper Jam

Shiny RoboBowser is an enhanced version of the real-world Bowser and the true final boss of Mario & Luigi: Paper Jam. It is a "giant" form of the regular Bowser, combined with the powers of Paper Bowser and his existing paper minions.

When Mario, Luigi, Paper Mario, and Starlow reach up to the real-world Bowser and Paper Bowser, they engage in battle, with the two Bowsers threatening to trap them in the mysterious book forever and burn it up. During this conversation, they also make mention that they had plenty of time to come up with a "plan."

This comes into fruition once Mario, Luigi, and Paper Mario battle the two for some time. The Bowsers tell them what they did was just a "warm-up" and proceed to come up with their ultimate plan. Paper Bowser fuses with all of his own paper minions into a sphere shape, which the real-world Bowser jumps into—forming together a gigantic real-world Bowser wearing cardboard armor of his own image (apparently formed from Paper Bowser and his minions).

As Shiny RoboBowser takes damage, his armor breaks, ultimately destroying his helmet and allowing Bowser himself to be targeted. However, he eventually reforms his armor throughout the battle as well by summoning more paper minions.

Eventually, upon Shiny RoboBowser's defeat, the form explodes and causes both the real-world Bowser and Paper Bowser to fall back down to the ground. Bowser flies out of his castle back down to the Mushroom Kingdom, while Paper Bowser attempts to grab the mysterious book again, but he gets trapped inside by Mario, Luigi, and Paper Mario.

Battle[edit]

One of Shiny RoboBowser's attacks involves clashing his fists a number of times before punching at the Mario Bros. After a few punches, he blows a stream of fire at Paper Mario, followed by a giant fireball that slowly goes across the screen. The player must jump as soon as the boss punches and shoots a stream of fire and then the fireball towards Paper Mario, or the player receives massive damage and is blown off the screen. The number of times Shiny RoboBowser clashes his fists is the number of times he will hit the Mario Bros. before unleashing the stream of fire towards Paper Mario.

Shiny RoboBowser's next attack involves him leaping offscreen and then landing on the targeted brother, squishing him. The player must hammer him back to avoid massive damage. The elliptical wind generated is a visual cue that helps the player figure out which target Shiny RoboBowser is landing on. If the player does not hammer at the right time, Shiny RoboBowser smashes one of the Mario Bros., dealing massive damage to the targeted brother and moderate damage to the rest of the party via a shockwave. Hammering him a few times stops the attack. If his armor is intact, Bowser turns his arms into wings and drop-kicks one of the Mario Bros. Pressing the character's button multiple times fends off the attack and damages him.

Shiny RoboBowser can also chase the Mario Bros. by using his paper wings. Paper Mario, as a paper airplane, should avoid the Fly Guys as Mario and Luigi jump over the incoming Goombas and Spiny Shells and should grab on to Paper Mario to avoid Bowser's fire breath. If the Fly Guys hit Paper Mario, he is removed for a few seconds, leaving the Mario Bros. exposed to Shiny RoboBowser's fire breath. After a while, Bowser homes in on Mario or Luigi. Jumping on his head deals massive damage to him.

Another one of Shiny RoboBowser's attacks turns his arms into massive cannons. He then jumps away and fires a barrage of projectiles; the purple crystal balls fired from his cannons are aimed at the Mario Bros. (the right cannon aimed towards Mario and the left cannon aimed towards Luigi), while the fireballs from his own mouth fly towards Paper Mario. Hammering back the projectiles at the boss damages him. If not, the player suffers major damage and random status effects: The crystal balls inflict Dizzy, and the fireballs can inflict Burn.

Shiny RoboBowser can also turn his arms into wheels and chase the trio down. As they run, Mario, Luigi, and Paper Mario must jump over Goombas and run underneath Fly Guys who will knock them back at the boss and eliminate them from the chase. Shiny RoboBowser also shoots fireballs at them, which has the same effect as the minions. At the end of the road, a Chain Chomp comes towards the playable characters, who must dodge it to trick it into hitting Shiny RoboBowser, knocking him over and ending the sequence in success. If any of the characters get hit by the Chain Chomp, it is prevented from crashing into Bowser, allowing him to speed up and hit any remaining characters at the end.

At any given moment when the armor's helmet is active, or whenever Paper Mario uses his Trio Attack Hammer on the same condition, Shiny RoboBowser unleashes his own version of Paper Mario's Trio Attacks, summoning a giant hammer to transform the trio into paper sheets while trapping them in a paper version of the arena. A unique cutscene plays only once when the player selects a Trio Attack in which Shiny RoboBowser will mock the heroes for thinking that their Trio Attack will work, before creating a Trio Attack Hammer of his own to smack Paper Mario's away. During this sequence, Shiny RoboBowser shoots a stream of fire towards any of the three playable characters, and the targeted character must jump to avoid the fire. If his eyes are looking up, Shiny RoboBowser does not breathe fire for a while before shooting at the targeted character, causing the player to lose timing. Jumping too early or jumping as a different character attracts the boss's attention, who releases the fire on them after they jump. If any character still remains after the fire attacks, Shiny RoboBowser gets frustrated and unleashes a body slam on all remaining characters. If all characters jump at the right moment, they avoid damage. Regardless of whether the Mario Bros. were able to dodge the attack or not, Starlow appears once it has finished to point out that Shiny RoboBowser's helmet flashed when he used his Trio Attack, and to inform the Mario Bros. to save their Trio Attacks until the helmet has been destroyed.

While the helmet of his armor is active, Shiny RoboBowser is considered a shiny paper enemy; as such, fire attacks deal critical damage to his armor. However, when his helmet is destroyed, he counts as a normal enemy, thereby taking normal damage from all attacks until his armor is regenerated.

During the fight, various shiny paper minions (e.g., Goombas, Koopa Troopas, and Shy Guys) occasionally enter the fight. While they do not actually attack, Shiny RoboBowser can absorb them at any time to repair his armor and recover health at around 25 HP per minion. These enemies do not give out Sparkle Cards as they are fought alongside the final boss. They do give healing items, however. If Bowser's armor is destroyed, all of the paper minions automatically flee.

Additionally, if his armor is destroyed, Bowser can absorb paper minions to restore his Shiny RoboBowser armor with 650 HP, or 476 HP when furious. If he becomes furious and decides to restore his armor at the same time, he restores the armor with 476 HP before visibly showing that he is furious.

Stats[edit]

Mario & Luigi: Paper Jam enemy
Bowser (2)
Shiny RoboBowser's battle sprite from Mario & Luigi: Paper Jam. HP 2145 POW 350 (300) Defense 358 (300) Speed 229
Role Boss Type Paper, Shelled Weakness None Location(s) Neo Bowser Castle
Level 40 Experience 0 (0) Coins 0 Item drop None - 0%
None - 0%
Notice: Stats in parentheses are from the game's Easy Mode.
Mario & Luigi: Paper Jam enemy
Shiny RoboBowser
Shiny RoboBowser's Armor battle sprite from Mario & Luigi: Paper Jam. HP 850 POW 350 (300) Defense 358 (300) Speed 229
Role Support Type Paper, Shelled Weakness None Location(s) Neo Bowser Castle
Level 40 Experience 0 (0) Coins 0 Item drop None - 0%
None - 0%
Notice: Stats in parentheses are from the game's Easy Mode.

Names in other languages[edit]

Language Name Meaning Notes
Japanese クッパアーマー
Kuppa Āmā
アーマークッパ
Āmā Kuppa
[?]
Bowser Armor

Armor Bowser
French (NOE) Armure de Bowser[?] Bowser's Armor
German Glitzer-Rüstung[?] Shiny Armor
Italian Bowser corazzato[?] Armored Bowser
Portuguese (NOE) Bowser com Armadura[?] Bowser with Armor
Russian Бронебоузер[?]
Bronebouzer
Armored Bowser
Spanish (NOA) Bowser Cartorazado[?] Portmanteau of "cartón" (cardboard) and "acorazado" (armored) + "Bowser"
Spanish (NOE) Armadura de Bowser[?] Bowser's Armor

Trivia[edit]