Level 3-4 (Mario vs. Donkey Kong): Difference between revisions

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{{construction|user={{User|Alex95}}}}
{{italic title|id=yes}}
{{italic title|Level 3-4 (''Mario vs. Donkey Kong'')}}
{{level infobox
{{Levelbox
|image=[[File:MarioVsDKSwitch3-4_1.jpg|250px]]
|title = Level 3-4
|code=Level 3-4
|image =
|world=[[Fire Mountain (world)|Fire Mountain]]
|code= Level 3-4
|game=''[[Mario vs. Donkey Kong]]''<br>''[[Mario vs. Donkey Kong (Nintendo Switch)|Mario vs. Donkey Kong]]'' ([[Nintendo Switch]])
|world= [[Fire Mountain (world)|Fire Mountain]]
|limit=120 (first area)<br>150 (second area)
|game= ''[[Mario vs. Donkey Kong]]''
|before_alt=
|limit= 120 (first area)<br>150 (second area)
|before=[[Level 3-3 (Mario vs. Donkey Kong)|<<]]
|notes=
|after=[[Level 3-5 (Mario vs. Donkey Kong)|>>]]
|beforealt=
|before= [[Level 3-3 (Mario vs. Donkey Kong)|<<]]
|after= [[Level 3-5 (Mario vs. Donkey Kong)|>>]]
}}
}}
'''Level 3-4''' is the fourth level of [[Fire Mountain (world)|Fire Mountain]] in ''[[Mario vs. Donkey Kong]]''. The high score for this level is 29500.
'''Level 3-4''' is the fourth level of [[Fire Mountain (world)|Fire Mountain]] in ''[[Mario vs. Donkey Kong]]'' and its [[Mario vs. Donkey Kong (Nintendo Switch)|remake]]. The high score for this level in the original version is 29500. In the [[Nintendo Switch]] remake, the target time for this level's [[Time Attack (Mario vs. Donkey Kong for Nintendo Switch)|Time Attack]] is 50.00.
 
==Overview==
==Overview==
The level opens with a cinematic showing [[Mario]] jumping up red platforms and then pressing a blue [[Color Switch]] to jump up blue platforms and collect a [[Present (Mario vs. Donkey Kong)|Present]].
[[File:MarioVsDKSwitch3-4_2.jpg|250px|thumb|left|The second area]]
In the GBA version only, the level opens with a cinematic showing [[Mario]] jumping up red platforms and then pressing a blue [[Color Switch]] to jump up blue platforms and collect a [[Present (Mario vs. Donkey Kong)|Present]].


In the first area, the player can progress in one of two ways:
In the first area, the player can progress in one of two ways:
*The player can cross the red bridge with [[Lava Bubble]]s, move past the [[Kurasshā]], and ride a moving platform to reach the other side of the map. The player then has to jump up red platforms to reach a blue [[Color Switch]].
*The player can cross the red bridge with [[Lava Bubble]]s, move past the [[Thwomp Platform]], and ride a moving platform to reach the other side of the map. The player then has to jump up red platforms to reach a blue [[Color Switch]].
*Or the player can stand in the center of the red bridge with the Lava Bubbles and perform a [[Handstand]] Double Jump to reach a red platform above. The player can then press the blue Color Switch, jump across to the platform on the right, and ride a Kurasshā to reach the other blue Color Switch.
*Or the player can stand in the center of the red bridge with the Lava Bubbles and perform a [[Handstand]] Double Jump to reach a red platform above. The player can then press the blue Color Switch, jump across to the platform on the right, and ride a Thwomp Platform to reach the other blue Color Switch.
Once at the blue Color Switch between the two Kurasshās, the player must jump up the blue platforms and move left to find the [[Key]]. Then the player has to press the red Color Switch nearby and drop back down to the red bridge below. After crossing the red bridge, the player has to avoid the Kurasshā and ride the moving platform to the other side, and then jump up the red platforms to reach the locked door above.
Once at the blue Color Switch between the two Thwomp Platforms, the player must jump up the blue platforms and move left to find the [[Key]]. Then the player has to press the red Color Switch nearby and drop back down to the red bridge below. After crossing the red bridge, the player has to avoid the Thwomp Platform and ride the moving platform to the other side, and then jump up the red platforms to reach the locked door above.


In the second area, the player needs to ride a Kurasshā up to reach the next platform. The player then has to climb up [[rope]]s while avoiding the fire from a [[Katakata Kaen Heihō]] and then jump over a pair of [[Spike Trap|spike]]s at the top. Next are some [[Ninji]]s the player has to jump across, followed by some Katakata Kaen Heihōs and ropes that will lead to a [[1-Up Mushroom]] and the [[Mini Mario (toy)|Mini Mario]].
In the second area, the player needs to ride a Thwomp Platform up to reach the next platform. The player then has to climb up [[rope]]s while avoiding the flame from a [[Fire Shy Guy]] and then jump over a pair of [[Spike Trap|spike]]s at the top. Next are some [[Ninji]]s the player has to jump across, followed by some Fire Shy Guy and ropes that will lead to a [[1-Up Mushroom]] and the [[Mini Mario (toy)|Mini-Mario]].


==Enemies==
==Enemies==
*[[Lava Bubble]]s
*[[Lava Bubble]]s
*[[Kurasshā]]s
*[[Thwomp Platform]]s
*[[Katakata Kaen Heihō]]s
*[[Fire Shy Guy]]s
*[[Ninji]]s
*[[Ninji]]s


==Present locations==
==Present locations==
{{NIWA|DKWiki=Level 3-4 (Mario vs. Donkey Kong)}}
*'''Red:''' In the first area, in the path of the [[Thwomp Platform]] on the far right.
*'''Red:''' In the first area, in the path of the Kurasshā on the far right.
*'''Yellow:''' In the second area, next to the first [[Fire Shy Guy]], which the player needs to throw into the spikes to reach.
*'''Yellow:''' In the second area, next to the first Katakata Kaen Heihō, which the player needs to throw into the spikes to reach.
*'''Blue:''' In the second area, below the [[Mini-Mario]] in an area with [[Ninji]]s.
*'''Blue:''' In the second area, below the Mini Mario in an area with Ninjis.
 
==Gallery==
<gallery>
MVDK 3-4 1.png|The first area of Level 3-4 in the GBA version
MVDK 3-4 2.png|The second area of Level 3-4 in the GBA version
</gallery>


{{MVDK Levels}}
{{MVDK levels}}
[[Category:Mario vs. Donkey Kong Levels]]
[[Category:Mario vs. Donkey Kong levels]]

Latest revision as of 20:03, June 22, 2024

Level
Level 3-4
Screenshot of Fire Mountain level 3-4 from the Nintendo Switch version of Mario vs. Donkey Kong
Level code Level 3-4
World Fire Mountain
Game Mario vs. Donkey Kong
Mario vs. Donkey Kong (Nintendo Switch)
Time limit 120 (first area)
150 (second area)
<< Directory of levels >>

Level 3-4 is the fourth level of Fire Mountain in Mario vs. Donkey Kong and its remake. The high score for this level in the original version is 29500. In the Nintendo Switch remake, the target time for this level's Time Attack is 50.00.

Overview[edit]

Screenshot of Fire Mountain level 3-4 from the Nintendo Switch version of Mario vs. Donkey Kong
The second area

In the GBA version only, the level opens with a cinematic showing Mario jumping up red platforms and then pressing a blue Color Switch to jump up blue platforms and collect a Present.

In the first area, the player can progress in one of two ways:

  • The player can cross the red bridge with Lava Bubbles, move past the Thwomp Platform, and ride a moving platform to reach the other side of the map. The player then has to jump up red platforms to reach a blue Color Switch.
  • Or the player can stand in the center of the red bridge with the Lava Bubbles and perform a Handstand Double Jump to reach a red platform above. The player can then press the blue Color Switch, jump across to the platform on the right, and ride a Thwomp Platform to reach the other blue Color Switch.

Once at the blue Color Switch between the two Thwomp Platforms, the player must jump up the blue platforms and move left to find the Key. Then the player has to press the red Color Switch nearby and drop back down to the red bridge below. After crossing the red bridge, the player has to avoid the Thwomp Platform and ride the moving platform to the other side, and then jump up the red platforms to reach the locked door above.

In the second area, the player needs to ride a Thwomp Platform up to reach the next platform. The player then has to climb up ropes while avoiding the flame from a Fire Shy Guy and then jump over a pair of spikes at the top. Next are some Ninjis the player has to jump across, followed by some Fire Shy Guy and ropes that will lead to a 1-Up Mushroom and the Mini-Mario.

Enemies[edit]

Present locations[edit]

  • Red: In the first area, in the path of the Thwomp Platform on the far right.
  • Yellow: In the second area, next to the first Fire Shy Guy, which the player needs to throw into the spikes to reach.
  • Blue: In the second area, below the Mini-Mario in an area with Ninjis.

Gallery[edit]