Dream Machine: Difference between revisions
No edit summary |
|||
(16 intermediate revisions by 8 users not shown) | |||
Line 1: | Line 1: | ||
{{item | {{item infobox | ||
|image=[[File:Dream Machine DDP artwork.jpg|200px]] | |image=[[File:Dream Machine DDP artwork.jpg|200px]] | ||
| | |first_appearance=''[[Yume Kōjō: Doki Doki Panic]]'' ([[List of games by date#1987|1987]], overall)<br>''[[Super Mario Bros. 2]]'' ([[List of games by date#1988|1988]], ''Super Mario'' franchise) | ||
| | |||
|latest_appearance=''[[Ultimate NES Remix]]'' ([[List of games by date#2014|2014]]) | |latest_appearance=''[[Ultimate NES Remix]]'' ([[List of games by date#2014|2014]]) | ||
|effect=Shoot out [[vegetable]]s | |effect=Shoot out [[vegetable]]s}} | ||
The '''Dream Machine'''<ref> | The '''Dream Machine'''<ref>{{cite|date=1989|quote=Here you are face to face with the big, ugly–Wart. The time has come for you to fight against the evil ruler of the World of Dreams. He’ll approach you spitting foam from his mouth. The Dream Machine will be shooting the vegetables he hates so much. Catch them and throw them at Wart!|title=Super Mario Bros. 2 Inside Out'', Part II|page=34|language=en-us|publisher=Nintendo of America}}</ref><ref>{{cite|quote=Wart is the most uncontrollable mischief maker in all of the land of dreams. He uses the Dream Machine to create a myriad of monsters.|title=''Super Mario Advance'' instruction booklet|page=35|publisher=Nintendo of America|language=en|date=2001}}</ref> is an object introduced in ''[[Yume Kōjō: Doki Doki Panic]]'' and ''[[Super Mario Bros. 2]]''. It is a machine used by [[Wart]] prior to the events of both games. | ||
==History== | ==History== | ||
===''Yume Kōjō: Doki Doki Panic''=== | ===''Yume Kōjō: Doki Doki Panic'' / ''Super Mario Bros. 2''=== | ||
In ''Yume Kōjō: Doki Doki Panic'', the Dream Machine is created by the [[Subcon (species)|Muu people]] to control the weather and sustain good dreams to all the inhabitants. Mamu (later renamed [[Wart]]) tampers with the Dream Machine to produce several monsters. The Muu people initially stop Mamu, but when the twins Piki and Poki accidentally rip out the last page of the book, Mamu attempts to rewrite the ending and kidnaps them. At the final battle, the Dream Machine creates [[vegetable]]s, which the twins' family | The Dream Machine plays a different yet similar role in the stories of ''Yume Kōjō: Doki Doki Panic'' and ''Super Mario Bros. 2''. In ''Yume Kōjō: Doki Doki Panic'', the Dream Machine is created by the [[Subcon (species)|Muu people]] to control the weather and sustain good dreams to all the inhabitants. Mamu (later renamed [[Wart]]) tampers with the Dream Machine to produce several monsters. The Muu people initially stop Mamu, but when the twins Piki and Poki accidentally rip out the last page of the book, Mamu attempts to rewrite the ending and kidnaps them. At the final battle, the Dream Machine creates [[vegetable]]s, which the twins' family throws into Mamu's open mouth four times to defeat him. | ||
However, ''Super Mario Bros. 2'' does not use the Dream Machine's background as the prize of the peace-loving people, but the Dream Machine is still implied to create monsters that Wart then uses to increase the numbers of soldiers for the [[8 bits]] and take control of [[Subcon]]. During the final battle in this version, [[Mario]] and friends need six vegetables from the Dream Machine to defeat Wart, rather than four. | |||
===''BS Super Mario USA''=== | |||
The Dream Machine | The Dream Machine is an object in ''[[BS Super Mario USA]]''. It appears only in Wart's secret room in a [[jar]] from [[Subspace]] that is almost identical to that of the [[World 7-2 (Super Mario Bros. 2)|factory]]'s final room. The Dream Machine is used for the same purpose it had in the first game. | ||
==Gallery== | ==Gallery== | ||
Line 24: | Line 20: | ||
Dream Machine DDP sprite.png|''Yume Kōjō: Doki Doki Panic'' sprite | Dream Machine DDP sprite.png|''Yume Kōjō: Doki Doki Panic'' sprite | ||
Dream Machine SMB2 sprite.png|''Super Mario Bros. 2'' sprite | Dream Machine SMB2 sprite.png|''Super Mario Bros. 2'' sprite | ||
Dream Machine SMA1 sprite.png|''Super Mario Advance'' sprite | SMAS SMB2 Dream Machine.png|''[[Super Mario All-Stars]]'' sprite | ||
Dream Machine SMA1 sprite.png|''[[Super Mario Advance]]'' sprite | |||
</gallery> | </gallery> | ||
Line 30: | Line 27: | ||
<gallery> | <gallery> | ||
DDP Mama Fighting Wart.png|''Yume Kōjō: Doki Doki Panic'' | DDP Mama Fighting Wart.png|''Yume Kōjō: Doki Doki Panic'' | ||
SMB2 Wart Screenshot.png|''Super Mario Bros. 2'' | |||
BSSMUSA Wart.png|''BS Super Mario USA'' | BSSMUSA Wart.png|''BS Super Mario USA'' | ||
</gallery> | </gallery> | ||
Line 35: | Line 33: | ||
==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
|Jap=ドリームマシーン<ref>''Yume Kōjō: Doki Doki Panic'' instruction booklet | |Jap=ドリームマシーン<ref>{{cite|date=1987|publisher=Nintendo|language=ja|title=''Yume Kōjō: Doki Doki Panic'' instruction booklet|page=6-7 (story) and 36 (Mamu description)}}</ref> | ||
|JapR=Dorīmu Mashīn | |JapR=Dorīmu Mashīn | ||
|JapM=Dream Machine | |JapM=Dream Machine | ||
| | |Fre=Machine à rêves | ||
| | |FreM=Dream Machine | ||
|Ita=Macchina dei Sogni | |Ita=Macchina dei sogni<ref>{{cite|title=''[[Super Mario Bros. 2]]'' Italian manual|page=28}}</ref> | ||
|ItaM=Dream Machine | |Ita2=Macchina dei Sogni<ref>{{cite|title=''[[Super Mario Advance]]'' European manual|page=110|publisher=Nintendo of Europe|language=it|date=2001}}</ref> | ||
|ItaM=Dream machine | |||
|Ita2M=Dream Machine | |||
|ChiS=梦想机 | |||
|ChiSR=Mèngxiǎng Jī | |||
|ChiSM=Dream Machine | |||
}} | }} | ||
==Trivia== | |||
*The [[Yume Kōjō: Doki Doki Panic#Yume Kōjō '87|Yume Kōjō '87]] event was sometimes referred to in English as "Dream Machine,"<ref>{{cite|timestamp=06:33|author=GTV Japan|date=July 17, 2016|url=www.youtube.com/watch?v=KL9o9zzCUsQ&t=6m33s|title=What Was Yume Kojo? or Not the Story of Super Mario Bros. 2!|publisher=YouTube|language=en|accessdate=August 5, 2024}}</ref> although ''Yume Kōjō'' more accurately means "Dream Factory," which is the setting of [[World 7-2 (Super Mario Bros. 2)#Trivia|Chapter 7-2]]. | |||
==References== | ==References== | ||
<references/> | <references/> | ||
{{SMB2}} | {{SMB2}} | ||
[[Category:Super Mario Bros. 2 | [[Category:Super Mario Bros. 2 objects]] | ||
[[Category:Super Mario Advance | [[Category:Super Mario Advance objects]] |
Latest revision as of 10:35, August 5, 2024
Dream Machine | |
---|---|
First appearance | Yume Kōjō: Doki Doki Panic (1987, overall) Super Mario Bros. 2 (1988, Super Mario franchise) |
Latest appearance | Ultimate NES Remix (2014) |
Effect | Shoot out vegetables |
The Dream Machine[1][2] is an object introduced in Yume Kōjō: Doki Doki Panic and Super Mario Bros. 2. It is a machine used by Wart prior to the events of both games.
History[edit]
Yume Kōjō: Doki Doki Panic / Super Mario Bros. 2[edit]
The Dream Machine plays a different yet similar role in the stories of Yume Kōjō: Doki Doki Panic and Super Mario Bros. 2. In Yume Kōjō: Doki Doki Panic, the Dream Machine is created by the Muu people to control the weather and sustain good dreams to all the inhabitants. Mamu (later renamed Wart) tampers with the Dream Machine to produce several monsters. The Muu people initially stop Mamu, but when the twins Piki and Poki accidentally rip out the last page of the book, Mamu attempts to rewrite the ending and kidnaps them. At the final battle, the Dream Machine creates vegetables, which the twins' family throws into Mamu's open mouth four times to defeat him.
However, Super Mario Bros. 2 does not use the Dream Machine's background as the prize of the peace-loving people, but the Dream Machine is still implied to create monsters that Wart then uses to increase the numbers of soldiers for the 8 bits and take control of Subcon. During the final battle in this version, Mario and friends need six vegetables from the Dream Machine to defeat Wart, rather than four.
BS Super Mario USA[edit]
The Dream Machine is an object in BS Super Mario USA. It appears only in Wart's secret room in a jar from Subspace that is almost identical to that of the factory's final room. The Dream Machine is used for the same purpose it had in the first game.
Gallery[edit]
Sprites[edit]
Super Mario All-Stars sprite
Super Mario Advance sprite
Screenshots[edit]
Names in other languages[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ドリームマシーン[3] Dorīmu Mashīn |
Dream Machine | |
Chinese (simplified) | 梦想机[?] Mèngxiǎng Jī |
Dream Machine | |
French | Machine à rêves[?] | Dream Machine | |
Italian | Macchina dei sogni[4] | Dream machine | |
Macchina dei Sogni[5] | Dream Machine |
Trivia[edit]
- The Yume Kōjō '87 event was sometimes referred to in English as "Dream Machine,"[6] although Yume Kōjō more accurately means "Dream Factory," which is the setting of Chapter 7-2.
References[edit]
- ^ "Here you are face to face with the big, ugly–Wart. The time has come for you to fight against the evil ruler of the World of Dreams. He’ll approach you spitting foam from his mouth. The Dream Machine will be shooting the vegetables he hates so much. Catch them and throw them at Wart!" – 1989. Super Mario Bros. 2 Inside Out, Part II. Nintendo of America (American English). Page 34.
- ^ "Wart is the most uncontrollable mischief maker in all of the land of dreams. He uses the Dream Machine to create a myriad of monsters." – 2001. Super Mario Advance instruction booklet. Nintendo of America (English). Page 35.
- ^ 1987. Yume Kōjō: Doki Doki Panic instruction booklet. Nintendo (Japanese). Page 6-7 (story) and 36 (Mamu description).
- ^ Super Mario Bros. 2 Italian manual. Page 28.
- ^ 2001. Super Mario Advance European manual. Nintendo of Europe (Italian). Page 110.
- ^ GTV Japan (July 17, 2016). What Was Yume Kojo? or Not the Story of Super Mario Bros. 2! (06:33). YouTube (English). Retrieved August 5, 2024.