Shot Put: Difference between revisions

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{{about|the [[Event]] in the [[Nintendo 3DS]] version of [[Mario & Sonic at the London 2012 Olympic Games (Nintendo 3DS)|Mario & Sonic at the London 2012 Olympic Games]]|information about the [[Mii Brawler]]'s standard special move|[[Mii Brawler#Shot Put|Mii Brawler § Shot Put]]}}
{{about|the [[Event]] in the [[Nintendo 3DS]] version of [[Mario & Sonic at the London 2012 Olympic Games (Nintendo 3DS)|Mario & Sonic at the London 2012 Olympic Games]]|information about the [[Mii Brawler]]'s standard special move|[[Mii Brawler#Shot Put|Mii Brawler § Shot Put]]}}
{{event-infobox
{{M&S event infobox
|image=[[File:ShotPut 3DSLondon2012Games.png|250px]]
|image=[[File:ShotPut 3DSLondon2012Games.png|250px]]
|appeared_in=[[Mario & Sonic at the London 2012 Olympic Games (Nintendo 3DS)|''Mario & Sonic at the London 2012 Olympic Games'' (Nintendo 3DS)]]
|appears_in=[[Mario & Sonic at the London 2012 Olympic Games (Nintendo 3DS)|''Mario & Sonic at the London 2012 Olympic Games'' (Nintendo 3DS)]]
|type=[[Athletics]]
|type=[[Athletics]]
|info=Fly, Shot, Fly!<br>Throw the shot...<br>Then shout at the microphone!
|info=Fly, Shot, Fly!<br>Throw the shot...<br>Then shout at the microphone!
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==Gameplay==
==Gameplay==
At the start of the game, the player must use the circle pad to control their power meter and charge the shot. By pulling the circle pad down, the meter will constantly move up and down, and will only stop when the player releases the circle pad. A fuller meter will achieve a further distance, while an emptier one will not fly as far. If the player fails to release the circle pad, they will not record any distance. once the shot has been thrown, the player must then power up their shot by shouting into the microphone, however blowing works equally well. How charged the shot is indicated by the color it glows, with blue indicating a lower charge and red indicating a higher one. After a short while, the shot will be fly across the field. When it lands, [[Charmy Bee|Charmy]] will record the distance. The player only gets one attempt at this event.
At the start of the game, the player must use the circle pad to control their power meter and charge the shot. By pulling the circle pad down, the meter will constantly move up and down, and will only stop when the player releases the circle pad. A fuller meter will achieve a further distance, while an emptier one will not fly as far. If the player fails to release the circle pad, they will not record any distance. Once the shot has been thrown, the player must then power up their shot by shouting into the microphone, however blowing works equally well. How charged the shot is indicated by the color it glows, with blue indicating a lower charge and red indicating a higher one. After a short while, the shot will be fly across the field. When it lands, [[Charmy]] will record the distance. The player only gets one attempt at this event.


==Controls==
==Controls==
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==Story Mode==
==Story Mode==
In the game's story mode, Shot Put only appears as the third challenge of Challengers Bonus 2, [[Junior, Super Hero?]], in which [[Bowser Jr.]] must beat [[Silver the Hedgehog|Silver]] in the event.
In the game's story mode, Shot Put only appears as the third challenge of Challengers Bonus 2, [[Junior, Super Hero?]], in which [[Bowser Jr.]] must beat [[Silver]] in the event.


==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jap=砲丸投
|JapR=Hōgannage
|JapM=Shot Put
|Spa=Lanzamiento de peso
|Spa=Lanzamiento de peso
|SpaM=
|SpaM=Shot put
|Fra=Lancer du poids
|Fre=Lancer du poids
|FraM=
|FreM=Shot put
|Dut=Kogelstoten
|Dut=Kogelstoten
|DutM=
|DutM=Ball push
|Ger=Kugelstoßen
|Ger=Kugelstoßen
|GerM=
|GerM=Shot put
|Ita=Getto del peso
|Ita=Getto del peso
|ItaM=
|ItaM=Weight throw
}}
}}


{{M&SATLOG}}
{{M&SATLOG}}
[[Category:Athletics]]
[[Category:Athletics]]
[[Category:Mario & Sonic at the London 2012 Olympic Games Events]]
[[Category:Mario & Sonic at the London 2012 Olympic Games events]]

Latest revision as of 06:55, August 31, 2024

This article is about the Event in the Nintendo 3DS version of Mario & Sonic at the London 2012 Olympic Games. For information about the Mii Brawler's standard special move, see Mii Brawler § Shot Put.
Shot Put
ShotPut 3DSLondon2012Games.png
Appears in Mario & Sonic at the London 2012 Olympic Games (Nintendo 3DS)
Type Athletics
Info Fly, Shot, Fly!
Throw the shot...
Then shout at the microphone!
Controls Throw: Hold the circle pad downward, and then release.
Shout: After throwing, shout at the microphone (lower screen) for a boost.
Entry characters Challengers
Game level ★★

Shot Put is an Athletics Event that exclusively appears in the Nintendo 3DS version of Mario & Sonic at the London 2012 Olympic Games. The aim of the event is to throw the Shot Put the furthest distance possible. The starting world record for this event is 23.12m, and the Olympic record starts at 22.47m.

Gameplay[edit]

At the start of the game, the player must use the circle pad to control their power meter and charge the shot. By pulling the circle pad down, the meter will constantly move up and down, and will only stop when the player releases the circle pad. A fuller meter will achieve a further distance, while an emptier one will not fly as far. If the player fails to release the circle pad, they will not record any distance. Once the shot has been thrown, the player must then power up their shot by shouting into the microphone, however blowing works equally well. How charged the shot is indicated by the color it glows, with blue indicating a lower charge and red indicating a higher one. After a short while, the shot will be fly across the field. When it lands, Charmy will record the distance. The player only gets one attempt at this event.

Controls[edit]

1) Throw: Hold the circle pad downward, and then release.
2) Shout: After throwing, shout at the microphone (lower screen) for a boost.

Medley Match[edit]

In Medley Match mode, Shot Put appears as the first event of the Throwing Medley, and also as the third event of the Belt It Out Medley.

Story Mode[edit]

In the game's story mode, Shot Put only appears as the third challenge of Challengers Bonus 2, Junior, Super Hero?, in which Bowser Jr. must beat Silver in the event.

Names in other languages[edit]

Language Name Meaning Notes
Japanese 砲丸投[?]
Hōgannage
Shot Put
Dutch Kogelstoten[?] Ball push
French Lancer du poids[?] Shot put
German Kugelstoßen[?] Shot put
Italian Getto del peso[?] Weight throw
Spanish Lanzamiento de peso[?] Shot put