Welcome To Yoshi's Island: Difference between revisions

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{{Levelbox
{{level infobox
|code=0-0
|code=0-0
|image=[[File:SMW2_WelcometoYoshi'sIsland.png]]
|image=[[File:SMW2_WelcometoYoshi'sIsland.png]]
|game=''[[Super Mario World 2: Yoshi's Island]]'', ''[[Yoshi's Island: Super Mario Advance 3]]''
|game={{a|SMW2YI|l}}, {{a|YISMA3|l}}
|before=<<
|before=<<
|after=[[Make Eggs, Throw Eggs|>>]]
|after=[[Make Eggs, Throw Eggs|>>]]
|track=Practice Course
|sample=[[File:SMW2YI Training Course.oga]]
}}
}}
'''Welcome To Yoshi's Island''' is a level that can be [[Unrevisitable area|played only once]] when a new game is started in ''[[Super Mario World 2: Yoshi's Island]]'' and its remake, ''[[Yoshi's Island: Super Mario Advance 3]]''. It is mainly a tutorial in which [[Yoshi]] learns about [[Baby Mario]], as well as using an [[Expansion Block]] and collecting [[coin]]s. The level is very basic and short with no collectibles, with only few [[Shy Guy|Shy-Guy]] enemies strolling around, making it easy enough for beginners. In the SNES version the player is given infinite lives for this level and thus cannot get a game over. In the GBA version, if a player gets a game over on this level and chooses to end, the file will say that the level is '''World 0'''. This level is also called World 0 if the player pauses during the level in the GBA version; it says "World 0" at the top, and at the bottom, it says the level is "World 0-0."
'''Welcome To Yoshi's Island''' is a level that can be [[Unrevisitable area|played only once]] when a new game is started in {{a|SMW2YI|l}} and its remake, {{a|YISMA3|l}}. It is mainly a tutorial in which [[Yoshi]] learns about [[Baby Mario]], as well as using an [[Expansion Block]] and collecting [[coin]]s. The level is very basic and short with no collectibles, with only a few [[Shy Guy|Shy-Guy]] enemies strolling around, making it easy enough for beginners. In {{a|SMW2YI}} for the {{a|SNES|l}}, the level does not feature the [[Extra life]] system, and thus, the player cannot get a [[Game Over]]; in {{a|YISMA3}}, if the player gets a Game Over in this level and chooses to stop playing, the file will say that the level is '''World 0'''. This level is also called World 0 if the player pauses during the level in {{a|YISMA3}}; it says "World 0" at the top, and at the bottom, it says the level is "World 0-0." As the level ends, Yoshi begins level 1-1, [[Make Eggs, Throw Eggs]].


As the level ends, Yoshi begins level 1-1, [[Make Eggs, Throw Eggs]]. The level is also used as the final section of [[Endless World of Yoshis]], with the addition of [[Kamek]] attacking Yoshi every few seconds as in the first room of 6-8.
The level is also used as the final section of [[Endless World of Yoshis]], with the addition of [[Kamek]] attacking Yoshi every few seconds as in the first section of {{id|King Bowser's Castle|SMW2YI}}.
 
==Enemies==
{| class="wikitable sortable" style="text-align:center"
! class="unsortable" | Image
! Name
! Count
|-
| [[File:SMW2YI Purple Shy Guy.png]]
| [[Shy Guy|Shy-Guy]] (magenta)
| 2
|-
| [[File:SMW2YI Red Shy Guy.png]]
| [[Shy Guy|Shy-Guy]] (red)
| 2
|}


==Names in other languages==
==Names in other languages==
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|JapR=Koko wa Yosshī Airando
|JapR=Koko wa Yosshī Airando
|JapM=This is Yoshi's Island
|JapM=This is Yoshi's Island
|Fra=Voici l'île de Yoshi !
|Fre=Voici l'île de Yoshi !
|FraM=This is Yoshi's Island!
|FreM=This is Yoshi's Island!
|Ger=Jetzt Geht's Los!
|Ger=Jetzt Geht's Los!
|GerM=Here We Go!
|GerM=Here We Go!
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==Trivia==
==Trivia==
[[File:Yoshi's House SMW2.png|thumb|right|200px|[[Yoshi's House]] at the start of the level.]]
[[File:Yoshi's House SMW2.png|thumb|200px|[[Yoshi's House]] at the start of the level.]]
*The very start of the level resembles [[Yoshi's House]] from ''[[Super Mario World]]''.
*The very start of the level resembles [[Yoshi's House]] from {{a|SMW|l}}.
*In the SNES version, this level can be skipped by pausing the game and pushing {{button|snes|select}}.
*In ''Super Mario World 2: Yoshi's Island'' for the SNES, this level can be skipped by pausing the game and pressing {{button|snes|select}}.
*In the GBA version only, if the player has completed a level where Baby Mario is passed to a Yoshi that isn't Green Yoshi, then go back to the File Selection Screen by pressing {{button|gba|B}} (without soft-resetting) and starts a new file, the color of the Yoshi played on this first level will be of that color instead of Green Yoshi.
*In ''Yoshi's Island: Super Mario Advance 3'' only, if the player has completed a level in which Baby Mario is passed to a Yoshi other than Green Yoshi, then goes back to the file selection screen by pressing {{button|gba|B}} (without turning the game off) and starts a new file, the color of the Yoshi played as in this first level will be the color of the Yoshi Baby Mario was passed to instead of Green Yoshi.


{{YI}}
{{YI}}
[[Category:Yoshi Places]]
{{YI levels}}
[[Category:Yoshi locations]]
[[Category:Yoshi's Island]]
[[Category:Yoshi's Island]]
[[Category:Grasslands]]
[[Category:Grasslands]]

Latest revision as of 14:37, January 4, 2025

Level
Welcome To Yoshi's Island
Welcome To Yoshi's Island
Level code 0-0
Game Super Mario World 2: Yoshi's Island, Yoshi's Island: Super Mario Advance 3
Music track Practice Course
Music sample
<< Directory of levels >>

Welcome To Yoshi's Island is a level that can be played only once when a new game is started in Super Mario World 2: Yoshi's Island and its remake, Yoshi's Island: Super Mario Advance 3. It is mainly a tutorial in which Yoshi learns about Baby Mario, as well as using an Expansion Block and collecting coins. The level is very basic and short with no collectibles, with only a few Shy-Guy enemies strolling around, making it easy enough for beginners. In Super Mario World 2: Yoshi's Island for the Super Nintendo Entertainment System, the level does not feature the Extra life system, and thus, the player cannot get a Game Over; in Yoshi's Island: Super Mario Advance 3, if the player gets a Game Over in this level and chooses to stop playing, the file will say that the level is World 0. This level is also called World 0 if the player pauses during the level in Yoshi's Island: Super Mario Advance 3; it says "World 0" at the top, and at the bottom, it says the level is "World 0-0." As the level ends, Yoshi begins level 1-1, Make Eggs, Throw Eggs.

The level is also used as the final section of Endless World of Yoshis, with the addition of Kamek attacking Yoshi every few seconds as in the first section of King Bowser's Castle.

Enemies[edit]

Image Name Count
A Purple Shy Guy Shy-Guy (magenta) 2
A Red Shy Guy Shy-Guy (red) 2

Names in other languages[edit]

Language Name Meaning Notes
Japanese ここは ヨッシーアイランド[?]
Koko wa Yosshī Airando
This is Yoshi's Island
Chinese 欢迎来到耀西岛[?]
Huānyíng láidào Yàoxī Dǎo
Welcome to Yoshi's Island
French Voici l'île de Yoshi ![?] This is Yoshi's Island!
German Jetzt Geht's Los![?] Here We Go!
Italian Benvenuto nell'Isola Yoshi[?] Welcome to Yoshi's Island
Spanish Bienvenido a la Isla de Yoshi[?] Welcome to Yoshi's Island

Trivia[edit]

Cameo of Yoshi's House.
Yoshi's House at the start of the level.
  • The very start of the level resembles Yoshi's House from Super Mario World.
  • In Super Mario World 2: Yoshi's Island for the SNES, this level can be skipped by pausing the game and pressing Select Button.
  • In Yoshi's Island: Super Mario Advance 3 only, if the player has completed a level in which Baby Mario is passed to a Yoshi other than Green Yoshi, then goes back to the file selection screen by pressing B Button (without turning the game off) and starts a new file, the color of the Yoshi played as in this first level will be the color of the Yoshi Baby Mario was passed to instead of Green Yoshi.