Save point: Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
m (Text replacement - "<references/>↵{{" to "<references/> {{")
m (Text replacement - "(\| *publisher *= *Nintendo[^\n}]*)(\| *author *= *Nintendo)([\|}])" to "$1$3")
 
(2 intermediate revisions by 2 users not shown)
Line 1: Line 1:
{{Distinguish|Candy's Save Point}}
[[File:WLSML3-CheckpointAni.gif|thumb|The inactive and active save points]]
[[File:WLSML3-CheckpointAni.gif|thumb|The inactive and active save points]]
'''Save points'''<ref>''Wario Land: Super Mario Land 3'' North American instruction booklet, page 10.</ref> are what serve as [[checkpoint]]s in ''[[Wario Land: Super Mario Land 3]]''. Each appears as a skull with horns on a pole and an embedded coin slot. In order to activate a save point, [[Wario]] must throw a [[10-Coin|10 Gold Coin]] into the coin slot, allowing him to respawn from there if he loses a life. By doing this, the coin slot disappears and the sphere and skull light up. Unlike most other checkpoints, save points are usually not found on the direct path to the end of the [[level]] but in separate rooms. They also do not appear in all levels.
'''Save points'''<ref>{{cite|title=''Wario Land: Super Mario Land 3'' instruction booklet|language=en-us|page=10|date=1994|publisher=Nintendo of America}}</ref> are what serve as [[checkpoint]]s in ''[[Wario Land: Super Mario Land 3]]''. Each appears as a skull with horns on a pole and an embedded coin slot. In order to activate a save point, [[Wario]] must throw a [[10-Coin|10 Gold Coin]] into the coin slot, allowing him to respawn from there if he loses a life. By doing this, the coin slot disappears and the sphere and skull light up. Unlike most other checkpoints, save points are usually not found on the direct path to the end of the [[level]] but in separate rooms. They also do not appear in all levels.


==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jap={{hover|中間|ちゅうかん}}のセーブポイント<ref>''Super Mario Land 3: Wario Land'' Japanese instruction booklet, page 9.</ref>
|Jap={{ruby|中間|ちゅうかん}}のセーブポイント<ref>{{cite|language=ja|title=''Super Mario Land 3: Wario Land'' instruction booklet|page=9|publisher=Nintendo|date=1994}}</ref>
|JapR=Chūkan no Sēbu Pointo
|JapR=Chūkan no Sēbu Pointo
|JapM=Middle Save Point
|JapM=Middle Save Point

Latest revision as of 18:31, August 5, 2024

Not to be confused with Candy's Save Point.
The save point (left) unactivated (right) with Wario having activated it with a 10 Gold Coin.
The inactive and active save points

Save points[1] are what serve as checkpoints in Wario Land: Super Mario Land 3. Each appears as a skull with horns on a pole and an embedded coin slot. In order to activate a save point, Wario must throw a 10 Gold Coin into the coin slot, allowing him to respawn from there if he loses a life. By doing this, the coin slot disappears and the sphere and skull light up. Unlike most other checkpoints, save points are usually not found on the direct path to the end of the level but in separate rooms. They also do not appear in all levels.

Names in other languages[edit]

Language Name Meaning Notes
Japanese 中間ちゅうかんのセーブポイント[2]
Chūkan no Sēbu Pointo
Middle Save Point

References[edit]

  1. ^ 1994. Wario Land: Super Mario Land 3 instruction booklet. Nintendo of America (American English). Page 10.
  2. ^ 1994. Super Mario Land 3: Wario Land instruction booklet. Nintendo (Japanese). Page 9.