Door

From the Super Mario Wiki, the Mario encyclopedia
(Redirected from Warp Door)
Jump to navigationJump to search
"Warp Door" redirects here. For the warp door from Wario: Master of Disguise, see Warp door (Wario: Master of Disguise).
This article is about the interactive doors appearing in many games of the Super Mario series. For other kinds of doors in the Super Mario franchise, see Category:Doors.
Door
Artwork from a Warp Door, from Super Mario Maker for Nintendo 3DS.
Artwork of a Warp Door from Super Mario Maker for Nintendo 3DS
(New Super Mario Bros. U style)
First appearance Yume Kōjō: Doki Doki Panic (1987, overall)
Super Mario Bros. 2 (1988, Super Mario franchise)
Latest appearance Nintendo World Championships: NES Edition (2024)
Variants

Doors,[1][2] also referred to as Warp Doors,[3] appear in several installments of the Super Mario series as objects that take Mario, Luigi, or another character to another part of a level. Most of them are unlocked, while some, known as Key Doors, require a key to be opened. Some games feature P Warp Doors, which are blue doors that appear only while a P Switch is active.

History[edit]

Super Mario Bros. 2[edit]

Four doors, both pairs containing one door unlocked and one locked, two as they appear normally in a normal background and two in a black background from Super Mario Bros. 2.

In Super Mario Bros. 2, doors are the main means of transporting between areas. The game consists of three different types of doors: red swing-open ones, doorless entryways, and special doors with keyholes that require the player to search for the Key in Phantos' lairs to open. They also serve as checkpoints as, on losing a life, the player would resume from the last door they passed through. In both the Super Mario All-Stars and Super Mario Advance versions, a pair of dark yellow double doors (similar to Super Mario World's) replaces doorless entryways while in the overworld areas, and a giant iron bar door with a Bob-omb emblem appears as the cave entrance in World 6-3.

Super Mario Bros. 3 / Super Mario Advance 4: Super Mario Bros. 3[edit]

A Warp Door from Super Mario Bros. 3.

Doorless entryways are also used in the Nintendo Entertainment System version of Super Mario Bros. 3. In both the Super Mario All-Stars and Super Mario Advance 4: Super Mario Bros. 3 versions, they are replaced with wooden doors. P Warp Doors make their first appearance in this game, being visible and usable only when a P Switch is active. Another variant known as Magic Doors appears in World 4-6; when Magic Doors are entered, Mario can transition between giant and normal-sized versions of the stage.

Super Mario World / Super Mario World: Super Mario Advance 2[edit]

Sprite of a Yellow Door in Super Mario World.

Yellow Doors,[4]:12 or Yellow Exit Doors,[4]:13 are used mainly in Ghost Houses, fortresses, and castles in Super Mario World and its reissue to transport Mario or Luigi to another room. Big red ones debut in this game, serving as boss rooms' entry points.

New Super Mario Bros. series[edit]

In the New Super Mario Bros. series, doors have appeared in many Ghost Houses, Castles and Towers, as well as at the end of each Castle and Tower throughout the series leading to the boss. The regular Warp Doors now has the control pad and an up arrow on them. Starting with New Super Mario Bros. Wii, tower boss doors are red, and castle boss doors are blue. Some doors in Ghost Houses are fake; if the player tries to open one, it disappears and four Boos run away, leaving a coin behind.

Super Mario 3D series[edit]

Doors also appear in Super Mario 3D Land, Super Mario 3D World and Super Mario 3D World + Bowser's Fury, in Toad Houses and in some stages.

Super Mario Maker subseries[edit]

Warp Door
Warp Door
Warp Door
A New Super Mario Bros. U-styled Warp Door in Super Mario Maker.

In Super Mario Maker and Super Mario Maker for Nintendo 3DS, Warp Doors can be used as course elements. They transport the player to a different part of the area. Up to 8 pairs of doors (4 pairs per area) can be placed in the level. As of the 1.20 update, players can knock multiple times on doors in the Course Maker to reveal Weird Mario. The 1.30 update introduces a variation: The P Warp Door, which cannot be activated until pressing a P Switch. Another variation introduced on the 1.40 update is the Key Door; they can only be opened with a key, another feature introduced in this update.

Warp Doors reappear as course elements in Super Mario Maker 2 under the Gizmos section and can be used in all game styles, including the Super Mario 3D World style. Like the previous game, players can knock multiple times on doors in the Course Maker to reveal Weird Mario.

Super Mario Run[edit]

A ghost house level in Super Mario Run

Doors appear in some courses in Super Mario Run, using their Ghost House appearance from New Super Mario Bros. U. They mainly appear in Ghost House courses, where they help the player advance from one room to another. A door also appears in Cutting Edge Spire where it takes the player outside the Tower and to the end of the course. The player enters Warp Doors by being on the ground while within their space, rather than through any separate input. The player cannot enter any door that they exited from. In interior areas of a Ghost House, such doors are red instead of green.

In the courses Ghost Door Deception, there are multiple fake doors and a real door in each room. The player can tell which door is fake by the fact that it shakes periodically. In Boohind Lock and Key, there is one Key Door in every room.

In Remix 10, Warp Doors serve as the goal of courses in Ghost House interiors as well as in Cutting Edge Spire. This also means the door takes on some of the properties of the Goal Pole, in that entering one collects all gravity affected coins and converts Super Mushrooms and Super Stars that are not inside bubbles into five coins.

Super Mario Odyssey[edit]

Doors appear again in Super Mario Odyssey. One type of door is a red door, and they can only be opened by throwing Cappy at it. Another type is one that is colored blue that can only be opened by throwing Cappy onto a Scarecrow, thereby forcing Mario to traverse whatever is behind the Warp Door without the aid of Cappy. The third type of door is a pink-colored one, which are frequently used for Crazy Cap stores and the Slots minigame, but can just as easily lead to another area. Last are pink colored doors with a lock on them. The player cannot open them directly, but a nearby NPC will remove the lock and allow access to whatever is inside if Mario talks to them while wearing a specific outfit.

Super Mario Bros. Wonder[edit]

Doors appear once again in Super Mario Bros. Wonder, acting how they did in previous games. Additionally, an enemy called a Noknok is introduced in this game. This enemy disguises as a normal Door, but when the player comes near, it opens up, revealing large teeth and legs. It then chases the player until they jump on it, stunning it and allowing the player to go in the door, either gaining a coin or warping.

Gallery[edit]

Names in other languages[edit]

Language Name Meaning Notes
Japanese ドア[?]
Doa
Door
Chinese (simplified) [5]
Mén
Door
Chinese (traditional) [?]
Mén
Door
Dutch Warpdeur[6] Warp Door
French Télé-porte[7] Pun on téléporter ("to teleport") and porte ("door")
Porte[8] Door Yoshi's Story
German Warp-Tür[?] Warp Door
Tür[9] Door The Super Mario Bros. Super Show!
Italian Porta teletrasporto[?] Warp Door
Portuguese (NOA) Porta[10] Door
Portuguese (NOE) Porta de Teletransporte[11] Teleport Door
Russian Дверь-телепорт[?]
Dver'-teleport
Teleport Door
Spanish Puerta[12] Door
Spanish (NOA) Puerta de teletransporte[?] Teleport door
Swedish Dörr[13] Door

References[edit]

  1. ^ 2006. New Super Mario Bros. manual. Nintendo of America (English). Page 20.
  2. ^ Action Guide. Nintendo EPD (2023). Super Mario Bros. Wonder. Nintendo (English).
  3. ^ Parts menu. Nintendo EPD (2019). Super Mario Maker 2. Nintendo (English).
  4. ^ a b 1992. Nintendo Super NES Player's Guide. Nintendo of America (English). Page 12 and 13.
  5. ^ 連帽羅賓和他的馬里奧人 | 兒童電子遊戲 | 兒童卡通
  6. ^ „Schud vervolgens een Warpdeur... en je krijgt een gesloten deur.” ("Then shake a Warp Door... and you get a Key Door.") – Nintendo Nederland (March 9, 2016). Super Mario Maker - Gesloten deuren! Spijkerzuilen! Roze munten! (Wii U) (0:38). YouTube (Dutch). Retrieved May 19, 2019.
  7. ^ « En agitant une Télé-porte... elle devient une Télé-porte P. » – Nintendo France (December 17, 2015). Super Mario Maker - Nouvelles fonctionnalités ! (Wii U) (00:38). YouTube (French). Retrieved January 4, 2017.
  8. ^ Yoshi Story instruction booklet, French segment (PDF). Nintendo of Europe. Page 60. Retrieved March 27, 2025 from nintendo.com.
  9. ^ The Super Mario Bros Super Show! Folge 31 Flower Power / Hooded Robin und seine Mario Männer
  10. ^ Super Mario Bros. Super Show! - Robin Hood e seu Homem Mario / Santo Molho de Espaguete (Dublado)
  11. ^ «Se agitares uma Porta de Teletransporte... esta transforma-se numa Porta de Teletransporte P.» – Nintendo Portugal (December 17, 2015). Super Mario Maker - Novas funcionalidades! (Wii U) (0:38). YouTube (European Portuguese). Retrieved January 11, 2021.
  12. ^ Mario de las profundidades | Dibujos animados para niños | Episodios completos de Super Mario
  13. ^ Super Mario Bros Super Show - Episode 25 - Swedish