Capture Kong: Difference between revisions

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[[Image:CaptureKong MvsDK2.png|thumb| '''Capture Kong'''.]]
{{species infobox
'''Capture Kongs''' are gray [[Mini Donkey Kong]]s found in ''[[Mario vs. Donkey Kong 2: March of the Minis]]'' and ''[[Mario vs. Donkey Kong: Minis March Again!]] '' and in ''[[Mario vs. Donkey Kong: Mini-Land Mayhem!]] ''. If a [[Mini Mario]] touches one, the Capture Kong will capture it, and put it in the sack on its back. The player cannot use that Mini Mario anymore, unless a [[Fire Mini Mario]] burns the Kong or a Mini Mario [[hammer]]s it. However, doing this will only stun it temporarily.
|title=Capture Kong
|image=[[File:CaptureKong MvsDK2.png|200px]]
|first_appearance=''[[Mario vs. Donkey Kong 2: March of the Minis]]'' ([[List of games by date#2006|2006]])
|latest_appearance=''[[Mini Mario & Friends: amiibo Challenge]]'' (advertisment cameo) ([[List of games by date#2016|2016]])
|variant_of=[[Donkey Kong's robot]]
}}
'''Capture Kongs'''<ref>"''Look out for hordes of mini-minions, like Capture Kongs, Crash Kongs, and Mummy Guys!''" - ''Mario vs. Donkey Kong 2: March of the Minis'' box back</ref><ref>''Mario and Donkey Kong: Minis on the Move'' Toy Collection name</ref> are gray [[Donkey Kong's robot]]s found in the ''[[Mario vs. Donkey Kong (series)|Mario vs. Donkey Kong]]'' series, debuting in ''[[Mario vs. Donkey Kong 2: March of the Minis]]''. They walk back and forth across level terrain, including spikes, but do not jump. If a [[Mini]] touches one, the Capture Kong will capture it, and put it in the sack on its back. The player cannot use that Mini anymore, unless a Mini in its [[Fire Mario|fire form]] hits it with a [[fireball]] or a Mini hits it with a [[Hammer]]. Doing this stuns the Capture Kong temporarily and frees any Minis it has captured. Capture Kongs can collect an indefinite amount of Minis, and can end the level in failure if all the Minis are trapped.


Capture Kongs can collect as many Minis as they please, and in fact can end the level in failure if all the Minis are trapped. They walk back and forth across level terrain, including spikes, but cannot jump.
In ''[[Mario and Donkey Kong: Minis on the Move]]'', Capture Kongs appear in [[Many Mini Mayhem]], with a slight redesign. The "C" on their ties are changed to a "W", the sack on their backs are replaced with a barrel, and their red eyes are noticeably bigger. Capture Kongs also appear in ''[[Mario vs. Donkey Kong: Tipping Stars]]'', where most of their design changes are reverted; however, they still use a barrel to hold Minis instead of a sack.


<br clear=all>
In ''[[Mini Mario & Friends: amiibo Challenge]]'', a Capture Kong can be seen in one screenshot on an [[:File:MM&FaC MvDKTS ad.jpg|in-game advertisement]] for ''Mario vs. Donkey Kong: Tipping Stars''.
{{MOTM}}
==Names in other languages==
[[Category:Enemies]]
{{foreign names
[[Category:Species]]
|Jap=キャプチャーコング<ref>[[Media:MvDK2 Shogakukan Book.jpg|''Mario vs. Donkey Kong 2'' Shogakukan book]]</ref>
[[Category:Donkey Kong Species]]
|JapR=Kyapuchā Kongu
[[Category:Robots]]
|JapM=Capture Kong
[[Category:Minis]]
|SpaA=Kaptura Kong
|SpaAM=Capture Kong
|Ita=Cucca Kong
|ItaM="''Cuccare''" is a colloquial word for "to take", so "Taker Kong"
|Fre=Capture Kong<ref>''Mario vs. Donkey Kong: Mini-Land Mayhem!'' Help Mode</ref>
}}
 
==References==
<references/>
 
{{Kongs}}
{{MVDKMOTM}}
{{MVDKMMA}}
{{MVDKMLM}}
{{MADKMOTM}}
{{MVDKTS}}
[[Category:Donkey Kong's robots]]
[[Category:Mario and Donkey Kong: Minis on the Move enemies]]
[[Category:Mario vs. Donkey Kong 2: March of the Minis enemies]]
[[Category:Mario vs. Donkey Kong: Mini-Land Mayhem! enemies]]
[[Category:Mario vs. Donkey Kong: Minis March Again! enemies]]
[[Category:Mario vs. Donkey Kong: Tipping Stars enemies]]
[[Category:Mini Mario & Friends: amiibo Challenge enemies]]
[[it:Cucca Kong]]

Latest revision as of 08:57, March 8, 2024

Capture Kong
Artwork of Capture Kong from Mario vs. Donkey Kong 2: March of the Minis (later used in Mario vs. Donkey Kong: Mini-Land Mayhem!)
First appearance Mario vs. Donkey Kong 2: March of the Minis (2006)
Latest appearance Mini Mario & Friends: amiibo Challenge (advertisment cameo) (2016)
Variant of Donkey Kong's robot

Capture Kongs[1][2] are gray Donkey Kong's robots found in the Mario vs. Donkey Kong series, debuting in Mario vs. Donkey Kong 2: March of the Minis. They walk back and forth across level terrain, including spikes, but do not jump. If a Mini touches one, the Capture Kong will capture it, and put it in the sack on its back. The player cannot use that Mini anymore, unless a Mini in its fire form hits it with a fireball or a Mini hits it with a Hammer. Doing this stuns the Capture Kong temporarily and frees any Minis it has captured. Capture Kongs can collect an indefinite amount of Minis, and can end the level in failure if all the Minis are trapped.

In Mario and Donkey Kong: Minis on the Move, Capture Kongs appear in Many Mini Mayhem, with a slight redesign. The "C" on their ties are changed to a "W", the sack on their backs are replaced with a barrel, and their red eyes are noticeably bigger. Capture Kongs also appear in Mario vs. Donkey Kong: Tipping Stars, where most of their design changes are reverted; however, they still use a barrel to hold Minis instead of a sack.

In Mini Mario & Friends: amiibo Challenge, a Capture Kong can be seen in one screenshot on an in-game advertisement for Mario vs. Donkey Kong: Tipping Stars.

Names in other languages[edit]

Language Name Meaning Notes
Japanese キャプチャーコング[3]
Kyapuchā Kongu
Capture Kong
French Capture Kong[4] -
Italian Cucca Kong[?] "Cuccare" is a colloquial word for "to take", so "Taker Kong"
Spanish (NOA) Kaptura Kong[?] Capture Kong

References[edit]

  1. ^ "Look out for hordes of mini-minions, like Capture Kongs, Crash Kongs, and Mummy Guys!" - Mario vs. Donkey Kong 2: March of the Minis box back
  2. ^ Mario and Donkey Kong: Minis on the Move Toy Collection name
  3. ^ Mario vs. Donkey Kong 2 Shogakukan book
  4. ^ Mario vs. Donkey Kong: Mini-Land Mayhem! Help Mode