Shadow Moses Island: Difference between revisions
Time Turner (talk | contribs) mNo edit summary |
Digibutter (talk | contribs) No edit summary |
||
Line 2: | Line 2: | ||
'''Shadow Moses Island''' is a default stage in the game ''[[Super Smash Bros. Brawl]]''. It is from the first ''Metal Gear Solid'' game, and acts as [[Solid Snake]]'s home stage. The walls on either side can be destroyed with normal attacks, allowing for players to be launched out of the screen from the sides and lose a life. | '''Shadow Moses Island''' is a default stage in the game ''[[Super Smash Bros. Brawl]]''. It is from the first ''Metal Gear Solid'' game, and acts as [[Solid Snake]]'s home stage. The walls on either side can be destroyed with normal attacks, allowing for players to be launched out of the screen from the sides and lose a life. | ||
If 15 matches are played here, Snake will be unlocked. | If 15 matches are played here, Snake will challenge the player. If he is defeated, he will be unlocked. | ||
On this stage, Snake can use his codec to get information about his opponents from [[Otacon]], the [[Colonel Roy Campbell|Colonel]], [[Mei Ling]] and (if [[Falco Lombardi|Falco]] is being faced) [[Slippy Toad|Slippy]]. He can trigger the conversations with a [[taunt]]. They have no influence on the actual battle. | On this stage, Snake can use his codec to get information about his opponents from [[Otacon]], the [[Colonel Roy Campbell|Colonel]], [[Mei Ling]] and (if [[Falco Lombardi|Falco]] is being faced) [[Slippy Toad|Slippy]]. He can trigger the conversations with a [[taunt]]. They have no influence on the actual battle. | ||
The Metal Gear RAY, Metal Gear REX or two GEKKO may appear in the background of the stage, but they do not affect gameplay, although in very rare occasions they can affect or damage a player. | The Metal Gear RAY, Metal Gear REX or two GEKKO may appear in the background of the stage, but they do not affect gameplay, although in very rare occasions they can affect or damage a player. | ||
The unlock match for Snake takes place here. | |||
==Songs in My Music== | ==Songs in My Music== |
Revision as of 16:48, April 2, 2018
Shadow Moses Island is a default stage in the game Super Smash Bros. Brawl. It is from the first Metal Gear Solid game, and acts as Solid Snake's home stage. The walls on either side can be destroyed with normal attacks, allowing for players to be launched out of the screen from the sides and lose a life.
If 15 matches are played here, Snake will challenge the player. If he is defeated, he will be unlocked.
On this stage, Snake can use his codec to get information about his opponents from Otacon, the Colonel, Mei Ling and (if Falco is being faced) Slippy. He can trigger the conversations with a taunt. They have no influence on the actual battle.
The Metal Gear RAY, Metal Gear REX or two GEKKO may appear in the background of the stage, but they do not affect gameplay, although in very rare occasions they can affect or damage a player.
The unlock match for Snake takes place here.
Songs in My Music
Name | Source | Credits | Requirements |
---|---|---|---|
MGS4 ~Theme of Love~ Smash Bros. Brawl Version | Metal Gear Solid 4: Guns of the Patriots | Arrangement Supervisor: Akihiro Honda | |
Encounter | Metal Gear Solid | Arrangement: Yasufumi Fukuda | |
Theme of Tara | Metal Gear (MSX2) | Arrangement Supervisor: Takahiro Nishi | |
Battle in the Base | Metal Gear Solid 3: Snake Eater | Original | |
Yell "Dead Cell" | Metal Gear Solid 2: Sons of Liberty | Original | |
Cavern | Metal Gear Solid | Original | |
Snake Eater (Instrumental) | Metal Gear Solid 3: Snake Eater | Original | Brawl on Shadow Moses Island 15 times |
Theme of Solid Snake | Metal Gear 2: Solid Snake | Original | Grab CD |
Calling to the Night | Metal Gear Solid Portable Ops | Original | Grab CD |
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | シャドーモセス島[?] Shadō Mosesu Shima |
Shadow Moses Island |
Trivia
- A spotlight will aim around, and if it catches a player, it leaves an ! mark above the player. Like in the Metal Gear Solid games, Snake will not get a sign if he is in a box from his taunt.