Witch (boss): Difference between revisions

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The Witch has similarities to [[Keipu]], and is depicted as another form of that character in the [[Super Mario (Kodansha manga)|Kodansha adaptation]]. The Witch has also appeared in volume 8 of ''[[Super Mario-kun]]'', where she transforms Mario into a pig. She also tries to collide two flying pot lids to harm Mario and his friends. Despite this, with the help of a [[Boo]], Mario uses her wand to transform her into a fish.
The Witch has similarities to [[Keipu]], and is depicted as another form of that character in the [[Super Mario (Kodansha manga)|Kodansha adaptation]]. The Witch has also appeared in volume 8 of ''[[Super Mario-kun]]'', where she transforms Mario into a pig. She also tries to collide two flying pot lids to harm Mario and his friends. Despite this, with the help of a [[Boo]], Mario uses her wand to transform her into a fish.
==Gallery==
==Gallery==
<gallery>
<gallery>
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|Ger=Heiße Hexe
|Ger=Heiße Hexe
|GerM="Hot Witch"
|GerM="Hot Witch"
|Ita=Stregaccia<ref>''[[Super Mario Bros. Encyclopedia|Super Mario Bros. Enciclopedia]]''; pag. 75</ref>
|Ita=Strega<ref>''Club Nintendo'' (Italy) Numero 1 - 1993, page 24.</ref><br>Stregaccia<ref>''[[Super Mario Bros. Encyclopedia|Super Mario Bros. Enciclopedia]]''; pag. 75</ref>
|ItaM=Ugly Witch
|ItaM=Witch<br>Ugly Witch
}}
}}



Revision as of 15:35, May 12, 2022

Witch
Artwork of the Witch, from Super Mario Land 2: 6 Golden Coins.
First appearance Super Mario Land 2: 6 Golden Coins (1992)
Latest appearance Mario vs. Wario (1993)

The Witch[1][2] appears as a boss in the world of Super Mario Land 2: 6 Golden Coins called Pumpkin Zone. The Witch can be found flying in the Pumpkin Zone sky on her broom. The witch battles out with Mario in her kitchen, where she teleports around the room and casts fire bolts with her wand. Some of these fire bolts fall down under the pots that stands in the middle of her kitchen and boils them so much that the lids on them fly high up in the air. If Mario stands on these pots, they will propel him into the spikes above. He should jump on her head or fire his own fireballs at her. Three jumps or six fireballs will defeat her.

The Witch also appears as a "nothing" icon in the slot machine game of the optional casino area; if it is landed on, she will stick out her tongue, and taunt Mario.

She reappears in the Mario vs. Wario comic. She starts by shooting fireballs at Mario. He ducks the flames and they hit a bird, who was in the nearby bush. She then launches her lids at Mario. He then jumps over the lids and lands on them, getting them stuck to his shoes but also allowing him to walk on water. He walks across a lake and "thanks" the witch for her "help".

The Witch has similarities to Keipu, and is depicted as another form of that character in the Kodansha adaptation. The Witch has also appeared in volume 8 of Super Mario-kun, where she transforms Mario into a pig. She also tries to collide two flying pot lids to harm Mario and his friends. Despite this, with the help of a Boo, Mario uses her wand to transform her into a fish.

Gallery

Names in other languages

Language Name Meaning Notes
Japanese サバーサ[3]
Sabāsa
Possibly derived from "Sabbath", the name of the periodical witch reunions, and「婆」(, hag or witch)
German Heiße Hexe[?] "Hot Witch"
Italian Strega[4]
Stregaccia[5]
Witch
Ugly Witch

References

  1. ^ "Stay in the middle of the last room while you wait for the Witch to appear on one side, then leap and jump." - Nintendo Power Volume 43, page 50.
  2. ^ Nintendo Magazine System (AU) Issue #5, page 55.
  3. ^ 「任天堂公式ガイドブック スーパーマリオランド2 6つの金貨」 (Nintendo Kōshiki Guidebook – Super Mario Land 2: 6 Golden Coins), page 09.
  4. ^ Club Nintendo (Italy) Numero 1 - 1993, page 24.
  5. ^ Super Mario Bros. Enciclopedia; pag. 75