Room 1-9: Difference between revisions
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The course features three [[Mini Mario (toy)|Mini Mario]]s. | The course features three [[Mini Mario (toy)|Mini Mario]]s. | ||
==Overview== | ==Overview== | ||
This course is vertically oriented, with four different elevations that can be reached through various means, including the [[elevator]] on the far left side of the level, a [[Yellow Spring]], or a [[Capture Kong]]. Minis can descend to lower elevations by using the elevator or by falling through a set of deactivated [[Pink Block]]s. There are two pairs of [[Hammer]]s in the level, which can be used to defeat [[ | This course is vertically oriented, with four different elevations that can be reached through various means, including the [[elevator]] on the far left side of the level, a [[Yellow Spring]], or a [[Capture Kong]]. Minis can descend to lower elevations by using the elevator or by falling through a set of deactivated [[Pink Block]]s. There are two pairs of [[Hammer]]s in the level, which can be used to defeat [[Shy Guy]]s and temporarily stun Capture Kongs; one Mini Mario starts next to each pair. A row of [[coin]]s is located in the top left corner of the level, and the [[Goal Door (Mario vs. Donkey Kong series)|exit]] is on the left side of the second elevation. | ||
===Mini Mario Card=== | ===Mini Mario Card=== | ||
The [[Mini Mario Card]] is located on the far right side of the level, in between two [[girder]]s. A Mini Mario can collect the card by reaching the right side of the level's second elevation, then using both Yellow Springs in that area. | The [[Mini Mario Card]] is located on the far right side of the level, in between two [[girder]]s. A Mini Mario can collect the card by reaching the right side of the level's second elevation, then using both Yellow Springs in that area. | ||
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==Enemies== | ==Enemies== | ||
*[[ | *[[Shy Guy]]s | ||
*[[Capture Kong]]s | *[[Capture Kong]]s | ||
{{MVDKMOTM levels}} | {{MVDKMOTM levels}} | ||
[[Category:Mario vs. Donkey Kong 2: March of the Minis levels]] | [[Category:Mario vs. Donkey Kong 2: March of the Minis levels]] |
Latest revision as of 12:56, March 8, 2024
- This article is about the level designated "1-9" in American and Japanese regions. For the level designated "1-9" in other regions, see Room 2-9.
Level | |
---|---|
Room 1-9 | |
Level code | 1-9 |
World | Mushroom Mayhem |
Game | Mario vs. Donkey Kong 2: March of the Minis |
Time limit | 600 seconds |
<< Directory of levels >> |
Room 1-9 (titled Room G-9 in the British English version) is the ninth course of Mushroom Mayhem in Mario vs. Donkey Kong 2: March of the Minis.
The course features three Mini Marios.
Overview[edit]
This course is vertically oriented, with four different elevations that can be reached through various means, including the elevator on the far left side of the level, a Yellow Spring, or a Capture Kong. Minis can descend to lower elevations by using the elevator or by falling through a set of deactivated Pink Blocks. There are two pairs of Hammers in the level, which can be used to defeat Shy Guys and temporarily stun Capture Kongs; one Mini Mario starts next to each pair. A row of coins is located in the top left corner of the level, and the exit is on the left side of the second elevation.
Mini Mario Card[edit]
The Mini Mario Card is located on the far right side of the level, in between two girders. A Mini Mario can collect the card by reaching the right side of the level's second elevation, then using both Yellow Springs in that area.