Giant Flamin' Stooge: Difference between revisions
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Revision as of 09:06, September 2, 2023
Giant Flamin' Stooge | |
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Species | Flamin' Stooge |
First appearance | Mario + Rabbids Sparks of Hope (Rayman in the Phantom Show) (2023) |
The Giant Flamin' Stooge is a large Flamin' Stooge found in Mario + Rabbids Sparks of Hope, exclusively in the Rayman in the Phantom Show DLC. It is located in the Medieval Set, meant to symbolize a dragon, as the Phantom explains that is was too expensive to use an animated dragon. It is fought in the battle The Dragon that Wasn't.
In battle, the Giant Flamin' Stooge fights identically to a normal Flamin' Stooge, although with higher HP, attack power, resistance to all Super Effects, and cannot be Dashed. Its attack causes a explosion as well, dealing area damage. The heroes must defeat the Giant Flamin' Stooge to win the battle.
Unlike normal Flamin' Stooges, the Giant Flamin' Stooge has a prop dragon helmet. It is the only giant enemy in the game not covered by Darkmess.
Profiles
Tacticam analysis
Launches Burn-based attacks at all targets within range, causing them to scatter.
Undashable: Cannot be Dashed.
Resistant: Burn, Ooze, Splash, Frostbite, Shock, Gust
- Attack
- Mega Burn Blast
- A single, medium-range projectile with a flat trajectory damaging targets within range, with a Burn Super Effect.
- Mega Burn Blast
- Movement
- Cover Crasher
- While moving voluntarily, obliterates destructible block-shaped cover upon colliding with it.
- Cover Crasher
Memory bio
- GIANT FLAMIN' STOOGE
Budget cuts at the Space Opera Network necessitated the last-minute procuring of a Giant Flamin' Stooge as a primary antagonist when a prospect of an animated dragon becomes too expensive. The Giant Flamin' Stooge has formidable scene presence, thanks to its terrifying weapon and area-of-effect fire attacks. Its strategy is simple - shoot Heroes in range and to have them scatter away from cover.