Shoo, Fly!: Difference between revisions
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*'''Level 1:''' There are five flies. | *'''Level 1:''' There are five flies. | ||
*'''Level 2:''' There are nine flies. | *'''Level 2:''' There are nine flies. | ||
*'''Level 3:''' There can be seven, nine, or thirteen flies. Seven, two, or none of them are large and green respectively. | *'''Level 3:''' There can be seven, nine, or thirteen flies. Seven, two, or none of them are large and green, respectively. | ||
==Suitability== | ==Suitability== |
Revision as of 12:57, December 8, 2023
- Not to be confused with Shoo, Fly.
Shoo, Fly! | |
---|---|
Appears in | WarioWare: Get It Together! |
Type | Nature |
Command(s) | Shoo! |
Info | "Gross! A bunch of flies showed up, and they are WAY too ew. Shoo them away already!" |
Points to clear | 30 |
Shoo, Fly! is one of the microgames in Kat & Ana's Nature level in WarioWare: Get It Together! Its name is derived from the children's song "Shoo Fly, Don't Bother Me".
Gameplay
The object of this microgame is to shoo all of the flies away from the screen. The background can depict a waiting room, a toilet, a birthday cake, a teacup, a pair of feet, or a gorilla surrounded by bananas.
- Level 1: There are five flies on one side of the screen.
- Level 2: There are six flies. Additionally, they may appear on both sides of the screen.
- Level 3: There can be six, seven, or eleven flies. One or two of them are large, green, and harder to shoo away. Additionally, they may appear above the center of the screen.
If two players are utilized for this microgame, the flies are distributed symmetrically. If the players win, the player that shoos away more flies receives an effort point or, in the case of Rising Star, a star.
- Level 1: There are five flies.
- Level 2: There are nine flies.
- Level 3: There can be seven, nine, or thirteen flies. Seven, two, or none of them are large and green, respectively.
Suitability
Good Fit | ||
---|---|---|
Bad Fit |
- 18-Volt and Penny can use their discs and Jet Tank One respectively to shoo the flies away quickly.
- Orbulon can also use the Oinker to shoo the flies away, as well as abduct them in, making him an above-average fit.
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ハエ[?] Hae |
Fly | |
German | Fliegen weg statt Fliegendreck[?] | Fly Away Instead of Fly Droppings (rhyming pun) | |
Italian | Scacciamosche[?] | Fly swatter | |
Korean | 파리[?] Pari |
Fly | |
Spanish | Espantamoscas[?] | Scarefly |