Big-City: Difference between revisions

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(Adding a new section that adds some description as to what the level looks like and contains, rather than a boring list of the items and enemies that are in the level.)
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[[Image:DKChase1.PNG|thumb|Mario and Donkey Kong, heading for the entrance of '''Big-City'''.]]
[[Image:DKChase1.PNG|thumb|Mario and Donkey Kong, heading for the entrance of '''Big-City'''.]]
'''Big-City''' is World 1 of the game ''[[Donkey Kong (Game Boy)|Donkey Kong]]'' for the [[Game Boy]]. After [[Donkey Kong]] gets defeated in World 0, the [[100m|construction site]], he takes [[Mario]]'s girlfriend [[Pauline]] and escapes with her to this city. Mario chases them from behind. The city introduces most of the new gameplay elements of the Game Boy game, such as [[Key]]s that need to be taken to [[Door]]s to proceed in the levels, as well as [[Road]]s and [[Ladder]]s that can be freely placed. Big-City features 8 stages, 2 of them are boss fights with Donkey Kong. Mario has to defeat Donkey Kong with barrels in stage 1-8.
'''Big-City''' is World 1 of the game ''[[Donkey Kong (Game Boy)|Donkey Kong]]'' for the [[Game Boy]]. After [[Donkey Kong]] gets defeated in World 0, the [[100m|construction site]], he takes [[Mario]]'s girlfriend [[Pauline]] and escapes with her to this city. Mario chases them from behind. The city introduces most of the new gameplay elements of the Game Boy game, such as [[Key]]s that need to be taken to [[Door]]s to proceed in the levels, as well as [[Road]]s and [[Ladder]]s that can be freely placed. Big-City features 8 stages, 2 of them are boss fights with Donkey Kong. Mario has to defeat Donkey Kong with barrels in stage 1-8.
==Appearance==
The City is bustling with activity, showing various pictures of a busy looking cityscape in the background. In the foreground; there are various conveyor belts, girders, trashcans, and power lines for Mario to flip and jump off of. The local wildlife, [[Bowbow]], and [[Rappy]] make themselves nothing more than a slight annoyance during Mario's short stay; while [[Walking Flame|Walking Flames]], [[Spark|Sparks]], [[Oil|Oil Blocks]], and walking [[Trash Can|Trash Cans]] appear as more difficult obstacles for Mario. After the first encounter with Donkey Kong, in Stage 1-4, [[Road|Road Blocks]] and [[Ladder#Donkey_Kong_.2794|Ladder Blocks]] show up and allow Mario to create temporary Platforms and Ladders respectively. As with all stages in the game, 3 of Pauline's material possessions are scattered across each, and Mario can collect them to play a [[Donkey_Kong_94#Mini-games|bonus game]] once he completes one and his score finishes tallying.
== Items and Objects ==
== Items and Objects ==
[[Image:Screen9.gif|thumb|left|The map of '''Big-City'''.]]
[[Image:Screen9.gif|thumb|left|The map of '''Big-City'''.]]

Revision as of 18:14, June 23, 2013

It has been requested that this article be rewritten.

File:DKChase1.PNG
Mario and Donkey Kong, heading for the entrance of Big-City.

Big-City is World 1 of the game Donkey Kong for the Game Boy. After Donkey Kong gets defeated in World 0, the construction site, he takes Mario's girlfriend Pauline and escapes with her to this city. Mario chases them from behind. The city introduces most of the new gameplay elements of the Game Boy game, such as Keys that need to be taken to Doors to proceed in the levels, as well as Roads and Ladders that can be freely placed. Big-City features 8 stages, 2 of them are boss fights with Donkey Kong. Mario has to defeat Donkey Kong with barrels in stage 1-8.

Appearance

The City is bustling with activity, showing various pictures of a busy looking cityscape in the background. In the foreground; there are various conveyor belts, girders, trashcans, and power lines for Mario to flip and jump off of. The local wildlife, Bowbow, and Rappy make themselves nothing more than a slight annoyance during Mario's short stay; while Walking Flames, Sparks, Oil Blocks, and walking Trash Cans appear as more difficult obstacles for Mario. After the first encounter with Donkey Kong, in Stage 1-4, Road Blocks and Ladder Blocks show up and allow Mario to create temporary Platforms and Ladders respectively. As with all stages in the game, 3 of Pauline's material possessions are scattered across each, and Mario can collect them to play a bonus game once he completes one and his score finishes tallying.

Items and Objects

File:Screen9.gif
The map of Big-City.

Big-City introduces the following new items:

The following objects and obstacles make their first appearance:

Enemies

Big-City introduces the following enemies:

Trivia

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