Chain Scene: Difference between revisions
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LinkTheLefty (talk | contribs) (Mario's hideout, as the Arcade version calls it during intermission.) |
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'''Stage 4''' is the fourth and last [[level]] of the game ''[[Donkey Kong Jr. (game)|Donkey Kong Jr.]]'', and the second part of Mario's hideout. This level also appears in [[Donkey Kong Jr. (microgame)|a microgame]] in ''[[WarioWare: Twisted!]]'' | '''Stage 4''' is the fourth and last [[level]] of the game ''[[Donkey Kong Jr. (game)|Donkey Kong Jr.]]'', and the second part of Mario's hideout. This level also appears in [[Donkey Kong Jr. (microgame)|a microgame]] in ''[[WarioWare: Twisted!]]'' | ||
==Gameplay== | ==Gameplay== | ||
This is the last level. [[Mario]] is on top of a tall building with [[Donkey Kong]] and [[Donkey Kong Jr.]] has to, similar to the [[100m]] stage with the [[rivet]]s, move all of the [[key]]s into their keyholes while avoiding the [[Nitpicker]]s and [[Snapjaw]]s. This time there are more Nitpickers but they do not bombard Donkey Kong Jr. with eggs like in [[Stage 2]]. After moving all six keys into their keyholes, the platform (and cage) will disappear and Mario and Donkey Kong with both fall down. The game will then be over and will be restarted to the first stage of the game. | This is the last level. [[Mario]] is on top of a tall building with [[Donkey Kong]] and [[Donkey Kong Jr.]] has to, similar to the [[100m]] stage with the [[rivet]]s, move all of the [[key]]s into their keyholes while avoiding the [[Nitpicker]]s and [[Snapjaw]]s. This time there are more Nitpickers but they do not bombard Donkey Kong Jr. with eggs like in [[Stage 2]]. After moving all six keys into their keyholes, the platform (and cage) will disappear and Mario and Donkey Kong with both fall down. The game will then be over and will be restarted to the first stage of the game. | ||
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{{DKJR}} | {{DKJR}} |
Revision as of 17:55, September 29, 2014
Template:Level Stage 4 is the fourth and last level of the game Donkey Kong Jr., and the second part of Mario's hideout. This level also appears in a microgame in WarioWare: Twisted!
Gameplay
This is the last level. Mario is on top of a tall building with Donkey Kong and Donkey Kong Jr. has to, similar to the 100m stage with the rivets, move all of the keys into their keyholes while avoiding the Nitpickers and Snapjaws. This time there are more Nitpickers but they do not bombard Donkey Kong Jr. with eggs like in Stage 2. After moving all six keys into their keyholes, the platform (and cage) will disappear and Mario and Donkey Kong with both fall down. The game will then be over and will be restarted to the first stage of the game.
Donkey Kong Jr. | ||
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Characters | Donkey Kong Jr. • Donkey Kong • Mario | |
Enemies | Bird • Drop* • Egg • Nitpicker • Snapjaw • Spark | |
Items | Fruit • Key | |
Objects | Chain • Jump Board • Pole | |
Rounds | Vine Scene • Jump Board Scene • Mario's Hideout • Chain Scene | |
Other | Gallery • Media • Pre-release and unused content • Staff | |