Dream Machine: Difference between revisions
LinkTheLefty (talk | contribs) m (LinkTheLefty moved page Nightmare Machine to Dream Machine over redirect: Used in the original instruction manual (pg. 28) and the Inside Out guide (pg. 34). Nightmare Machine is uncertain.) |
LinkTheLefty (talk | contribs) (Dream Machine reference, Japanese name (I presume it's the same in Super Mario USA since it's pretty straightforward), and minor overall.) |
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|description=The ''' | |description=The '''Dream Machine''''s sprite from ''[[Super Mario Advance]]''. | ||
|first_appearance=''[[Super Mario Bros. 2]]'' ([[List of Mario games by date#1988|1988]])<br>(''[[Yume | |first_appearance=''[[Super Mario Bros. 2]]'' ([[List of Mario games by date#1988|1988]])<br>(''[[Yume Kōjō: Doki Doki Panic]]'') | ||
|latest_appearance=''[[Super Mario All-Stars Limited Edition]]'' ([[List of Mario games by date#2010|2010]]) | |latest_appearance=''[[Super Mario All-Stars Limited Edition]]'' ([[List of Mario games by date#2010|2010]]) | ||
|effect=Shoot out [[ | |effect=Shoot out [[vegetable]]s.}} | ||
}} | The '''Dream Machine'''<ref>"''He is the most mischievous of all in the world of dreams. He created monsters by playing with the dream machine.''" - ''Super Mario Bros. 2'' instruction booklet, pg. 28 (Wart description).</ref> (also known as the '''Nightmare Machine'''{{refneeded}}) is a machine stolen by [[Wart]] prior to the events of the non-''Mario'' game, ''[[Yume Kōjō: Doki Doki Panic]]'', and the ''Mario'' version, ''[[Super Mario Bros. 2]]''. | ||
The ''' | |||
==History== | ==History== | ||
===''Yume | ===''Yume Kōjō: Doki Doki Panic''=== | ||
[[Image:Ddp wart.png|thumb|left|The Dream Machine from ''Yume | [[Image:Ddp wart.png|thumb|left|The Dream Machine from ''Yume Kōjō: Doki Doki Panic''.]] | ||
In the | In the tale of the world of dreams, Muu (known as [[Subcon]] in the [[Mario (series)|''Mario'' series]]), the Dream Machine was created by the [[Subcon (species)|Muu people]] to control the weather and sustain good dreams to all the inhabitants. One day, the mischievous Mamu (later renamed Wart) tampered with the Dream Machine to produce several monsters. The Muu people originally managed to stop Mamu on their own, but when the twins Piki and Poki accidentally ripped out the last page of the book, Mamu attempted to rewrite the ending and kidnapped them. At the final battle, the Dream Machine creates turnips, which the twins' family has to throw four times in Mamu's open mouth in order to defeat him. | ||
{{br}} | {{br}} | ||
===''Super Mario'' series=== | ===''Super Mario'' series=== | ||
[[File:Supmario2-1.gif|thumb|left|The Dream Machine in ''Super Mario Bros. 2'']] | |||
====''Super Mario Bros. 2''==== | ====''Super Mario Bros. 2''==== | ||
In ''[[Super Mario Bros. 2]]'', the Dream Machine plays an identical role, although its background as the prize of the peace-loving people is omitted from the story. It is still implied to create monsters that Wart then uses to increase the numbers of soldiers for the [[8 bits]] and take control of Subcon. During the final battle, the Dream Machine shoots out [[vegetable]]s, which are the only way to defeat Wart. | |||
In ''[[Super Mario Bros. 2]]'', the | [[Image:BSSMUSA Wart.png|thumb|right|The Dream Machine in ''[[BS Super Mario USA]]''.]] | ||
====''BS Super Mario USA''==== | |||
The Dream Machine made its return in the pseudo-sequel, ''[[BS Super Mario USA]]''. It only makes an appearance in Wart's secret room in a [[vase]] from [[Subspace]] that is almost identical to that of the [[World 7 (Super Mario Bros. 2)#World 7-2|factory]]'s final room. The Dream Machine is used for the same purpose it had in the first game. | |||
<br clear=all> | |||
==Names in other languages== | |||
{{foreignname | |||
|Jap=ドリームマシーン<ref>''Yume Kōjō: Doki Doki Panic'' instruction booklet, pages 6-7 & 36.</ref> | |||
|JapR=Dorīmu Mashīn | |||
|JapM=Dream Machine}} | |||
== | ==References== | ||
<references/> | |||
{{BoxTop}} | {{BoxTop}} | ||
{{SMB2}} | {{SMB2}} | ||
[[Category:Villains' Items]] | [[Category:Villains' Items]] | ||
[[Category:Objects]] | [[Category:Objects]] |
Revision as of 17:27, March 21, 2015
Template:Item-infobox The Dream Machine[1] (also known as the Nightmare MachineTemplate:Refneeded) is a machine stolen by Wart prior to the events of the non-Mario game, Yume Kōjō: Doki Doki Panic, and the Mario version, Super Mario Bros. 2.
History
Yume Kōjō: Doki Doki Panic
In the tale of the world of dreams, Muu (known as Subcon in the Mario series), the Dream Machine was created by the Muu people to control the weather and sustain good dreams to all the inhabitants. One day, the mischievous Mamu (later renamed Wart) tampered with the Dream Machine to produce several monsters. The Muu people originally managed to stop Mamu on their own, but when the twins Piki and Poki accidentally ripped out the last page of the book, Mamu attempted to rewrite the ending and kidnapped them. At the final battle, the Dream Machine creates turnips, which the twins' family has to throw four times in Mamu's open mouth in order to defeat him.
Super Mario series
Super Mario Bros. 2
In Super Mario Bros. 2, the Dream Machine plays an identical role, although its background as the prize of the peace-loving people is omitted from the story. It is still implied to create monsters that Wart then uses to increase the numbers of soldiers for the 8 bits and take control of Subcon. During the final battle, the Dream Machine shoots out vegetables, which are the only way to defeat Wart.
BS Super Mario USA
The Dream Machine made its return in the pseudo-sequel, BS Super Mario USA. It only makes an appearance in Wart's secret room in a vase from Subspace that is almost identical to that of the factory's final room. The Dream Machine is used for the same purpose it had in the first game.
Names in other languages
References
- ^ "He is the most mischievous of all in the world of dreams. He created monsters by playing with the dream machine." - Super Mario Bros. 2 instruction booklet, pg. 28 (Wart description).