Mario Tennis: Power Tour: Difference between revisions

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(→‎Power Shots: May as well put this here.)
Line 319: Line 319:


==Power Shots==
==Power Shots==
{{construction}}
There are 44 [[Power Shot]]s in ''Mario Tennis: Power Tour'', with half of them being Offensive and the other half being Defensive, although 12 of these are exclusive to the Mario characters. These first become first available after reaching Senior level, however only Varsity and Island Open opponents actually use them. To unlock a Power Shot, certain levels need to be reached in the PS Minigames. The Power Shots that Ace and Clay can use and the requirements for each are listed below. To use a Power Shot in the game, the Power Shot meter must be fully charged. When it is, a yellow-orange ring will appear around the players character. Hold {{button|gba|R}} and press {{button|gba|A}} for an Offensive Power Shot, and hold {{button|gba|R}} and press {{button|gba|B}} for a Defensive Power Shot.
There are 44 [[Power Shot]]s in ''Mario Tennis: Power Tour'', with half of them being Offensive and the other half being Defensive, although 12 of these are exclusive to the Mario characters. These first become first available after reaching Senior level, however only Varsity and Island Open opponents actually use them. To unlock a Power Shot, certain levels need to be reached in the PS Minigames. The Power Shots that Ace and Clay can use and the requirements for each are listed below. To use a Power Shot in the game, the Power Shot meter must be fully charged. When it is, a yellow-orange ring will appear around the players character. Hold {{button|gba|R}} and press {{button|gba|A}} for an Offensive Power Shot, and hold {{button|gba|R}} and press {{button|gba|B}} for a Defensive Power Shot.


{| width=725px border=1 style="text-align:center; border-collapse:collapse;background:white; margin: 0 auto;"
{| width=750px border=1 style="text-align:center; border-collapse:collapse;background:white; margin: 0 auto;"
|- bgcolor=#dedede
|- bgcolor=#dedede
!Name
!Name
!Image
!Type
!Type
!Unlock Conditions
!Unlock Conditions
!Description
|-
|-
|[[Power Shot (Offensive Power Shot)|Power Shot]]
|[[Power Shot (Offensive Power Shot)|Power Shot]]
|[[File:PowerShot.jpg|100px]]
|Offensive
|Offensive
|L1 Muscle
|L1 Muscle
|A powerful shot that sends opponents flying.
|-
|-
|[[High-Power Shot]]
|[[High-Power Shot]]
|[[File:High-Power Shot.jpg|100px]]
|Offensive
|Offensive
|L3 Muscle
|L3 Muscle
|An intense Power Shot with a little added oomph.
|-
|-
|[[Curve Shot]]
|[[Curve Shot]]
|[[File:CurveShot.jpg|100px]]
|Offensive
|Offensive
|L1 Spin
|L1 Spin
|A curving shot that sends opponents reeling.
|-
|-
|[[Slider Shot]]
|[[Slider Shot]]
|[[File:Slider Shot.jpg|100px]]
|Offensive
|Offensive
|L3 Spin
|L3 Spin
|A powerful Curve Shot with an even tighter curve.
|-
|-
|[[Control Shot]]
|[[Control Shot]]
|[[File:Control Shot.jpg|100px]]
|Offensive
|Offensive
|L1 Balance
|L1 Balance
|A commanding shot that sends the ball right into the corner.
|-
|-
|[[Flashflop Shot]]
|[[Flashflop Shot]]
|[[File:Flashflop (Charging).png|100px]]
|Offensive
|Offensive
|L3 Balance
|L3 Balance
|A drop shot that uses a bright light to blind opponents.
|-
|-
|[[Tackle Shot]]
|[[Tackle Shot]]
|[[File:TackleShot.jpg|100px]]
|Offensive
|Offensive
|L1 Body
|L1 Body
|An aggresive shot that tackles the ball and sends foes flying
|-
|-
|[[Stunner Shot]]
|[[Stunner Shot]]
|[[File:StunnerShot.jpg|100px]]
|Offensive
|Offensive
|L3 Body
|L3 Body
|A shot that stuns foes with a ball masked as a giant fist.
|-
|-
|[[Flying Shot]]
|[[Flying Shot]]
|[[File:Flying Shot (Charging).png|100px]]
|Offensive
|Offensive
|L4 Muscle + L2 Jump
|L4 Muscle + L2 Jump
|A powerful shot that blows foes away with a flame-cloaked ball.
|-
|-
|[[Gyro Shot]]
|[[Gyro Shot]]
|[[File:GyroShot.jpg|100px]]
|Offensive
|Offensive
|L5 Spin + L2 Balance
|L5 Spin + L2 Balance
|A speedy lob shot that spins fiercely, like a top.
|-
|-
|[[Dragon Shot]]
|[[Dragon Shot]]
|[[File:DragonShot2.jpg|100px]]
|Offensive
|Offensive
|L5 Muscle + L2 Body
|L5 Muscle + L2 Body
|A powerful shot that pounds foes with a dragon-flame fueled ball.
|-
|-
|[[Sonic Shot]]
|[[Sonic Shot]]
|[[File:SonicShot.jpg|100px]]
|Offensive
|Offensive
|L6 Spin + L4 ESP
|L6 Spin + L4 ESP
|A shot that stuns opponents with a dazzling melody.
|-
|-
|[[Blizzard Shot]]
|[[Blizzard Shot]]
|[[File:BlizzardShot.jpg|100px]]
|Offensive
|Offensive
|L6 Speed + L6 Response + L7 Spin
|L6 Speed + L6 Response + L7 Spin
|A shot that freezes opponents in a bitter-cold flurry.
|-
|-
|[[Summoner Shot]]
|[[Summoner Shot]]
|[[File:Summoner Shot (Charging).png|100px]]
|Offensive
|Offensive
|L7 Muscle + L7 Response + L5 Balance
|L7 Muscle + L7 Response + L5 Balance
|
|-
|-
|[[Specter Shot]]
|[[Specter Shot]]
|
|Offensive
|Offensive
|L8 Spin + L6 Balance + L6 ESP
|L8 Spin + L6 Balance + L6 ESP
|
|-
|-
|[[Volcano Shot]]
|[[Volcano Shot]]
|
|Offensive
|Offensive
|L10 Jump + L10 Muscle + L10 Balance + L10 Body
|L10 Jump + L10 Muscle + L10 Balance + L10 Body
|
|-
|-
|[[Running Save]]
|[[Running Save]]
|[[File:RunningSave.jpg|100px]]
|Defensive
|Defensive
|L1 Speed
|L1 Speed
|
|-
|-
|[[Superswift Save]]
|[[Superswift Save]]
|[[File:SuperswiftSave.jpg|100px]]
|Defensive
|Defensive
|L3 Speed
|L3 Speed
|
|-
|-
|[[Lunging Save]]
|[[Lunging Save]]
|[[File:LungingSave.jpg|100px]]
|Defensive
|Defensive
|L1 Jump
|L1 Jump
|A save that allows you to jump into the air to return high balls.
|-
|-
|[[High-Jump Save]]
|[[High-Jump Save]]
|[[File:High-JumpSave.jpg|100px]]
|Defensive
|Defensive
|L3 Jump
|L3 Jump
|A powerful Lunging Save that can reach balls higher up.
|-
|-
|[[Quick Save]]
|[[Quick Save]]
|[[File:Quick Save.jpg|100px]]
|Defensive
|Defensive
|L1 Response
|L1 Response
|
|-
|-
|[[Quick-Step Save]]
|[[Quick-Step Save]]
|[[File:Quick-StepSave.jpg|100px]]
|Defensive
|Defensive
|L3 Response
|L3 Response
|
|-
|-
|[[Hand-Power Save]]
|[[Hand-Power Save]]
|[[File:Hand-Power Save.jpg|100px]]
|Defensive
|Defensive
|L1 ESP
|L1 ESP
|
|-
|-
|[[Psychic Save]]
|[[Psychic Save]]
|[[File:PyschicSave.jpg|100px]]
|Defensive
|Defensive
|L4 ESP
|L4 ESP
|
|-
|-
|[[Typhoon Save]]
|[[Typhoon Save]]
|[[File:TyphoonSave2.jpg|100px]]
|Defensive
|Defensive
|L4 Jump + L2 Spin
|L4 Jump + L2 Spin
|
|-
|-
|[[Bubble Save]]
|[[Bubble Save]]
|[[File:BubbleSave.jpg|100px]]
|Defensive
|Defensive
|L4 Spin + L3 Speed
|L4 Spin + L4 Speed
|
|-
|-
|[[Illusory Save]]
|[[Illusory Save]]
|[[File:IllusionarySave.jpg|100px]]
|Defensive
|Defensive
|L5 Speed + L4 Response
|L5 Speed + L4 Response
|
|-
|-
|[[Spider Save]]
|[[Spider Save]]
|[[File:SpiderSave.jpg|100px]]
|Defensive
|Defensive
|L5 Response + L4 Balance
|L5 Response + L4 Balance
|
|-
|-
|[[Falcon-Dive Save]]
|[[Falcon-Dive Save]]
|[[File:FalconSave.jpg|100px]]
|Defensive
|Defensive
|L5 Response + L5 ESP
|L5 Response + L5 ESP
|
|-
|-
|[[Shark-Bite Save]]
|[[Shark-Bite Save]]
|[[File:Shark-BiteSave.jpg|100px]]
|Defensive
|Defensive
|L8 Speed + L8 Response + L4 Body
|L8 Speed + L8 Response + L4 Body
|
|-
|-
|[[Shooting-Star Save]]
|[[Shooting-Star Save]]
|[[File:ShootingStarSave.jpg|100px]]
|Defensive
|Defensive
|L10 Response + L10 Jump + L9 ESP
|L10 Response + L10 Jump + L9 ESP
|
|-
|-
|[[Rainbow Save]]
|[[Rainbow Save]]
|[[File:Rainbow Save (Airbourne).png|100px]]
|Defensive
|Defensive
|L10 Speed + L10 ESP + L10 Spin + L8 Balance
|L10 Speed + L10 ESP + L10 Spin + L8 Balance
|
|}
|}



Revision as of 01:02, July 12, 2016

Template:Infobox Mario Tennis: Power Tour (also known as Mario Power Tennis in Europe, and as Mario Tennis Advance (マリオテニスアドバンス Mario Tenisu Adobansu) in Japan) is the fifth installment in the Mario Tennis series, and the Game Boy Advance counterpart of Mario Power Tennis for the Nintendo GameCube. This is also the final Mario release for the Game Boy Advance. It is very similar to Mario Tennis in gameplay and plot, though it has the addition of Power Shots. Though it is the counterpart of Mario Power Tennis, the two games cannot be connected in any way.

Plot

The player, either Clay (Max in Europe) or Ace (Tina in Europe), is a student in the Royal Tennis Academy. During this time, masked challengers come to the academy and defeat the academy's champions, leaving everyone in disbelief as they have never lost before. Determined to find out who they are, Clay or Ace become a part of the Junior class, where they defeat everyone in it. They continue on to the Senior classes, and then to Varsity, where they learn that the top two ranking players or teams get to advance to the Island Open, where they would play against top students from the other three tennis schools.

Clay/Ace soon ensure their entry to the Island Open. They hear a rumour that the victors of the Open would get a chance to play against Mario. During the time at the Open, the player may wish to travel between the Academy and the area of the Open at any time. After winning the Open, Clay and Ace realise that they still have not discovered who the masked plays are. However, the very next day Mario comes to the Academy, and gives Clay/Ace the honour of playing with them. Thus begins the Peach Tournament, with Clay/Ace as players. In doubles, both are a team. Clay and Ace travel to the Mushroom Kingdom by the Toad Express, where the games are being held in the Peach Dome, owned by Princess Peach. During their stay, Clay/Ace are told that it is Mario and company that were the masked players in the academy, and that it is also them that introduced the concept of power shots to Earth. Piantas, Toads, and Nokis are present at the dome as part of the audience. Beating the game will unlock the technical difficulty which increases the skill level if the characters in story mode. Beating this mode will reward the player with a screen with all the characters Ace or Clay beat in their journey.

Controls

Story

  • A Button - Confirm
  • B Button - Run/Back
  • +Control Pad - Move
  • Start Button - Menu

Menu

  • A Button - Confirm
  • B Button - Back
  • +Control Pad - Select
  • L Button - Left-Handed Character
  • R Button - Star Character

Tennis

  • A Button/B Button - Start swing
  • A Button + A Button - Topspin
  • B Button + B Button - Slice
  • A Button + B Button - Lob
  • B Button + A Button - Drop Shot
  • +Control Pad - Move
  • R Button - Activate Power Shot
  • L Button - Cancel Charge
  • L Button + A Button/B Button - Jump Shot

Characters

Playable Characters

Mario Tennis: Power Tour features 36 playable characters when excluding Clay and Ace (the largest number seen in any Mario Tennis game), although only six are Mario characters with the rest (barring the two playable characters Clay and Ace) being opponents in the game's story mode, all 30 of which have to be unlocked by the player. This marks the only time Waluigi has appeared without Wario (although Wario's voice can be heard in the game's intro) and the second Mario Tennis game where Wario is not a playable character nor appears at all after Mario's Tennis. This is also the third time Daisy does not appear as a playable character after Mario's Tennis and the Game Boy Color version of Mario Tennis and the second time where she doesn't appear at all, also after Mario's Tennis. It also marks this the only Mario Tennis game where Yoshi is not a playable character, nor appears at all, making Mario, Luigi and Peach the only characters to appear in every Mario Tennis game as playable characters. None of the unlockable characters are Mario characters, although star versions of them can be unlocked.

Character Tennis Affiliation Skill Type Offensive Power Shot Defensive Power Shot Unlock Condition
Mario profile sprite from Mario Tennis: Power Tour
red
Mario World All-Around Iron Hammer Spin Jump Return Initially Playable
Profile sprite from Mario Tennis: Power Tour
Template:Color-link-piped
Mario World Technique Super Peach Spin Sweet Kiss Return Initially Playable
Profile sprite from Mario Tennis: Power Tour
green
Mario World All-Around Squeaky Mallet Poltergust Return Initially Playable
Mario profile sprite from Mario Tennis: Power Tour
purple
Mario World Defense Whirluigi Swimming Return Initially Playable
Mario profile sprite from Mario Tennis: Power Tour
brown
Mario World Power Barrel Cannon Blast Boomerang Banana Return Initially Playable
Mario profile sprite from Mario Tennis: Power Tour
darkgreen
Mario World Power Fire Breath Spinning Shell Dash Initially Playable
Mario profile sprite from Mario Tennis: Power Tour
Template:Color-link-piped
Royal Tennis Academy Power Player Determined Player Determined Initially Playable
Mario profile sprite from Mario Tennis: Power Tour
Template:Color-link-piped
Royal Tennis Academy Technique Player Determined Player Determined Initially Playable
Mario profile sprite from Mario Tennis: Power Tour
  1. 9933FF
Royal Tennis Academy
Junior Class
All-Around None None Defeat this character in the story mode
Mario profile sprite from Mario Tennis: Power Tour
  1. 505050
Royal Tennis Academy
Junior Class
Technique None None Defeat this character in the story mode
Mario profile sprite from Mario Tennis: Power Tour
  1. 003300
Royal Tennis Academy
Junior Class
Power None None Defeat this character in the story mode
Mario profile sprite from Mario Tennis: Power Tour
  1. CC3300
Royal Tennis Academy
Junior Class
Power None None Defeat this character in the story mode
Mario profile sprite from Mario Tennis: Power Tour
  1. CC33CC
Royal Tennis Academy
Junior Class
Technique None None Defeat this character in the story mode
Mario profile sprite from Mario Tennis: Power Tour
Template:Color-link-piped
Royal Tennis Academy
Junior Class
Speedy None None Defeat this character in the story mode
Mario profile sprite from Mario Tennis: Power Tour
  1. 66FFFF
Royal Tennis Academy
Junior Class
Speedy None None Defeat this character in the story mode
Mario profile sprite from Mario Tennis: Power Tour
  1. 66CCFF
Royal Tennis Academy
Junior Class
All-Around None None Defeat this character in the story mode
Mario profile sprite from Mario Tennis: Power Tour
Template:Color-link-piped
Royal Tennis Academy
Senior Class
Defensive None None Defeat this character in the story mode
Mario profile sprite from Mario Tennis: Power Tour
  1. 33CC99
Royal Tennis Academy
Senior Class
Speedy None None Defeat this character in the story mode
Mario profile sprite from Mario Tennis: Power Tour
Template:Color-link-piped
Royal Tennis Academy
Senior Class
Power None None Defeat this character in the story mode
Mario profile sprite from Mario Tennis: Power Tour
green
Royal Tennis Academy
Senior Class
All-Around None None Defeat this character in the story mode
Mario profile sprite from Mario Tennis: Power Tour
  1. FF00FF
Royal Tennis Academy
Senior Class
Technique None None Defeat this character in the story mode
Mario profile sprite from Mario Tennis: Power Tour
  1. FFCC66
Royal Tennis Academy
Senior Class
Technique None None Defeat this character in the story mode
Mario profile sprite from Mario Tennis: Power Tour
  1. CCCCFF
Royal Tennis Academy
Senior/Varsity Classes
Speedy Curve Shot Running Save Defeat this character in the story mode
Mario profile sprite from Mario Tennis: Power Tour
Template:Color-link-piped
Royal Tennis Academy
Senior/Varsity Classes
All-Around Power Shot Running Save Defeat this character in the story mode
Mario profile sprite from Mario Tennis: Power Tour
  1. 006666
Royal Tennis Academy
Varsity Class
Tactical Curve Shot Quick Save Defeat this character in the story mode
Mario profile sprite from Mario Tennis: Power Tour
magenta
Royal Tennis Academy
Varsity Class
Defensive Tackle Shot Lunging Save Defeat this character in the story mode
Mario profile sprite from Mario Tennis: Power Tour
  1. D6AD33
Royal Tennis Academy
Varsity Class
Power High-Power Shot Running Save Defeat this character in the story mode
Mario profile sprite from Mario Tennis: Power Tour
  1. FF75A3
Royal Tennis Academy
Varsity Class
Speedy Tackle Shot Lunging Save Defeat this character in the story mode
Mario profile sprite from Mario Tennis: Power Tour
  1. 9F81F7
Royal Tennis Academy
Varsity Class
All-Around Blizzard Shot Typhoon Save Defeat this character in the story mode
Mario profile sprite from Mario Tennis: Power Tour
  1. 58FA82
Royal Tennis Academy
Varsity Class
Technique Control Shot Quick Save Defeat this character in the story mode
Mario profile sprite from Mario Tennis: Power Tour
  1. FACC2E
Empire All-Around High-Power Shot Bubble Save Defeat this character in the story mode
Mario profile sprite from Mario Tennis: Power Tour
  1. 9FF781
Factory Power Flying Shot Running Save Defeat this character in the story mode
Mario profile sprite from Mario Tennis: Power Tour
  1. 777777
Union Speedy High-Power Shot Superswift Save Defeat this character in the story mode
Mario profile sprite from Mario Tennis: Power Tour
  1. 0080FF
Union Speedy Slider Shot High-Jump Save Defeat this character in the story mode
Mario profile sprite from Mario Tennis: Power Tour
  1. FE9A2E
Empire Defensive Stunner Shot Superswift Save Defeat this character in the story mode
Mario profile sprite from Mario Tennis: Power Tour
  1. FF4000
Empire Technique Flashflop Shot Quick-Step Save Defeat this character in the story mode
Mario profile sprite from Mario Tennis: Power Tour
darkblue
Factory Tactical Summoner Shot Hand-Power Save Defeat this character in the story mode
Mario profile sprite from Mario Tennis: Power Tour
  1. DF0101
Factory All-Around Gyro Shot Illusory Save Defeat this character in the story mode

Non-Playable Characters

Courts

Name Image Location Ball Speed Ball Bounce Unlock Condition
Hard Court Mario profile sprite from Mario Tennis: Power Tour Royal Tennis Academy
Junior Courts
Normal Strong Initially Unlocked
Clay Court Mario profile sprite from Mario Tennis: Power Tour Royal Tennis Academy
Senior Courts
Slow Weak Initially Unlocked
Grass Court Mario profile sprite from Mario Tennis: Power Tour Island Open Fast Weak Initially Unlocked
Composition Court Mario profile sprite from Mario Tennis: Power Tour Royal Tennis Academy
Varsity Building
Fastest Normal Initially Unlocked
Peach Dome Mario profile sprite from Mario Tennis: Power Tour Mario World Normal Normal Beat the Peach Tournament

Minigames

Each minigame consists of three levels and a "challenge" level. The first three levels award a set amount of PS Points per completion, while the challenge level gives PS Points based on completion time or a different factor, depending on the individual minigame.

Additionally, the Tennis Machine and Wall Practice minigames award EXP instead of PS Points. Both minigames have four levels: Beginner, Standard, Expert, and Master. After completing Master level, an alarm will sound and Alex and Nina will come over to congratulate the player.

Name Image Description Points Awarded Unlock Condition
Wall Practice Wall Practice.png This game is played by rallying the tennis ball off the panels on the wall to gain points and reach the target amount. EXP Available initially.
Tennis Machine Tennis Machine This game is played by returning the tennis balls the Tennis Machine fires into the target area on the other side of the court to gain points and reach the target amount. EXP Available initially.
Treadmill TreadmillMPT.png This game is played by rapidly pressing B Button to run and pressing A Button to jump over bananas and barrels to reach the target distance. PS Speed Beat Chris at the Junior Singles or Kyle in Junoir Doubles.
Bicep Pump BicepPump.PNG This game is played by using the A Button and B Button buttons to raise a spiky ball and pop balloons. Yellow balloons are worth one point, reds are two, and blue balloons are the most valuable at three points. PS Muscle Beat Shawn at the Senior Singles or Linda in Senior Doubles.
Jump Gym File:JumpGym.PNG This game is played by using the Control Pad to move, and the A Button button to jump and break the target amount of brick blocks. PS Jump Beat Gary at the Senior Singles or Jet in Senior Doubles.
Swift Spin SwiftSpin.PNG This game is played by using the A Button button to raise the screws and B Button to lower them as the player collects the coins to reach the target number of points. Yellow coins are worth one point, red balloons are worth five and blue are worth ten. PS Spin Beat Kyoko at the Senior Singles or Micki in Senior Doubles.
Duck Walk DuckWalk.PNG This game is played by pressing the A Button and B Button buttons to hop over electrified panels on a strip composed of panels, and reach the target destination. PS Speed Beat Emi at the Senior Singles or Roy in Senior Doubles.
Rope Climb Rope Climb.png This game is played by alternating between the A Button and B Button buttons to climb up the ropes. The player must collect flags as they make their way to the platform at the top. PS Muscle Beat Skipper and Roy at the Varsity Doubles.
Reflex Rally ReflexRally.PNG This game is played by having the player choose either Rock, Paper or Scissors with the Control Pad depending on which one would beat the RPS Mech's choice of the three in a game of Rock, Paper, Scissors. PS Response Beat Tori in Varisty Singles orFlit and Emi at the Varsity Doubles.
Tightrope The Tightrope minigame in Mario Tennis: Power Tour. This game is played by using the Control Pad to balance the player as they make their way across a tightrope. PS Balance Beat Paula and Whisker at the Varsity Doubles.
Tacklebot Tacklebot.png This game is played by rapidly pressing A Button and B Button to build momentum as the player charges toward the Tacklebot in order to defeat it, while holding left on the Control Pad to defend against its own attacks. PS Body Beat Chas and Mel in the Island Open Doubles.
Instinct Drill Mario Tennis Power Tour Instinct Drill.png To win this game, the player must use ESP (pressing and holding the B Button button) in order to see the symbols on the fronts of

cards. Afterwards, the player must select and flip over pairs of cards using the A Button button.

PS ESP Beat the Island Open.

Power Shots

This article is under construction. Therefore, please excuse its informal appearance while it is being worked on. We hope to have it completed as soon as possible.

There are 44 Power Shots in Mario Tennis: Power Tour, with half of them being Offensive and the other half being Defensive, although 12 of these are exclusive to the Mario characters. These first become first available after reaching Senior level, however only Varsity and Island Open opponents actually use them. To unlock a Power Shot, certain levels need to be reached in the PS Minigames. The Power Shots that Ace and Clay can use and the requirements for each are listed below. To use a Power Shot in the game, the Power Shot meter must be fully charged. When it is, a yellow-orange ring will appear around the players character. Hold R Button and press A Button for an Offensive Power Shot, and hold R Button and press B Button for a Defensive Power Shot.

Name Image Type Unlock Conditions Description
Power Shot File:PowerShot.jpg Offensive L1 Muscle A powerful shot that sends opponents flying.
High-Power Shot File:High-Power Shot.jpg Offensive L3 Muscle An intense Power Shot with a little added oomph.
Curve Shot File:CurveShot.jpg Offensive L1 Spin A curving shot that sends opponents reeling.
Slider Shot File:Slider Shot.jpg Offensive L3 Spin A powerful Curve Shot with an even tighter curve.
Control Shot File:Control Shot.jpg Offensive L1 Balance A commanding shot that sends the ball right into the corner.
Flashflop Shot File:Flashflop (Charging).png Offensive L3 Balance A drop shot that uses a bright light to blind opponents.
Tackle Shot File:TackleShot.jpg Offensive L1 Body An aggresive shot that tackles the ball and sends foes flying
Stunner Shot File:StunnerShot.jpg Offensive L3 Body A shot that stuns foes with a ball masked as a giant fist.
Flying Shot File:Flying Shot (Charging).png Offensive L4 Muscle + L2 Jump A powerful shot that blows foes away with a flame-cloaked ball.
Gyro Shot File:GyroShot.jpg Offensive L5 Spin + L2 Balance A speedy lob shot that spins fiercely, like a top.
Dragon Shot File:DragonShot2.jpg Offensive L5 Muscle + L2 Body A powerful shot that pounds foes with a dragon-flame fueled ball.
Sonic Shot File:SonicShot.jpg Offensive L6 Spin + L4 ESP A shot that stuns opponents with a dazzling melody.
Blizzard Shot File:BlizzardShot.jpg Offensive L6 Speed + L6 Response + L7 Spin A shot that freezes opponents in a bitter-cold flurry.
Summoner Shot Willy using the Summoner Shot in Mario Tennis Power Tour Offensive L7 Muscle + L7 Response + L5 Balance
Specter Shot Offensive L8 Spin + L6 Balance + L6 ESP
Volcano Shot Offensive L10 Jump + L10 Muscle + L10 Balance + L10 Body
Running Save File:RunningSave.jpg Defensive L1 Speed
Superswift Save File:SuperswiftSave.jpg Defensive L3 Speed
Lunging Save File:LungingSave.jpg Defensive L1 Jump A save that allows you to jump into the air to return high balls.
High-Jump Save File:High-JumpSave.jpg Defensive L3 Jump A powerful Lunging Save that can reach balls higher up.
Quick Save File:Quick Save.jpg Defensive L1 Response
Quick-Step Save File:Quick-StepSave.jpg Defensive L3 Response
Hand-Power Save File:Hand-Power Save.jpg Defensive L1 ESP
Psychic Save File:PyschicSave.jpg Defensive L4 ESP
Typhoon Save File:TyphoonSave2.jpg Defensive L4 Jump + L2 Spin
Bubble Save File:BubbleSave.jpg Defensive L4 Spin + L4 Speed
Illusory Save File:IllusionarySave.jpg Defensive L5 Speed + L4 Response
Spider Save File:SpiderSave.jpg Defensive L5 Response + L4 Balance
Falcon-Dive Save File:FalconSave.jpg Defensive L5 Response + L5 ESP
Shark-Bite Save File:Shark-BiteSave.jpg Defensive L8 Speed + L8 Response + L4 Body
Shooting-Star Save File:ShootingStarSave.jpg Defensive L10 Response + L10 Jump + L9 ESP
Rainbow Save File:Rainbow Save (Airbourne).png Defensive L10 Speed + L10 ESP + L10 Spin + L8 Balance

Quotes

Main article: List of quotes in Mario Tennis: Power Tour

Staff

Main article: List of Mario Tennis: Power Tour staff

Glitches

In Instinct Drill, if the player where to complete a level at the same time that the time runs out, everthing will act like the player failed, except that the results screen will have a "Cleared", instead of "Failed".

References to other games

Gallery

Main article: Gallery:Mario Tennis: Power Tour

Trivia

  • There is an NPC in the clean-up crew after the Island Open celebration that resembles Link. He is located near the top of the screen when the player wakes up on the field.
  • This game is one of Mario games that North American version allows select other European languages.

Template:BoxTop

Template:Mariogames