Bonus Barrel: Difference between revisions
(→Gallery: dkl3c) |
(rewrote & merged; relocated some info to bonus area page, where it better fits) |
||
Line 5: | Line 5: | ||
|effect=Transports the player to a [[Bonus Area]]. | |effect=Transports the player to a [[Bonus Area]]. | ||
}} | }} | ||
A '''Bonus Barrel'''<ref>''Donkey Kong Country 2: Diddy's Kong Quest'' instruction booklet, [[Media:DKC2 Manual 18-19.jpg|page 18]].</ref> | A '''Bonus Barrel'''<ref>''Donkey Kong Country 2: Diddy's Kong Quest'' instruction booklet, [[Media:DKC2 Manual 18-19.jpg|page 18]].</ref> is a recurring [[Barrel]] that takes the [[Kong]]s to a [[Bonus Level]]. It first appears in ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' as a replacement for the [[Blast Barrel|Auto-Fire Barrels]] from ''[[Donkey Kong Country]]'' that carry the Kongs up into a Bonus Level. Bonus Barrels have since appeared in many ''[[Donkey Kong (franchise)|Donkey Kong]]'' titles. In most of their appearances, Bonus Barrels are identifiable from their large B symbol in the center, on a yellow explosion with a red border, and an opening on top. | ||
In | ==History== | ||
===''Donkey Kong Country'' / ''Donkey Kong Land'' series=== | |||
In ''Donkey Kong Country 2: Diddy's Kong Quest'', its sequel ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' and their respective [[Game Boy]] counterparts, ''[[Donkey Kong Land 2]]'' and ''[[Donkey Kong Land III]]'', there is usually at least one Bonus Barrel hidden in almost every [[level]]. Bonus Barrels have the same function as the Auto-Fire Barrels taking the Kongs to a Bonus Area in both ''Donkey Kong Country'' and ''[[Donkey Kong Land]]''. | |||
When the [[Kong]]s jump into a Bonus Barrel, it automatically launches or warps them to a [[Bonus Area]]. In the Bonus Level, the Kongs can complete a challenge to win either a [[Kremkoin]] or a [[Bonus Coin]], which are necessary for unlocking levels of a lost world and adding to [[completion]] percentage. If the Kongs lose the challenge, they are redirected back into a specific point of the main level; usually they are able to re-enter the Bonus Barrel and reattempt the challenge. | |||
Bonus Barrels also appear in the [[Game Boy Advance]] port of ''Donkey Kong Country'', as a replacement for the Auto-Fire Barrels carrying [[Donkey Kong]] and [[Diddy Kong]] to a Bonus Level. The player can add to their completion score by simply entering a Bonus Barrel, more specifically the Bonus Area, in all three versions of the game. | |||
In '' | In ''Donkey Kong Country 3: Dixie Kong's Double Trouble!'' and all three Game Boy Advance ports for the ''[[Donkey Kong Country (series)|Donkey Kong Country]]'' games, when the Kongs jump into a Bonus Barrel, the 'B' and the explosive design fade out in a swirl-type effect. | ||
Bonus Barrels do not appear in ''[[Donkey Kong Country Returns]]'' and ''[[Donkey Kong Country: Tropical Freeze]]'', whose Bonus Areas are usually accessed by entering into a gap. | |||
===''Donkey Kong 64''=== | |||
[[File:Bonus Barrel DK64 art.png|thumb|200x200px|Artwork from ''Donkey Kong 64'']] | |||
In ''[[Donkey Kong 64]]'', the design for Bonus Barrels was altered to show its prize, a [[Golden Banana]] instead. It no longer has an opening appearing on the top. When the active [[Kong]] approaches a Bonus Barrel, purple sparkles appear around it. When the Kong jumps into a Bonus Barrel, it rapidly shrinks, and the Kong is warped into a [[Bonus Area|Bonus Stage]]. By completing the challenge, the Kong is sent out of the Bonus Barrel, which shakes and breaks open, revealing a Golden Banana. | |||
In [[Hideout Helm]], there are five rooms connected to the main room with the [[Blast-o-Matic]]. Each room has two Bonus Barrels with a unique steel barrel-like design with [[King K. Rool]]'s face. By completing each set of two challenges, the Kong is rewarded with a [[Banana Medal]]. | |||
===''DK: King of Swing'' / ''DK: Jungle Climber''=== | |||
In ''[[DK: King of Swing]]'', Bonus Barrels once again warp to a Bonus Level, which rewards a [[Crystal Coconut]] if Donkey Kong or Diddy complete the challenge. Bonus Barrels are also larger than in its previous game appearances. | |||
In ''[[DK: Jungle Climber]]'', Bonus Barrels redirect the Kongs into the bonus game, [[Banana Bonanza]]. When they complete the mini-game, they are sent back into the level. | |||
===Other appearances=== | |||
In [[DK Country]], one of [[18-Volt]]'s [[microgame]]s from ''[[WarioWare: D.I.Y. Showcase]]'', the player must tap a moving Bonus Barrel to shoot Diddy Kong into the air while avoiding a [[Zinger]]. | In [[DK Country]], one of [[18-Volt]]'s [[microgame]]s from ''[[WarioWare: D.I.Y. Showcase]]'', the player must tap a moving Bonus Barrel to shoot Diddy Kong into the air while avoiding a [[Zinger]]. | ||
Line 20: | Line 36: | ||
<gallery> | <gallery> | ||
Bonus Barrel.png|''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' / ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' | Bonus Barrel.png|''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' / ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' | ||
Blast-O-Matic (bonus barrel).png|''Donkey Kong 64'' (Hideout Helm) | Blast-O-Matic (bonus barrel).png|''Donkey Kong 64'' (Hideout Helm) | ||
Bonus Barrel DKL3c sprite.png|''[[Donkey Kong Land III]]'' (Game Boy Color) | Bonus Barrel DKL3c sprite.png|''[[Donkey Kong Land III]]'' (Game Boy Color) |
Revision as of 19:12, April 10, 2019
Template:Item-infobox A Bonus Barrel[1] is a recurring Barrel that takes the Kongs to a Bonus Level. It first appears in Donkey Kong Country 2: Diddy's Kong Quest as a replacement for the Auto-Fire Barrels from Donkey Kong Country that carry the Kongs up into a Bonus Level. Bonus Barrels have since appeared in many Donkey Kong titles. In most of their appearances, Bonus Barrels are identifiable from their large B symbol in the center, on a yellow explosion with a red border, and an opening on top.
History
Donkey Kong Country / Donkey Kong Land series
In Donkey Kong Country 2: Diddy's Kong Quest, its sequel Donkey Kong Country 3: Dixie Kong's Double Trouble! and their respective Game Boy counterparts, Donkey Kong Land 2 and Donkey Kong Land III, there is usually at least one Bonus Barrel hidden in almost every level. Bonus Barrels have the same function as the Auto-Fire Barrels taking the Kongs to a Bonus Area in both Donkey Kong Country and Donkey Kong Land.
When the Kongs jump into a Bonus Barrel, it automatically launches or warps them to a Bonus Area. In the Bonus Level, the Kongs can complete a challenge to win either a Kremkoin or a Bonus Coin, which are necessary for unlocking levels of a lost world and adding to completion percentage. If the Kongs lose the challenge, they are redirected back into a specific point of the main level; usually they are able to re-enter the Bonus Barrel and reattempt the challenge.
Bonus Barrels also appear in the Game Boy Advance port of Donkey Kong Country, as a replacement for the Auto-Fire Barrels carrying Donkey Kong and Diddy Kong to a Bonus Level. The player can add to their completion score by simply entering a Bonus Barrel, more specifically the Bonus Area, in all three versions of the game.
In Donkey Kong Country 3: Dixie Kong's Double Trouble! and all three Game Boy Advance ports for the Donkey Kong Country games, when the Kongs jump into a Bonus Barrel, the 'B' and the explosive design fade out in a swirl-type effect.
Bonus Barrels do not appear in Donkey Kong Country Returns and Donkey Kong Country: Tropical Freeze, whose Bonus Areas are usually accessed by entering into a gap.
Donkey Kong 64
In Donkey Kong 64, the design for Bonus Barrels was altered to show its prize, a Golden Banana instead. It no longer has an opening appearing on the top. When the active Kong approaches a Bonus Barrel, purple sparkles appear around it. When the Kong jumps into a Bonus Barrel, it rapidly shrinks, and the Kong is warped into a Bonus Stage. By completing the challenge, the Kong is sent out of the Bonus Barrel, which shakes and breaks open, revealing a Golden Banana.
In Hideout Helm, there are five rooms connected to the main room with the Blast-o-Matic. Each room has two Bonus Barrels with a unique steel barrel-like design with King K. Rool's face. By completing each set of two challenges, the Kong is rewarded with a Banana Medal.
DK: King of Swing / DK: Jungle Climber
In DK: King of Swing, Bonus Barrels once again warp to a Bonus Level, which rewards a Crystal Coconut if Donkey Kong or Diddy complete the challenge. Bonus Barrels are also larger than in its previous game appearances.
In DK: Jungle Climber, Bonus Barrels redirect the Kongs into the bonus game, Banana Bonanza. When they complete the mini-game, they are sent back into the level.
Other appearances
In DK Country, one of 18-Volt's microgames from WarioWare: D.I.Y. Showcase, the player must tap a moving Bonus Barrel to shoot Diddy Kong into the air while avoiding a Zinger.
Gallery
Donkey Kong Land III (Game Boy Color)
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ボーナスバレル[?] Bōnasubareru |
Bonus Barrel |
References
DK: Jungle Climber | ||
---|---|---|
Characters | Playable | Donkey Kong • Diddy Kong • Dixie Kong • Funky Kong |
Non-playable | Candy Kong • Cranky Kong • Wrinkly Kong • Xananab | |
Enemies and obstacles | Bramble • Click-Clack • Flipflap • Flitter • Ghost • Klobber • Kritter • Lockjaw • Mini-Necky • Neek • Puftup • Shuri • Spike • Zinger | |
Bosses | Banana Ship • Junklomp • Mega Amp • Draglinger • King K. Rool | |
Items | Banana • Banana Bunch • Banana Coin • Crystal Banana • Crystal Star • DK Coin • Gem • Hammer • KONG Panels • Oil barrel • Torch • Wings | |
Objects | Booster Barrel • Cannon Barrel • DK Barrel • Exit • Giant flower • Handle Peg • Iron Barrel • Jack Peg • Mine • Peg • Peg Board • Question Barrel • Rock • Spike • Spirowarp • Spinner Barrel • Spinning Peg • Switch Peg • TNT Barrel | |
Worlds | Sun Sun Island • Lost Island • Ghost Island • Chill 'n' Char Island • High-High Island • Wormhole • Extra Stages | |
Minigames | Rolling Panic • Banana Grab • Speed Climb • Throw 'n' Crush • Orange Picker • Booster Battle • Banana Bonanza |