Opening Night: Difference between revisions

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|image=[[File:WWSM Opening Night.png|250px]]
|image=[[File:WWSM Opening Night.png|250px]]
|appeared_in=''[[WarioWare: Smooth Moves]]''
|appeared_in=''[[WarioWare: Smooth Moves]]''
|type=[[9-Volt]] and [[18-Volt]]
|type=[[9-Volt]] & [[18-Volt]]
|intro=''Conduct!''
|intro=''Conduct!''
|info=''"Is this your first time conducting? Oh, it's simple! You just move the Form Baton, and we'll follow your lead. Just promise to take us through the end. (The orchestra)"''
|info="''Is this your first time conducting? Oh, it's simple! You just move the Form Baton, and we'll follow your lead. Just promise to take us through the end. (The orchestra)''"
|form="The Remote Control"
|form="The Remote Control"
|song=SMB 3 Athletic<br>SMB 3 White Clear<br>SMB 3 Miss<br>Super Mario<br>Donkey Kong<br>SMB 3 Course Clear<br>Mario Brothers<br>Dr. Mario<br>Clu Clu Land<br>Kid Icarus<br>SMB Course Clear<br>Excite Bike<br>The Legend of Zelda
|song=SMB 3 Athletic<br>SMB 3 White Clear<br>SMB 3 Miss<br>Super Mario<br>Donkey Kong<br>SMB 3 Course Clear<br>Mario Brothers<br>Dr. Mario<br>Clu Clu Land<br>Kid Icarus<br>SMB Course Clear<br>Excite Bike<br>The Legend of Zelda
}}
}}
'''Opening Night''' is a [[microgame]] found in ''[[WarioWare: Smooth Moves]]'' in [[9-Volt]]/[[18-Volt]]'s stage. It features sprites from classic [[NES]] games, as well as music.
'''Opening Night''' is a [[microgame]] found in ''[[WarioWare: Smooth Moves]]'' in [[9-Volt]] & [[18-Volt]]'s stage. It features sprites from classic [[Nintendo Entertainment System|NES]] games, as well as music.
 
==Gameplay==
==Gameplay==
The object is to wave the [[Wii#Wii Remote|Wii Remote]] in the 4/4 conducting pattern to conduct the orchestra through a music track (see below). Once done, the player's [[Mii]] (the conductor) will bow to the audience.
The object is to wave the [[Wii#Wii Remote|Wii Remote]] in the 4/4 conducting pattern to conduct the orchestra through a music track (see below). Once done, the player's [[Mii]] (the conductor) will bow to the audience.
 
*'''Level 1:''' The player must conduct [[Mario]], [[Luigi]] and [[Link]] to play very short music lasting four seconds, including:
* '''Level 1:''' The player must conduct [[Mario]], [[Luigi]] and [[Link]] to play very short music lasting four seconds, including:
**''[[Super Mario Bros. 3]]'' athletic theme
** ''[[Super Mario Bros. 3]]'' athletic theme
**''Super Mario Bros. 3'' [[Boom Boom]]/[[Koopaling]] victory theme
** ''Super Mario Bros. 3'' [[Boom Boom]]/[[Koopaling]] victory theme
**''Super Mario Bros. 3'' lose theme
** ''Super Mario Bros. 3'' lose theme
**''[[Super Mario Bros.]]'' [[Ground Theme (Super Mario Bros.)|overworld/lose theme]]
** ''[[Super Mario Bros.]]'' [[Ground Theme (Super Mario Bros.)|overworld/lose theme]]
**''[[Donkey Kong (game)|Donkey Kong]]'' level start theme
** ''[[Donkey Kong (game)|Donkey Kong]]'' level start theme
*'''Level 2:''' The player must conduct Mario, Luigi, Link, [[Toad]] and [[Pit (character)|Pit]] to play long music lasting either four or eight seconds, including:
* '''Level 2:''' The player must conduct Mario, Luigi, Link, [[Toad]] and [[Pit (character)|Pit]] to play long music lasting either four or eight seconds, including:
**''Super Mario Bros. 3'' level goal theme
** ''Super Mario Bros. 3'' level goal theme
**''[[Mario Bros. (game)|Mario Bros.]]'' main theme
** ''[[Mario Bros. (game)|Mario Bros.]]'' main theme
**''[[Dr. Mario (game)|Dr. Mario]]'' level settings theme
** ''[[Dr. Mario (game)|Dr. Mario]]'' level settings theme
**''{{wp|Clu Clu Land}}'' main theme
** ''[[wikipedia:Clu Clu Land|Clu Clu Land]]'' main theme
*'''Level 3:''' The player must conduct Mario, Luigi, Link, Pit, [[Samus]], [[Princess Peach]], and [[Donkey Kong]] to play longer music lasting eight seconds, including:
* '''Level 3:''' The player must conduct Mario, Luigi, Link, Pit, [[Samus]], [[Princess Peach]], and [[Donkey Kong]] to play longer music lasting eight seconds, including:
**''{{wp|Kid Icarus}}'' underworld theme
** ''[[wikipedia:Kid Icarus|Kid Icarus]]'' underworld theme
**''Super Mario Bros.'' level goal theme
** ''Super Mario Bros.'' level goal theme
**''{{wp|Excitebike}}'' main theme
** ''[[wikipedia:Excitebike|Excitebike]]'' main theme
**''{{wp|The Legend of Zelda (video game)|The Legend of Zelda}}'' overworld theme
** ''[[wikipedia:The Legend of Zelda (video game)|The Legend of Zelda]]'' overworld theme


==Names in other languages==
==Names in other languages==
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|JapR=Famikon Ensōkai
|JapR=Famikon Ensōkai
|JapM=NES (lit. Famicom) Concert
|JapM=NES (lit. Famicom) Concert
}}
}}\
 
{{9-Volt & 18-Volt's Microgames}}
{{9-Volt and 18-Volt's Microgames}}
{{WWSM Microgames}}
{{WWSM Microgames}}
[[Category:WarioWare: Smooth Moves microgames]]
[[Category:WarioWare: Smooth Moves microgames]]

Revision as of 12:48, February 24, 2022

Not to be confused with Opening Night!

Template:Minigame-infobox Opening Night is a microgame found in WarioWare: Smooth Moves in 9-Volt & 18-Volt's stage. It features sprites from classic NES games, as well as music.

Gameplay

The object is to wave the Wii Remote in the 4/4 conducting pattern to conduct the orchestra through a music track (see below). Once done, the player's Mii (the conductor) will bow to the audience.

Names in other languages

Language Name Meaning Notes
Japanese ファミコンえんそうかい[?]
Famikon Ensōkai
NES (lit. Famicom) Concert

\

Template:9-Volt & 18-Volt's Microgames Template:WWSM Microgames