Akamajakushi: Difference between revisions
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'''Tadpoles''' are jumping enemies from ''[[Wario Land 3]]''. Despite resembling tadpoles, they are described as "fish"<ref>[https://web.archive.org/web/20010429063745/http://warioland3.com/strategy/body.asp?key_id=S2_SILVER&land_id=S2 Official American ''Wario Land 3'' website (Internet Archive)]</ref><ref>''Nintendo Power'' Volume 133, page 61. "''If you jump as soon as you see the fish pop up, you will avoid their attacks. If you’re hit by a fish, you’ll roll back to the beginning.''"</ref><ref>Brady, Matthew K., Nathan Beittenmiller, Debra McBride, and David Cassady. ''Game Boy Game Secrets, 2001 Edition'' Prima's Official Strategy Guide. Page 91. "''Get the key from the left, and then head to the right, avoiding the jumping fish, then jump down to the chest.''"</ref>. They attack similarly to [[Tobī]] from ''[[Wario Land II]]'', except that they are visible in the water, or sometimes lava, before they are ready to leap. They also have the added effect of causing [[Wario]] to roll, instead of simply bouncing back | '''Tadpoles''' are jumping enemies from ''[[Wario Land 3]]''. Despite resembling tadpoles, they are described as "fish"<ref>[https://web.archive.org/web/20010429063745/http://warioland3.com/strategy/body.asp?key_id=S2_SILVER&land_id=S2 Official American ''Wario Land 3'' website (Internet Archive)]</ref><ref>''Nintendo Power'' Volume 133, page 61. "''If you jump as soon as you see the fish pop up, you will avoid their attacks. If you’re hit by a fish, you’ll roll back to the beginning.''"</ref><ref>Brady, Matthew K., Nathan Beittenmiller, Debra McBride, and David Cassady. ''Game Boy Game Secrets, 2001 Edition'' Prima's Official Strategy Guide. Page 91. "''Get the key from the left, and then head to the right, avoiding the jumping fish, then jump down to the chest.''"</ref>. They attack similarly to [[Tobī]] from ''[[Wario Land II]]'', except that they are visible in the water, or sometimes lava, before they are ready to leap. They also have the added effect of causing [[Wario]] to roll backwards until he hits a wall, instead of simply bouncing back. They are typically positioned to knock Wario away from the objective, requiring avoiding them, which can be done by dodging them or jumping on them to eliminate them. They are also larger than Tobī. They only appear if Wario is on the surface, as they are absent if Wario is underwater. | ||
They appear in both [[The Peaceful Village]] and [[The Big Bridge]], where there are three and five of them in the respective levels. | |||
==References== | ==References== | ||
<references/> | <references/> |
Revision as of 11:54, April 4, 2023
The title of this article is conjectural; an official name for the article's subject has not been found, so it has been given a fitting title by the editors. If an official name is found, then the article should be moved to its appropriate title.
Akamajakushi | |||
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First appearance | Wario Land 3 (2000) | ||
Subject origin | Tadpole | ||
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Tadpoles are jumping enemies from Wario Land 3. Despite resembling tadpoles, they are described as "fish"[1][2][3]. They attack similarly to Tobī from Wario Land II, except that they are visible in the water, or sometimes lava, before they are ready to leap. They also have the added effect of causing Wario to roll backwards until he hits a wall, instead of simply bouncing back. They are typically positioned to knock Wario away from the objective, requiring avoiding them, which can be done by dodging them or jumping on them to eliminate them. They are also larger than Tobī. They only appear if Wario is on the surface, as they are absent if Wario is underwater.
They appear in both The Peaceful Village and The Big Bridge, where there are three and five of them in the respective levels.
References
- ^ Official American Wario Land 3 website (Internet Archive)
- ^ Nintendo Power Volume 133, page 61. "If you jump as soon as you see the fish pop up, you will avoid their attacks. If you’re hit by a fish, you’ll roll back to the beginning."
- ^ Brady, Matthew K., Nathan Beittenmiller, Debra McBride, and David Cassady. Game Boy Game Secrets, 2001 Edition Prima's Official Strategy Guide. Page 91. "Get the key from the left, and then head to the right, avoiding the jumping fish, then jump down to the chest."