Feeling Fine: Difference between revisions
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'''Feeling Fine''' is a [[badge]] in ''[[Paper Mario]]'' and ''[[Paper Mario: The Thousand-Year Door]]''. In ''Paper Mario'', it can be bought from [[Merlow]] at [[Star Hill|Shooting Star Summit]] for five [[Star Piece (Paper Mario series)|Star Piece]]s. In ''Paper Mario: The Thousand-Year Door'', it can be found in the [[X-Naut Fortress]], inside of a giant crane game that can only be used after returning the [[Cog (Paper Mario: The Thousand-Year Door)|Cog]] to the crane. | '''Feeling Fine''' is a [[badge]] in ''[[Paper Mario]]'' and ''[[Paper Mario: The Thousand-Year Door]]''. In ''Paper Mario'', it can be bought from [[Merlow]] at [[Star Hill|Shooting Star Summit]] for five [[Star Piece (Paper Mario series)|Star Piece]]s. In ''Paper Mario: The Thousand-Year Door'', it can be found in the [[X-Naut Fortress]], inside of a giant crane game that can only be used after returning the [[Cog (Paper Mario: The Thousand-Year Door)|Cog]] to the crane. The badge's effect is applied exclusively to [[Mario]]. A variant of the badge called [[Feeling Fine P]] has the same effect, but is applied exclusively to Mario's [[partner]]. | ||
==''Paper Mario''== | |||
When equipped, Mario becomes immune to the following negative status conditions: | |||
* [[Attack Down]] | |||
* [[Defense Down]] | |||
* [[Dizzy|Dazed]] | |||
* [[Frozen]] | |||
* [[Immobilized|Paralyzed]] | |||
* [[Poison (status effect)|Poisoned]] | |||
* [[Sleep|Asleep]] | |||
* [[Tiny (status effect)|Shrunk]] | |||
The following positive status conditions will not be prevented, but will wear off after 1 turn: | |||
* [[Electrified|Electrically Charged]] | |||
* [[Invisible|Transparent]] | |||
* [[Stone (status effect)|Stone]] | |||
Equipping the badge will '''not''' prevent the following status conditions: | |||
* [[Prohibited Command|Prohibited]] | |||
* [[Injured]] | |||
==''Paper Mario: The Thousand-Year Door''== | |||
When equipped, Mario becomes immune to a variety of status conditions: | |||
;Positive | |||
* [[File:PMTTYD NS Condition Electrified.png|20px]] [[Electrified]] | |||
;Negative | |||
* [[File:PMTTYD NS Condition Attack Down.png|20px]] [[Attack Down]] | |||
* [[File:PMTTYD NS Condition Defense Down.png|20px]] [[Defense Down]] | |||
* [[File:PMTTYD NS Condition Confused.png|20px]] [[Confused]] | |||
* [[File:PMTTYD NS Condition Dizzy.png|20px]] [[Dizzy]] | |||
* [[File:PMTTYD NS Condition Immobilized.png|20px]] [[Immobilized]] | |||
* [[File:PMTTYD NS Condition Poisoned.png|20px]] [[Poison (status effect)|Poisoned]] | |||
* [[File:PMTTYD NS Condition Sleepy.png|20px]] [[Sleepy]] | |||
* [[File:PMTTYD NS Condition Tiny.png|20px]] [[Tiny (status effect)|Tiny]] | |||
Equipping the badge will '''not''' prevent any other positive status conditions nor the following negative ones: | |||
* [[File:PMTTYD NS Condition Allergic.png|20px]] [[Allergic]] | |||
* [[File:PMTTYD NS Condition Burned.png|20px]] [[Burn|Burned]] | |||
* [[File:PMTTYD NS Condition Frozen.png|20px]] [[Frozen]] | |||
* [[File:PMTTYD NS Condition Prohibited Boots.png|20px]] [[Prohibited Command|Prohibited]] | |||
* [[Slow]] | |||
Consuming a [[Volt Mushroom]], [[Love Pudding]], [[Peach Tart]], or a [[Mystery]] while wearing the badge will prevent Mario from becoming Electrified. The effect of [[Zap Tap]] will not be prevented, however, and Mario will still become Electrified at the start of battle. | |||
==[[Merluvlee]]'s predictions in ''Paper Mario''== | ==[[Merluvlee]]'s predictions in ''Paper Mario''== |
Revision as of 11:01, May 27, 2024
Feeling Fine | |||||||||
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Feeling Fine is a badge in Paper Mario and Paper Mario: The Thousand-Year Door. In Paper Mario, it can be bought from Merlow at Shooting Star Summit for five Star Pieces. In Paper Mario: The Thousand-Year Door, it can be found in the X-Naut Fortress, inside of a giant crane game that can only be used after returning the Cog to the crane. The badge's effect is applied exclusively to Mario. A variant of the badge called Feeling Fine P has the same effect, but is applied exclusively to Mario's partner.
Paper Mario
When equipped, Mario becomes immune to the following negative status conditions:
The following positive status conditions will not be prevented, but will wear off after 1 turn:
Equipping the badge will not prevent the following status conditions:
Paper Mario: The Thousand-Year Door
When equipped, Mario becomes immune to a variety of status conditions:
- Positive
- Negative
Equipping the badge will not prevent any other positive status conditions nor the following negative ones:
Consuming a Volt Mushroom, Love Pudding, Peach Tart, or a Mystery while wearing the badge will prevent Mario from becoming Electrified. The effect of Zap Tap will not be prevented, however, and Mario will still become Electrified at the start of battle.
Merluvlee's predictions in Paper Mario
- "I see...a Feeling Fine Badge. There is a child upstairs in the fortune-teller's house on Shooting Star Summit. Hey! I'm that fortune-teller! Anyway, the child is my brother, Merlow. He will trade Star Pieces for Badges. Head upstairs to see him!"
Names in other languages
Language | Name | Meaning | Notes |
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Chinese | 状态良好勋章[?] Zhuàngtài Liánghǎo Xūnzhāng |
Status Good Badge | |
French | Ҫa va bien![?] | I'm feeling fine! | |
German | Protektor[?] | Protector | |
Italian | Granforma[?] | Great Shape | |
Spanish | Vacuna[?] | Vaccine |
show Paper Mario items |
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show Paper Mario: The Thousand-Year Door (GCN) / Paper Mario: The Thousand-Year Door (Switch) items |
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