Level 6-mm: Difference between revisions
m (Text replacement - "''Mario vs. Donkey Kong (Nintendo Switch)''" to "''Mario vs. Donkey Kong'' (Nintendo Switch)") |
CyonOfGaia (talk | contribs) m (Rewriting a bit for consistency with past overviews) |
||
Line 13: | Line 13: | ||
==Overview== | ==Overview== | ||
At the start, the player must duck and slide through a small gap while leading the [[Mini-Mario]]s through it. After jumping on top of a red platform with a carryable spring, the Mini-Marios must be led to collect the letter T, but only after the [[icicle]] falls first. The blue [[Color Switch]] must be activated to keep the Mini-Marios in place while the player goes to obtain the carryable spring and slide it through the same gap from earlier. While the player carries the spring to the first blue platform at the start, the Mini-Marios automatically collect the letter O. Jumping to the upper portion, the player must wait for the two icicles to fall, then lead the Mini-Marios to slide through an icy gap and collect the letter Y. Finally, the player must activate the red Color Switch, make the icicles fall again, and allow the Mini-Marios to use the red [[Color Block]]s and an icicle as a foothold to reach the [[Toy box (object)|toy box]], which the player can collect and proceed immediately to the [[Level 6-DK|boss battle]] for this world. | |||
{{br|left}} | {{br|left}} | ||
Latest revision as of 01:29, October 28, 2024
- This article is about Level 6-mm in the Nintendo Switch remake of Mario vs. Donkey Kong. For Level 6-mm in the Game Boy Advance version, see Level 8-mm.
Level | |
---|---|
Level 6-mm | |
Level code | Level 6-mm |
World | Slippery Summit |
Game | Mario vs. Donkey Kong (Nintendo Switch) |
Time limit | 150 |
<< Directory of levels >> |
Level 6-mm is the seventh level of Slippery Summit in the Nintendo Switch version of Mario vs. Donkey Kong. The target time for this level's Time Attack is 29.00.
Overview[edit]
At the start, the player must duck and slide through a small gap while leading the Mini-Marios through it. After jumping on top of a red platform with a carryable spring, the Mini-Marios must be led to collect the letter T, but only after the icicle falls first. The blue Color Switch must be activated to keep the Mini-Marios in place while the player goes to obtain the carryable spring and slide it through the same gap from earlier. While the player carries the spring to the first blue platform at the start, the Mini-Marios automatically collect the letter O. Jumping to the upper portion, the player must wait for the two icicles to fall, then lead the Mini-Marios to slide through an icy gap and collect the letter Y. Finally, the player must activate the red Color Switch, make the icicles fall again, and allow the Mini-Marios to use the red Color Blocks and an icicle as a foothold to reach the toy box, which the player can collect and proceed immediately to the boss battle for this world.