King Totomesu: Difference between revisions

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m (English name has always been Bowser in the games)
(Fixing tense, some changes & removing some unneeded information & speculation)
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[[Image:Gaoartwork.PNG|thumb|Official artwork of '''King Totomesu'''.]]
[[Image:Gaoartwork.PNG|thumb|Official artwork of '''King Totomesu'''.]]
'''King Totomesu''' is the first boss in the game ''[[Super Mario Land]]''. He is a large [[Gao]] with improved [[jump]]ing and fire breathing capabilities. During [[Tatanga]]'s invasion of [[Sarasaland]], the alien invader placed King Totomesu in charge of the [[Birabuto Kingdom]], the first world of Sarasaland. As such, King Totomesu had the important task of not only protecting his kingdom, but also protecting the entrance to the [[Muda Kingdom]].  
'''King Totomesu''' is the first boss in the game ''[[Super Mario Land]]''. He is a large [[wikipedia:Sphinx|sphinx]]- or lion-like creature who resembles a [[Gao]] but, unlike this enemy, is capable of moving in addition to breathing fire. During [[Tatanga]]'s invasion of [[Sarasaland]], the alien invader placed King Totomesu in charge of the [[Birabuto Kingdom]], the first world of Sarasaland. As such, King Totomesu has the important task of not only protecting his kingdom, but also protecting the entrance to the [[Muda Kingdom]].


In battle, King Totomesu attacks by attempting to [[jump]] on and shoot fire at [[Mario]]. To defeat King Totomesu, Mario had to wait for King Totomesu to jump and dash to activate the switch behind him (like [[Bowser]] in ''[[Super Mario Bros.]]'') or simply shoot 5 [[superball]]s at the sphinx. Either way, Mario was awarded 5000 points for defeating King Totomesu and was allowed to progress into the Muda Kingdom. After King Totomesu was defeated, Mario liberated the Birabuto Kingdom. King Totomesu is most likely the leader of [[Gao]]s. In appearance, King Totomesu resembles a pyramid sphinx.  
Mario faces King Totomesu at the end of the pyramid in which the third level of Birabuto Kingdom takes place. In battle, he attacks by attempting to [[jump]] on and shoot fire at [[Mario]]. To defeat King Totomesu, Mario has to wait for him to jump and dash to activate the switch behind him (like in the battles with [[Bowser]] in ''[[Super Mario Bros.]]'') or simply shoot 5 [[superball]]s at him. Either way, Mario is awarded 5000 points for defeating King Totomesu and is allowed to progress into the Muda Kingdom.


== Gallery ==
== Gallery ==

Revision as of 17:39, January 28, 2010

File:Gaoartwork.PNG
Official artwork of King Totomesu.

King Totomesu is the first boss in the game Super Mario Land. He is a large sphinx- or lion-like creature who resembles a Gao but, unlike this enemy, is capable of moving in addition to breathing fire. During Tatanga's invasion of Sarasaland, the alien invader placed King Totomesu in charge of the Birabuto Kingdom, the first world of Sarasaland. As such, King Totomesu has the important task of not only protecting his kingdom, but also protecting the entrance to the Muda Kingdom.

Mario faces King Totomesu at the end of the pyramid in which the third level of Birabuto Kingdom takes place. In battle, he attacks by attempting to jump on and shoot fire at Mario. To defeat King Totomesu, Mario has to wait for him to jump and dash to activate the switch behind him (like in the battles with Bowser in Super Mario Bros.) or simply shoot 5 superballs at him. Either way, Mario is awarded 5000 points for defeating King Totomesu and is allowed to progress into the Muda Kingdom.

Gallery

Names in Other Languages

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