Front Door: Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
(Added a levelbox template and expanded the article.)
(Added list of enemies and fixed a few things.)
Line 4: Line 4:
|code=FD
|code=FD
|game=''[[Super Mario World]]''
|game=''[[Super Mario World]]''
|difficulty=Hard
|notes=The [[Player|player]] must choose which doors to go through to get to [[Bowser]].
|notes=The [[Player|player]] must choose which doors to go through to get to [[Bowser]].
|before=[[Larry's Castle|<<]]
|before=[[Larry's Castle|<<]]
Line 11: Line 10:


'''Front Door''' is a level in ''[[Super Mario World]]''. It can be accessed by the completion of [[#7 Larry's Castle]] or through [[Star Road]] connected from [[Star World 5]] and [[Valley of Bowser 4]] (secondary exit). It is [[Bowser's Castle]] in [[Dinosaur Land]]. Inside is a bright hallway with four [[Door]]s numbered 1 to 4. Each door leads to a different room with enemies and obstacles that vary depending on which door was selected.
'''Front Door''' is a level in ''[[Super Mario World]]''. It can be accessed by the completion of [[#7 Larry's Castle]] or through [[Star Road]] connected from [[Star World 5]] and [[Valley of Bowser 4]] (secondary exit). It is [[Bowser's Castle]] in [[Dinosaur Land]]. Inside is a bright hallway with four [[Door]]s numbered 1 to 4. Each door leads to a different room with enemies and obstacles that vary depending on which door was selected.
*1. A scroller room with giant wooden pillars and Yellow, Green, Red, and Blue [[! Block]]s to help the player from falling into the lava.<br>
*1. An auto-scroller room with giant wooden pillars that smash into the ground, [[Podoboo]]s, and Yellow, Green, Red, and Blue [[! Block]]s to help the player from falling into the lava.<br>
*2. [[Fence]]s with [[Koopa Troopa|Koopas]] and flying Podoboos.<br>
*2. [[Fence]]s with [[Climbing Koopa]]s and flying Podoboos.<br>
*3. Maze with many blocks and [[Mecha-Koopa]]s.<br>
*3. Maze with many blocks and [[Mecha-Koopa]]s.<br>
*4. Platforms with [[Lil' Sparky|Lil' Sparkies]] and [[Hothead]]s.
*4. Platforms with [[Lil' Sparky|Lil' Sparkies]] and [[Hothead]]s.
Line 18: Line 17:
All four rooms then lead to another bright hallway with another four doors, this time numbered 5 to 8. The enemies and obstacles will again vary depending on which door is selected.
All four rooms then lead to another bright hallway with another four doors, this time numbered 5 to 8. The enemies and obstacles will again vary depending on which door is selected.
*5. A room filled with Spikes and [[Thwomps]]. The player must sprint past these at the right time in order to get through unharmed.<br>
*5. A room filled with Spikes and [[Thwomps]]. The player must sprint past these at the right time in order to get through unharmed.<br>
*6. An underwater room with [[Dry Bones]] that throw bones at the player, [[Bony Beetles]], [[Ball 'n' Chain]]s and spikes.<br>
*6. An underwater room with [[Dry Bones]] that throw bones at the player, [[Fishbone]]s, [[Ball 'n' Chain]]s and spikes.<br>
*7. A room full of [[Gray Bowser Statue]]s that shoot fireballs and [[Golden Bowser Statue]]s that pursue [[Mario]] or [[Luigi]].<br>
*7. A room full of [[Gray Bowser Statue]]s that shoot fireballs and [[Gold Bowser Statue]]s that pursue [[Mario]] or [[Luigi]].<br>
*8. A room with [[Chargin' Chucks]] that jump at the player.
*8. A room with [[Chargin' Chucks]] that jump at the player.


After the second set of doors, the player will find a dark room and a red block that activate a light at the top of the screen. This is slightly different than the room it will be seen at the beginning of [[Back Door]]. This area has [[Mecha Koopa]]s, the boss door at the end, and is the only area in the game where the player can encounter [[Ninji]]s.
After the second set of doors, the player will find a dark room and a red block that activate a light at the top of the screen. This is slightly different than the room it will be seen at the beginning of [[Back Door]]. This area has [[Mecha Koopa]]s, the boss door at the end, and is the only area in the game where the player can encounter [[Ninji]]s.


==Boss Battle==
[[File:SMWMvsB.png|thumb|200px|Mario fighting Bowser in the final battle.]]
[[File:SMWMvsB.png|thumb|200px|Mario fighting Bowser in the final battle.]]
{{spoiler}}
{{spoiler}}
Beyond the boss door is the roof of the castle, where the player must fight Bowser in his [[Koopa Clown Car]]. In the first stage of the battle, Bowser will fly around the top of the screen, throwing Mecha-Koopas. The player must kick these upward toward the Koopa Clown Car. After taking 2 hits, the Koopa Clown Car will fly off-screen, and a bunch of fireballs will from the sky and the Koopa Clown Car will return. [[Princess Toadstool]] will throw a [[Mushroom]] to her left. The player may choose whether to take it or not. Bowser regains conscience and goes back on the top of the Koopa Clown Car, and this time, it will then try to hover above the player, and drop [[Big Steely|Big Steelies]] on Mario. After throwing two Big Steelies, he will throw two Mecha-Koopas. Again, the player must kick the Mecha-Koopas up toward Bowser, and hit him twice. After another round of fireballs (and another Mushroom), Bowser and the Koopa Clown Car will start bouncing on the ground, trying to land on Mario. Eventually, more Mecha Koopas are thrown and the player must again kick one into Bowser, defeating him. A message comes up as Peach kisses Mario (or Luigi); "Mario's (or Luigi's) adventure is over. Mario (or Luigi), Peach, Yoshi and friends are all going to take a vacation." Several fireworks appear (four times), the last one being heart shaped. The screen then begins to show the credits and monsters.
Beyond the boss door is the roof of the castle, where the player must fight Bowser in his [[Koopa Clown Car]]. In the first stage of the battle, Bowser will fly around the top of the screen, throwing Mecha-Koopas. The player must kick these upward toward the Koopa Clown Car. After taking 2 hits, the Koopa Clown Car will fly off-screen, and a bunch of fireballs will from the sky and the Koopa Clown Car will return. [[Princess Toadstool]] will throw a [[Mushroom]] to her left. The player may choose whether to take it or not. Bowser regains conscience and goes back on the top of the Koopa Clown Car, and this time, it will then try to hover above the player, and drop [[Big Steely|Big Steelies]] on Mario. After throwing two Big Steelies, he will throw two Mecha-Koopas. Again, the player must kick the Mecha-Koopas up toward Bowser, and hit him twice. After another round of fireballs (and another Mushroom), Bowser and the Koopa Clown Car will start bouncing on the ground, trying to land on Mario. Eventually, more Mecha Koopas are thrown and the player must again kick one into Bowser, defeating him. A message comes up as Peach kisses Mario (or Luigi); "Mario's (or Luigi's) adventure is over. Mario (or Luigi), Peach, Yoshi and friends are all going to take a vacation." Several fireworks appear (four times), the last one being heart shaped. The screen then begins to show the credits and monsters.
{{endspoiler}}
{{endspoiler}}
==Enemies==
:''Some enemies encountered will depend on which doors the player will go through.''
*Podoboos
*Climbing Koopas
*Mecha-Koopas
*Lil' Sparkies
*Hotheads
*Twomps
*Dry Bones
*Fishbones
*Ball 'n' Chains
*Gray Bowser Statues
*Gold Bowser Statues
*Chargin' Chucks
*Ninjis
<br clear=all>
<br clear=all>
{{SMW Levels}}
{{SMW Levels}}

Revision as of 23:30, December 25, 2010

Template:Level

Front Door is a level in Super Mario World. It can be accessed by the completion of #7 Larry's Castle or through Star Road connected from Star World 5 and Valley of Bowser 4 (secondary exit). It is Bowser's Castle in Dinosaur Land. Inside is a bright hallway with four Doors numbered 1 to 4. Each door leads to a different room with enemies and obstacles that vary depending on which door was selected.

All four rooms then lead to another bright hallway with another four doors, this time numbered 5 to 8. The enemies and obstacles will again vary depending on which door is selected.

After the second set of doors, the player will find a dark room and a red block that activate a light at the top of the screen. This is slightly different than the room it will be seen at the beginning of Back Door. This area has Mecha Koopas, the boss door at the end, and is the only area in the game where the player can encounter Ninjis.

Boss Battle

Mario fighting Bowser in the final battle.

Template:Spoiler Beyond the boss door is the roof of the castle, where the player must fight Bowser in his Koopa Clown Car. In the first stage of the battle, Bowser will fly around the top of the screen, throwing Mecha-Koopas. The player must kick these upward toward the Koopa Clown Car. After taking 2 hits, the Koopa Clown Car will fly off-screen, and a bunch of fireballs will from the sky and the Koopa Clown Car will return. Princess Toadstool will throw a Mushroom to her left. The player may choose whether to take it or not. Bowser regains conscience and goes back on the top of the Koopa Clown Car, and this time, it will then try to hover above the player, and drop Big Steelies on Mario. After throwing two Big Steelies, he will throw two Mecha-Koopas. Again, the player must kick the Mecha-Koopas up toward Bowser, and hit him twice. After another round of fireballs (and another Mushroom), Bowser and the Koopa Clown Car will start bouncing on the ground, trying to land on Mario. Eventually, more Mecha Koopas are thrown and the player must again kick one into Bowser, defeating him. A message comes up as Peach kisses Mario (or Luigi); "Mario's (or Luigi's) adventure is over. Mario (or Luigi), Peach, Yoshi and friends are all going to take a vacation." Several fireworks appear (four times), the last one being heart shaped. The screen then begins to show the credits and monsters. Template:Endspoiler

Enemies

Some enemies encountered will depend on which doors the player will go through.
  • Podoboos
  • Climbing Koopas
  • Mecha-Koopas
  • Lil' Sparkies
  • Hotheads
  • Twomps
  • Dry Bones
  • Fishbones
  • Ball 'n' Chains
  • Gray Bowser Statues
  • Gold Bowser Statues
  • Chargin' Chucks
  • Ninjis


Template:SMW Levels