Fire Mario

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"Fire Power" redirects here. For Yoshi's Power Flower form from Super Mario 64 DS, see Fire Power (Yoshi).
"Fire Wario" redirects here. For the recurring transformation from the Wario Land series, see Flaming Wario.

Template:Form-infobox Fire Mario and Fire Luigi (originally known as Fiery Mario[1][2]) are the forms Mario and Luigi take after powering up with a Fire Flower. This form was first introduced in Super Mario Bros. and is one of the few forms to appear in more than one game. This form's polar opposite is Ice Mario. In most games, it is required that the player be in their Super form to become their Fire form.

Mario and Luigi have occasionally been able to use fire without Fire Flowers. Mario possessed this ability in Super Mario RPG: Legend of the Seven Stars, in the Super Smash Bros. games, and after acquiring the Firebrand skill in Mario & Luigi: Superstar Saga and Mario & Luigi: Superstar Saga + Bowser's Minions. Luigi, on the other hand, used fire without a Fire Flower in the Super Smash Bros. series and other spin-off games, such as Mario Kart: Double Dash!!.

Besides Mario and Luigi, other characters have also had fire variants of their own. Wario also made use of a Fire Flower in making a last-ditch attempt to defeat Mario in Super Mario Land 2: 6 Golden Coins. In New Super Mario Bros. Wii, Blue Toad and Yellow Toad gain fire forms, with Yellow Toad's bearing a color scheme resembling the Super Mushroom's appearance in Super Mario Bros. and the Mega Mushroom. In New Super Mario Bros. U, Miis can become "Fire Miis" as well, and in Nintendo Land, if a red or green Mii plays Yoshi's Fruit Cart, they will resemble Fire Mario and Fire Luigi (respectively) without hats. In Super Mario 3D World, Toad, Princess Peach and Rosalina can make use of Fire Flowers and gain their own fire variants, with Fire Toad's color scheme recycling the color scheme of Yellow Toad's New Super Mario Bros. Wii fire form.

History

Super Mario series

Super Mario Bros. / Super Mario Bros.: The Lost Levels

Fire Mario from Super Mario Bros.
Fiery Mario in Super Mario Bros..

In the form's first appearance, Super Mario Bros. (and later in the Japan-only sequel, Super Mario Bros.: The Lost Levels), both Mario and Luigi's hats and overalls change to a light cream color and their shirts change to red. In Super Mario All-Stars and Super Mario Bros. Deluxe, however, Fiery Luigi has his original normal colors, while in his regular form, his colors are the same as Mario's, but with green replacing red. In the arcade version, VS. Super Mario Bros., their overalls and hats change to yellow instead of cream.

They become Fire Mario or Fire Luigi after coming in contact with a Fire Flower, thus gaining the ability to throw fireballs; there can only be two fireballs on-screen at a time. However, Mario or Luigi will revert back to Small form if they take damage. The fireballs bounce along the ground and can defeat almost all enemies, including otherwise unbeatable ones such as Spinies; they are also Mario and Luigi's only means of attack in underwater stages. Using five fireballs to defeat Bowser and his copies is the only method that yields points (5000 points). When the timer runs out in this form, Mario or Luigi's losing sprites will use the fire palette.

Of an additional note for these games, if a Fire Flower is spawned but the player is reverted to their Small form before collecting it, it will merely change them to their Super form. Most following games do not have this.

Super Mario Bros. 3

Fire Mario

After a brief absence from Super Mario Bros. 2, Fire Mario returned in Super Mario Bros. 3 with one slight change in that Mario and Luigi would both change to an orange colorization instead of their clothing changing. However, this may be because of limitations on the NES, as remakes of the game depict Mario and Luigi with red and green overalls, respectively, and a white hat and shirt, as in Super Mario World.

This was the first game where, if damage was taken, they would only revert to their Super form. However, in the Japanese version, if Fire Mario/Luigi was hit, they would immediately revert to their Small forms, as in Super Mario Bros.

Additionally, this is no longer Mario's highest form attainable. Many new power-ups were introduced, which simply over-ride the Fire form when their items are encountered and utilized.

Super Mario Advance 4: Super Mario Bros. 3 also grants this form its coin-granting properties from Super Mario World, via scanning the Orange Switch. The Yellow Switch also makes Luigi's fireballs bounce higher, as in Super Mario World: Super Mario Advance 2. Also, if the Red Switch is active, Fire Mario/Luigi will immediately shrink to Small form if hit.

Super Mario Land

While Fire Mario didn't appear in Super Mario Land, a form very similar to it, known as Superball Mario, made its first appearance.

Super Mario World

Fire Mario

Fire Mario's appearance in Super Mario World was the first time he appeared in-game as depicted in artwork. It was also the first time that Fire Luigi had a different colorization from Fire Mario, having the same current color scheme as Fire Mario, but with green replacing red. They retained all the skills found in earlier releases, with the added ability to throw two fireballs at either side of themselves when using the new Spin Jump move. Also, fireballs turn enemies into coins. However, if the coins are not collected, the enemies will reappear if Mario leaves and revisits the area.

In the Game Boy Advance remake, if Fire Mario/Luigi got damaged, he would change back to their Super form, like in western versions of Super Mario Bros. 3; in addition, Luigi's fireballs bounce higher than Mario's.

Super Mario Land 2: 6 Golden Coins

Fire Mario, from Super Mario Land 2: 6 Golden Coins.

In Super Mario Land 2: 6 Golden Coins, the form's appearance was changed again, this time only simply adding a feather to the top of Mario and Wario's caps to account for the Game Boy's monochrome palette. Fire Mario's fireballs are also the only way to destroy fiery blocks. Additionally, in the final phase in the battle with Mario, Wario uses a Fire Flower to become Fiery Wario[3], attacking solely by throwing fireballs. After defeating him, he reverts to Small Wario and runs away.

New Super Mario Bros.

Artwork of Fire Mario in New Super Mario Bros. (also used in New Super Mario Bros. Wii and Super Mario 3D Land)[1][2]
Fire Mario in New Super Mario Bros..

After an absence for fourteen years, Fire Mario returns in New Super Mario Bros.. The form retains its Super Mario World color schemes, and like in that game, enemies that are destroyed with fireballs will drop coins; otherwise, the form retains its Super Mario Bros. 3 properties.

Super Mario Galaxy

Fire Luigi in the Freezeflame Galaxy
Fire Luigi in the Freezeflame Galaxy

Fire Mario and Fire Luigi make their 3D platformer debut in Super Mario Galaxy, found in the Freezeflame Galaxy, Dusty Dune Galaxy and Deep Dark Galaxy, with a few changes: the form is time-limited instead of being lost by taking damage (which means Mario can be hit and still retain this form), and while Mario can shoot more than two fireballs at a time, he cannot do so underwater. Throwing fireballs also replaces the spin move. A special arrangement plays for Fire Mario/Luigi's duration, which speeds up until the form expires.

New Super Mario Bros. Wii

Fire Toads
Fire Toads
Fire Toads

In New Super Mario Bros. Wii, Fire Mario (or Fire Luigi) has the same abilities as in the predecessor. Also, Yellow Toad and Blue Toad can use the Fire Flower, which gives them red-spotted yellow/blue caps, and red vests and pants. In an earlier version of the game, the Toads had white spots instead of the red spots seen in the final version of the game. Fire Mario's polar opposite, Ice Mario, also appears in the game.

Super Mario Galaxy 2

Fire Mario (and Fire Luigi) re-appears from Super Mario Galaxy in Super Mario Galaxy 2 with no changes from its predecessor. Mario can turn into this form in the Rightside Down Galaxy, Freezy Flake Galaxy, Slipsand Galaxy, Upside Dizzy Galaxy and Battle Belt Galaxy. Fire Mario must be used to clear the missions "The Great Crate Incinerator" in the Rightside Down Galaxy, and "Burning Upside Dizzy" in the Upside Dizzy Galaxy, where he must burn all the crates in the time limit. The arrangement for Fire Mario/Luigi returns from Super Mario Galaxy.

Super Mario 3D Land

In Super Mario 3D Land, Fire Mario returns once more as one of the forms Mario can obtain. Unlike in Super Mario Galaxy and its sequel, Fire Mario retains its 2D Mario properties. However, the fireballs thrown now bounce off walls and vanish after two seconds.

New Super Mario Bros. 2

In New Super Mario Bros. 2, Fire Mario returns, retaining the same effects as in previous games. Additionally, Gold Mario becomes Fire Mario upon beating a stage.

New Super Mario Bros. U / New Super Luigi U / New Super Mario Bros. U Deluxe

Screenshot from New Super Mario Bros. U Deluxe
Fire Toadette in New Super Mario Bros. U Deluxe.

In New Super Mario Bros. U, Fire Mario reappears, once again functioning as it did in previous games. Of note is that Miis are now capable of using Fire Flowers to become Fire Miis.

In New Super Luigi U, Luigi, Yellow Toad and Blue Toad use the Fire form while Nabbit does not. It functions identically to the way it did in New Super Mario Bros. U.

In New Super Mario Bros. U Deluxe, Fire Mario reappears, once again functioning as it did in the original Wii U title. However, Toadette can now use this form as she replaces Blue Toad (although he remains playable as a color change from Yellow Toad). As "Fire Toadette", she gains a pink-spotted red cap, and red vest and pants while her dress remains unchanged. However, Toadette's look is refined in this game, due to the Nintendo Switch's HD visual, giving her more detailed clothes.

Super Mario 3D World

Artwork of Fire Princess Peach, from Super Mario 3D World.
Fire Peach in Super Mario 3D World.

In Super Mario 3D World, Fire Mario returns, functioning just like in Super Mario 3D Land, though Mario's overalls are a more solid red than in previous games. This time, Toad, Peach, and Rosalina can also use this form. Toad's colors become similar to Fire Yellow Toad (with a red-spotted yellow mushroom cap and red vest), although his pants don't change color. Peach's dress turns white with red panniers, collar, and dress hem, similar to her sprite in Super Mario Bros., while her hair gets tied back in a ponytail, like in Super Mario Sunshine, Super Mario 64 DS, and later Mario spin-off titles, except with a red hairband rather than blue. Rosalina also has her hair tied back in a ponytail with a red hairband, and her dress becomes a solid red with white dress hem, top flap, and sleeve frills. Stamps of Fire Mario and Fire Peach are available in Fort Fire Bros. and Double Cherry Pass, respectively.

Super Mario Maker 2

In Super Mario Maker 2 in the Super Mario Bros. style, Fire Luigi gets a redesign, with a lime green hat and overalls and a red shirt, instead of a white hat and shirt and green overalls, and he gets a lime green hat and shirt in the Super Mario Bros. 3 style, whilst Fire Toad now has a blue cap in the Super Mario 3D World style. Fire Toadette's appearance is rather similar to that of her appearance in New Super Mario Bros. U Deluxe, although her pants are white rather than red.

DIC cartoons

The Super Mario Bros. Super Show!

{{merge from}} symbol, compressed with SVGCrush It has been suggested that Super Toad be merged into this section. (discuss)
Fire Mario and Fire Luigi
Super Mario and Super Luigi throwing fireballs in the Super Mario Bros. Super Show!.

In The Super Mario Bros. Super Show!, this form is called Super Mario or Super Luigi, since their actual Super forms are their regular forms. They resembled their appearances in Super Mario Bros. and the later Super Mario All-Stars and Deluxe versions (in Luigi's case). Unlike in the games, the forms are given from not only Fire Flowers, but also Starmen, a magic doodad, and at one point, a shock from a high voltage. In some instances, the form itself is referred as Fire Power, a name that transitioned into the two following series. As well as granting the Mario Bros. the ability to shoot fireballs, the form sometimes endowed them with extra strength, speed, the ability to fly, and sometimes a temporary size increase before transforming. Toad used this form in the episode "The Fire of Hercufleas," where he has the ability to shoot the Great Balls of Fire.

The Adventures of Super Mario Bros. 3

Fire Mario
Fire Mario taking aim in the The Adventures of Super Mario Bros. 3 episode, "A Toadally Magical Adventure".

In The Adventures of Super Mario Bros. 3, the form was changed to match its appearance in Super Mario Bros. 3: Mario could only obtain it by using Fire Flowers, he had an orange colorization, and he could only shoot fireballs. King Koopa, by using the Power Pendant, could also use this form in the episode "Super Koopa", though he only did so in tandem with the Raccoon form. In the episode "Crimes R Us", when Luigi becomes Fire Luigi, his clothes never change color.

Super Mario World

Fire Mario
Fire Mario protecting Princess Toadstool in the Super Mario World television series episode, "King Scoopa Koopa".

In the Super Mario World cartoon, the form's appearance was changed again to match its appearance in Super Mario World and later games. However, the form had very limited screen time in this series; it was only featured in the episodes "Send in the Clown", "King Scoopa Koopa", and "Born to Ride", where only Mario is shown to transform into this form. However, while Fire Luigi does not appear, in the episode "Party Line", Invincible Luigi flashes with colors of both his regular outfit and as if he had a Fire form.

Nintendo Comics System

The Nintendo Comics System never features the fire form; however, the prologue short, "The Legend", has one panel where Luigi throws fireballs at some Beezos, but he is wearing his regular outfit rather than his Fire form colors.

Hotel Mario

Fire Mario in Hotel Mario
Fire Mario in Hotel Mario.

Fire Mario appears in Hotel Mario, once again functioning the same. Unlike the current design. Fire Mario and Luigi's overalls flash in different hues of colors.

Mario Golf series

Fire Mario as an alternate color scheme in Mario Golf.
Mario and Baby Mario with the fire color scheme in Mario Golf.

Although the actual form itself is not present in the Mario Golf series, Mario and Baby Mario have an alternate color scheme that resembles the outfit. In Mario Golf: World Tour, a costume, golf ball, and golf clubs based on this form can be used by Miis. The ball and clubs are available after playing rounds, and the costume is unlocked when the player scores a hole-in-one thrice.

Mario & Sonic at the Olympic Winter Games

Though Fire Mario doesn't appear in Mario & Sonic at the Olympic Winter Games, players can purchase a Fire Mario suit for their Miis when buying a random lottery ticket at the Secret Shop.

Mario Tennis Open

In Mario Tennis Open, there is a Fire Mario suit that can be unlocked by giving two characters a star rank. A racket was made to fit it.

Paper Mario series

Paper Mario: Sticker Star

Fire Mario throwing fireballs at Goombas in Paper Mario: Sticker Star.

Paper Mario: Sticker Star is the first appearance of Mario's Fire transformation in a Paper Mario game. Whenever a Fire Flower sticker or either of its variants are used, Mario transforms into Fire Mario to attack, by hurling one fireball at all on-screen enemies before reverting back to his normal state.

Paper Mario: Color Splash

The Fire Mario transformation returns in Paper Mario: Color Splash, this time by using a Fire Flower card or its bigger version. It functions almost like it did in Paper Mario: Sticker Star; however, now the player has to wait for the fireball to charge before pressing A Button. Since it is mostly red, it takes up most of the red paint, assuming the player uses it with the starting amount of paint.

Paper Mario: The Origami King

This form returns again in Paper Mario: The Origami King when Mario uses a normal or Shiny Fire Flower in battle.

Mario Kart Arcade GP DX

In Mario Kart Arcade GP DX, Fire Mario appears as a downloadable alternate color scheme for Mario.

Super Smash Bros. series

Even though Mario and Luigi can throw fireballs without using a Fire Flower, in Super Smash Bros. Brawl and Super Smash Bros. for Nintendo 3DS / Wii U, one of their alternate costumes are their Fire forms, with Luigi's replacing a similar-looking one from Super Smash Bros. Melee based off his Super Mario Bros. sprite. Also in Super Smash Bros for Nintendo 3DS / Wii U, Peach and Rosalina have outfits based on their Fire forms in Super Mario 3D World. Unlike the form's home series, Fire Mario's design is somewhat modified for his appearance in Brawl, with the most notable change being a more realistic-looking overalls and back pockets. However, in Super Smash Bros. Ultimate, Mario's Fire-based outfit and his Wario-based outfit were retired in order to make room for new costumes based on his wedding tuxedo from Super Mario Odyssey and his Builder costume from Super Mario Maker, respectively. Luigi, on the other hand, keeps his Fire form outfit in Super Smash Bros. Ultimate, as do Peach and Rosalina.

Mario & Luigi series

In the Mario & Luigi series (excluding Mario & Luigi: Partners in Time), the Mario Bros. turn into their Fire forms upon using the Fire Flower as a Bros. Attack, as well as the Luiginary Flame in Mario & Luigi: Dream Team where all the Luiginoids turn into this form. Additionally, Fire Mario makes an appearance as the last Papercraft used in Mario & Luigi: Paper Jam.

Dr. Mario World

Fire Mario, Fire Peach, Fire Luigi, and Fire Rosalina take on the role of a doctor in Dr. Mario World, helping Dr. Mario and friends defeat viruses across twenty different worlds.

Super Mario-Kun

Some appearances in Super Mario-Kun include Fire Mario, like when Mario uses a move called the "Fireball Punch". Fire Mario make another appearances in volume 44, as Mario and Luigi, as well as the Toads, must use 30 fireballs to take down Bowser. Yoshi tries too, but mistakes "Fire" for "Tire".

Profiles and statistics

Super Mario series

Super Mario Land 2: 6 Golden Coins

  • 3DS Virtual Console manual bio: "Pick up a Fire Flower to transform into Fire Mario. Fire Mario can spin jump and throw fireballs."
    "Press B Button to throw a fireball. This fireball will damage most enemies."

Super Mario Galaxy

  • Trading card bio: "When Mario grabs a Fire Flower he transforms into Fire Mario! With this special power, he is able to throw fireballs at enemies to defeat them. He can also light torches with this power. Mario must use his fire power quickly however, because after grabbing the flower, its powers only last a limited time."

Super Mario 3D Land

  • Instruction manual bio: "Grab a Fire Flower to turn into Fire Mario. Press Y Button (or X Button) to throw fireballs."
  • European website bio: "Picking up a Fire Flower turns Mario into Fire Mario! Fire Mario attacks enemies by throwing fireballs at them."

New Super Mario Bros. 2

  • Instruction manual bio: "Press Y Button/X Button to hurl a fireball."

New Super Mario Bros. U

  • Instruction manual bio: "Attack enemies by throwing fireballs at them."

Super Mario 3D World

  • Instruction manual bio: "Attack enemies by hurling fireballs."

Dr. Mario World

Dr. Fire Mario

Image Abilities Attack Speed Defense
Animated image of Dr. Fire Mario from Dr. Mario World
  • Stage mode: "Clears rows (1) in lowest position, including objects that require multiple matches."
  • Versus mode: "Clears rows (1/2/2/2/2) in lowest position, including objects that require multiple matches."
Template:DRMWAttack Template:DRMWSpeed An attack bomb representing a doctor's attack from Dr. Mario World
20%
An attack bomb representing a doctor's attack from Dr. Mario World
20%
An attack bomb representing a doctor's attack from Dr. Mario World
15%
An attack bomb representing a doctor's attack from Dr. Mario World
10%
Stage Mode Versus Mode
Level Speed Description Speed
1 68 Clears rows (1) in lowest position, including objects that require multiple matches. 79
2 63 Clears rows (2) in lowest position, including objects that require multiple matches. 79
3 58 Clears rows (2) in lowest position, including objects that require multiple matches. Fills skill meter faster (low). 55
4 53 Clears rows (2) in lowest position, including objects that require multiple matches. Fills skill meter faster (medium).
5 48 Clears rows (2) in lowest position, including objects that require multiple matches. Fills skill meter faster (high). 33
  • Dr. Mario World Twitter: Red: "There's a new doctor arriving on Jan. 9, 2 AM PT! It's Dr. Fire Mario! He's looking fierce in red. I hope he doesn't take it out on me!"[4]

Dr. Fire Peach

Image Abilities Attack Speed Defense
Animated image of Dr. Fire Peach from Dr. Mario World
  • Stage mode: "Clears columns (1) at random, including objects that require multiple matches."
  • Versus mode: "Clears columns (1/2/2/2/3) at random, including objects that require multiple matches."
Template:DRMWAttack Template:DRMWSpeed An attack bomb representing a doctor's attack from Dr. Mario World
50%
An attack bomb representing a doctor's attack from Dr. Mario World
50%
An attack bomb representing a doctor's attack from Dr. Mario World
55%
An attack bomb representing a doctor's attack from Dr. Mario World
60%
Stage Mode Versus Mode
Level Speed Description Speed
1 58 Clears columns (1) at random, including objects that require multiple matches.
2 54 Clears columns (2) at random, including objects that require multiple matches.
3 50 Clears columns (2) at random, including objects that require multiple matches. Fills skill meter faster (medium). 44
4 46 Clears columns (2) at random, including objects that require multiple matches. Fills skill meter faster (high). 44
5 42 Clears columns (3) at random, including objects that require multiple matches. Fills skill meter faster (high). 33
  • Dr. Mario World Twitter: Yellow: "The second doctor making her appearance on Jan. 9, 2 AM PT, is Dr. Fire Peach! That fireball she's holding looks super hot… Please don't hurt me!"[5]

Dr. Fire Luigi

Image Abilities Attack Speed Defense
Animated image of Dr. Fire Luigi from Dr. Mario World
  • Stage mode: "Clears leftmost columns (1) and lowest rows (1), including objects that require multiple matches."
  • Versus mode: "Clears leftmost columns (1/1/1/2/2) and lowest rows (1/1/1/2/2), including objects that require multiple matches."
Template:DRMWAttack Template:DRMWSpeed An attack bomb representing a doctor's attack from Dr. Mario World
60%
An attack bomb representing a doctor's attack from Dr. Mario World
50%
An attack bomb representing a doctor's attack from Dr. Mario World
20%
An attack bomb representing a doctor's attack from Dr. Mario World
10%
Stage Mode Versus Mode
Level Speed Description Speed
1 90 Clears leftmost columns (1) and lowest rows (1), including objects that require multiple matches.
2 85 Clears leftmost columns (1) and lowest rows (1), including objects that require multiple matches. Fills skill meter faster (medium).
3 80 Clears leftmost columns (1) and lowest rows (1), including objects that require multiple matches. Fills skill meter faster (high).
4 75 Clears leftmost columns (2) and lowest rows (2), including objects that require multiple matches. Fills skill meter faster (medium).
5 70 Clears leftmost columns (2) and lowest rows (2), including objects that require multiple matches. Fills skill meter faster (high). 44
  • Dr. Mario World Twitter: Blue: "Allow me to humbly introduce a new doctor appearing Mar. 5, 1 AM PT! It's Dr. Fire Luigi! Just two months after his big brother arrived, he's turning up the heat! Guess it took him quite a while to find a Fire Flower. Please take it easy on me."[6]

Dr. Fire Rosalina

Image Abilities Attack Speed Defense
Animated image of Dr. Fire Rosalina from Dr. Mario World
  • Stage mode: "Eliminates objects in a random 3 × 3 area, including objects that require multiple matches."
  • Versus mode: "Eliminates objects in a random 3×3/4x4/5x5/5x5/5x5 area, including objects that require multiple matches."
Template:DRMWAttack Template:DRMWSpeed An attack bomb representing a doctor's attack from Dr. Mario World
55%
An attack bomb representing a doctor's attack from Dr. Mario World
35%
An attack bomb representing a doctor's attack from Dr. Mario World
25%
An attack bomb representing a doctor's attack from Dr. Mario World
25%
Stage Mode Versus Mode
Level Speed Description Speed
1 44 Eliminates objects in a random 3 × 3 area, including objects that require multiple matches. 80
2 Eliminates objects in a random 4 × 4 area, including objects that require multiple matches. 80
3 Eliminates objects in a random 5 × 5 area, including objects that require multiple matches. 80
4 Eliminates objects in a random 5 × 5 area, including objects that require multiple matches. Fills skill meter faster (medium).
5 33 Eliminates objects in a random 5 × 5 area, including objects that require multiple matches. Fills skill meter faster (high). 42
  • Dr. Mario World Twitter: Red: "The second new doctor coming Mar. 5, 1 AM PT is Dr. Fire Rosalina! Red's the best, believe me. So why was that other guy wearing green even though he had fire powers? Blue said they're complementary colors on the color wheel or something."[7]

Game appearances

Title Description Release date System/format
Super Mario Bros. Playable character (power-up for Mario/Luigi) 1985 NES
Super Mario Bros.: The Lost Levels Playable character (power-up for Mario/Luigi) 1986 Disk System
All Night Nippon Super Mario Bros. Playable character (power-up for Mario/Luigi) 1986 Disk System
VS. Super Mario Bros. Playable character (power-up for Mario/Luigi) 1986 Arcade
2-in-1 Super Mario Bros./Duck Hunt Playable character (power-up for Mario/Luigi) 1988 NES
Super Mario Bros. 3 Playable character (power-up for Mario/Luigi) 1988 NES
3-in-1 Super Mario Bros./Duck Hunt/World Class Track Meet Playable character (power-up for Mario/Luigi) 1990 NES
Super Mario World Playable character (power-up for Mario/Luigi) 1990 SNES
Super Mario Land 2: 6 Golden Coins Playable character (power-up for Mario)
Boss (Wario)
1992 Game Boy
Super Mario All-Stars Playable character (power-up for Mario/Luigi) 1993 SNES
Super Mario All-Stars + Super Mario World Playable character (power-up for Mario/Luigi) 1994 SNES
Super Mario Bros. Deluxe Playable character (power-up for Mario/Luigi) 1999 Game Boy Color
Mario Golf Playable character (alternate color scheme for Mario and Baby Mario) 1999 Nintendo 64
Super Mario World: Super Mario Advance 2 Playable character (power-up for Mario/Luigi) 2001 Game Boy Advance
Animal Crossing Playable character (power-up in unlockable port of Super Mario Bros.) 2001 Nintendo GameCube
Super Mario Advance 4: Super Mario Bros. 3 Playable character (power-up for Mario/Luigi) 2003 Game Boy Advance
Classic NES Series: Super Mario Bros. Playable character (power-up for Mario/Luigi) 2004 Game Boy Advance
Classic NES Series: Super Mario Bros.: The Lost Levels Playable character (power-up for Mario/Luigi) 2004 Game Boy Advance
New Super Mario Bros. Playable character (power-up for Mario/Luigi) 2006 Nintendo DS
Wii Shop Channel Sometimes appears on download screen 2006 Wii
Super Mario Galaxy Playable character (power-up for Mario/Luigi) 2007 Wii
Super Smash Bros. Brawl Playable character (alternate color scheme for Mario/Luigi and power-up in Super Mario Bros. Masterpiece). 2008 Wii
Mario & Luigi: Bowser's Inside Story Playable character (when Fire Flower special attack is used) 2009 Nintendo DS
New Super Mario Bros. Wii Playable character (power-up for Mario/Luigi/Toads) 2009 Wii
Super Mario Galaxy 2 Playable character (power-up for Mario/Luigi) 2010 Wii
Super Mario 3D Land Playable character (power-up for Mario/Luigi) 2011 Nintendo 3DS
New Super Mario Bros. 2 Playable character (power-up for Mario/Luigi) 2012 Nintendo 3DS
Paper Mario: Sticker Star Playable character (when Fire Flower sticker is used) 2012 Nintendo 3DS
Scribblenauts Unlimited Non-playable character (when the player puts the Fire Flower on Mario) 2012 Wii U
New Super Mario Bros. U Playable character (power-up for Mario/Luigi/Toads) 2012 Wii U
Mario & Luigi: Dream Team Playable character (when Fire Flower Bros. Attack is used) 2013 Nintendo 3DS
Super Mario 3D World Playable character (power-up for Mario/Luigi/Peach/Toad/Rosalina) 2013 Wii U
Mario Kart Arcade GP DX Playable character (downloadable alternate color scheme for Mario) 2013 Arcade
Super Smash Bros. for Nintendo 3DS / Wii U Playable character (alternate color scheme for Mario, Luigi, Princess Peach, and Rosalina). 2014 Nintendo 3DS / Wii U
Puzzle & Dragons: Super Mario Bros. Edition Leader Teammate 2015 Nintendo 3DS
Super Mario Maker Playable character (power-up for Mario) 2015 Wii U
Mario & Luigi: Paper Jam Playable character (when Fire Flower Bros. Attack is used)
Appears as Papercraft Character
2015 Nintendo 3DS
Minecraft: Wii U Edition Playable skin in the Super Mario Mash-Up Pack 2016 Wii U
Paper Mario: Color Splash Playable character (when Fire Flower card is used) 2016 Wii U
Super Mario Maker for Nintendo 3DS Playable character (power-up for Mario) 2016 Nintendo 3DS
Minecraft: Nintendo Switch Edition Playable skin in the Super Mario Mash-Up Pack 2017 Nintendo Switch
Minecraft: New Nintendo 3DS Edition Playable skin in the Super Mario Mash-Up Pack 2018 New Nintendo 3DS
Super Smash Bros. Ultimate Playable character (alternate color scheme for Luigi, Princess Peach and Rosalina) 2018 Nintendo Switch
Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey Playable character (when Fire Flower Bros. Attack is used) 2018 Nintendo 3DS
New Super Mario Bros. U Deluxe Playable character (power-up for Mario/Luigi/Toads/Toadette) 2019 Nintendo Switch
Super Mario Maker 2 Playable character (power-up for Mario/Luigi/Toads/Toadette) 2019 Nintendo Switch
Dr. Mario World Unlockable playable characters (Mario/Peach/Luigi/Rosalina) 2020 iOS / Android
Paper Mario: The Origami King Playable character (when Fire Flower item is used) 2020 Nintendo Switch
Super Mario 3D All-Stars Playable character (power-up for Mario/Luigi) 2020 Nintendo Switch

Gallery

For this subject's image gallery, see Gallery:Fire Mario.

Names in other languages

Language Name Meaning Notes
Japanese ファイアマリオ[?]
Faia Mario
Fire Mario
Chinese (simplified) 火焰马力欧[?]
Huǒyàn Mǎlì'ōu
Fire Mario
Chinese (traditional) 火焰瑪利歐[?]
Huǒyàn Mǎlì'ōu
Fire Mario
Dutch Vuur-Mario[?] Fire Mario
German Feuer-Mario[?] Fire Mario
Italian Mario fuoco
Mario Furente (NES Super Mario Bros. instruction booklet)
[?]
Fire Mario
Raging Mario
Korean 파이어마리오[?]
Paieo Mario
Fire Mario
Portuguese (NOA) Mario de fogo[?] Fire Mario
Portuguese (NOE) Mario Chama
Mario Incendiário (New Super Mario Bros.)
[?]
Flame Mario
Incendiary Mario
Romanian Mario Aruncă-Foc (Template:Media link)[?] Fire-Throwing Mario
Russian Огненный Марио[?]
Ognennyy Mario
Fiery Mario
Spanish (NOA) Mario de fuego[?] Fire Mario
Spanish (NOE) Mario de Fuego[?] Fire Mario

Trivia

References

  1. ^ Super Mario Bros. English instruction booklet, page 8.
  2. ^ Nintendo Power Volume 13, page 5.
  3. ^ Nintendo Power Volume 92, page 87. "Whack Wario! Wario has studied your moves throughout the game and he's ready to give you a taste of your own mushroom powers. Jump on Wario's head as he springs around the screen. After you hit him three times he'll run away and transform into a Bunny Wario. Hit him three more times and he'll change into his final form–Fiery Wario."
  4. ^ Drmarioworld_EN (January 8, 2020). Twitter. Retrieved March 29, 2020.
  5. ^ Drmarioworld_EN (January 8, 2020). Twitter. Retrieved March 29, 2020.
  6. ^ Drmarioworld_EN (March 4, 2020). Twitter. Retrieved March 29, 2020.
  7. ^ Drmarioworld_EN (March 4, 2020). Twitter. Retrieved March 29, 2020.

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