Summon Scoper

From the Super Mario Wiki, the Mario encyclopedia
Revision as of 09:16, March 25, 2023 by Zootalo (talk | contribs)
Jump to navigationJump to search
Scoper summoned by Scoper Master
A summoned Scoper.
See also: Summon Wildclaw, Summon Oozer, Summon Squashette

Summon Scoper is a Spark Power ability in Mario + Rabbids Sparks of Hope, used in battle by the Spark Scoper Master. It creates a Scoper ally for the Hero. The summoned Scoper is blue and white to distinguish itself from the enemy Scopers. The Scoper ally cannot be controlled directly, and acts on its own. The Scoper ally acts identically as a Scoper, firing two long range projectiles that cause physical damage. The Scoper ally is weak against Burn, and is resistant to Frostbite.

The cooldown for Summon Scoper lasts for four turns. The summoned Scoper's HP and attack damage is determined by the Heroes' and Scoper Master's current LVL.

Statistics

Enemy icon from Mario + Rabbids Sparks of Hope Summon Scoper
Cooldown: 4 turns
Spark LVL Description +LVL upgrade bonus
1 Spawns a Scoper ally with [#] HP. Each shot of its Double-Shot attack deals [#] damage.
2 Spawns a Scoper ally with [#] HP. Each shot of its Double-Shot attack deals [#] damage. Summoned Scoper +10% DMG (# ► #)
3 Spawns a Scoper ally with [#] HP. Each shot of its Double-Shot attack deals [#] damage. Summoned Scoper +20% DMG (# ► #)
4 Spawns a Scoper ally with [#] HP. Each shot of its Double-Shot attack deals [#] damage. Summoned Scoper +30% DMG (# ► #)
5 Spawns a Scoper ally with [#] HP. Each shot of its Double-Shot attack deals [#] damage. Summoned Scoper +40% DMG (# ► #)

Names in other languages

Language Name Meaning Notes
Japanese パッチーノ召喚[?]
Pacchīno Shōkan
Scoper Summon