1 UP Heart
- Not to be confused with Life-Up Heart.
Template:Item-infobox 1 UP Hearts[1] (alternatively 1UP hearts,[2] 1-Up Hearts,[3] or simply Hearts[4]) basically perform the same function as 1-Up Mushrooms, granting one extra life to the player in Super Mario Land, Super Mario Land 2: 6 Golden Coins, Donkey Kong on the Game Boy, and the Game & Watch Gallery series. The most likely reason that 1 UP Hearts are used in these games rather than 1-Up Mushrooms is that the monochrome palette of the original Game Boy would make it impossible to distinguish between 1-Up Mushrooms and Super Mushrooms.
History
Super Mario series
Super Mario Land
1UP hearts make their first appearance in Super Mario Land. When a 1 UP Heart is released from jumping under a Mystery Block or Brick Block, it flies out before falling straight down. Unlike Super Mushrooms, they fall through the ground until Mario grabs it in time before disappearing.
Super Mario Land 2: 6 Golden Coins
In Super Mario Land 2: 6 Golden Coins, the 1-Up Heart moves like a 1-Up Mushroom and slides right unless Mario can quickly catch it. 1-Up Hearts can also be caught by a Keipu, who then runs away with them. In bonus games that occur if Mario rings the bell placed hanging in the air at the end of a stage, 1-Up Hearts become available prizes; in the Crane Game and Ladder Game, 3UP Hearts exclusively appear in the Crane Game and give three extra lives. Stand-alone 1 UP Hearts can be found in some levels.
Donkey Kong (Game Boy)
In Donkey Kong on the Game Boy, 1 UP Hearts float in midair at spots that are hard to reach without special moves. They reappear if the player loses a life and revisits the level. They appear slightly larger and have a "1 UP" logo on them.
Game & Watch Gallery series
Hearts, or heart-marks,[5] appear in "Modern" versions of Game & Watch games in Game & Watch Gallery and its sequels. These hearts replenish a life that is lost and appear only when a player reaches 200, 500, and 700 points in most games; if a player does not have any misses when they pass these points, a heart does not appear. In this game, hearts are either red or pink and have a two-toned color scheme similar to the one suggested by the white-and-gray pattern of the original hearts in Super Mario Land. Despite later games supporting color, hearts still reappear for the rest of the series.
Game appearances
Title | Description | Release date | System/format |
---|---|---|---|
Super Mario Land | Item | 1989 | Game Boy |
Super Mario Land 2: 6 Golden Coins | Item | 1992 | Game Boy |
Donkey Kong (Game Boy) | Item | 1994 | Game Boy |
Game & Watch Gallery | Item | 1997 | Game Boy |
Game & Watch Gallery 2 | Item | 1997 (Japan-only) | Game Boy |
Game & Watch Gallery 2 | Item | 1998 | Game Boy Color |
Game & Watch Gallery 3 | Item | 1999 | Game Boy Color |
Game & Watch Gallery 4 | Item | 2002 | Game Boy Advance |
Gallery
Game & Watch Gallery Modern Fire
Game & Watch Gallery Modern Oil Panic
Game & Watch Gallery Modern Octopus
Game & Watch Gallery Modern Manhole
Game & Watch Gallery 2 Modern Chef
Game & Watch Gallery 2 Modern Donkey Kong
Game & Watch Gallery 2 Modern Helmet
Game & Watch Gallery 2 Modern Parachute
Game & Watch Gallery 2 Modern Vermin
Game & Watch Gallery 3 Modern Egg
Game & Watch Gallery 3 Modern Greenhouse
Game & Watch Gallery 3 Modern Turtle Bridge
Game & Watch Gallery 3 Modern Mario Bros.
Game & Watch Gallery 3 Modern Donkey Kong Jr.
Game & Watch Gallery 4 Modern Mario's Cement Factory
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | 1UPハート[6] 1UP hāto 1UPのハート[7] 1UP no hāto |
1UP Heart | |
Dutch | 1-Up-hart[9] | 1-Up-heart | |
German | 1-Up-Herz Herz[?] |
1 Up Heart Heart |
|
Italian | Cuore 1-Up[?] | 1-Up Heart | |
Spanish | Corazón Vida extra[8] |
Heart Extra life |
References
- ^ Donkey Kong (Game Boy) English instruction booklet, page 16.
- ^ Super Mario Land English instruction booklet, page 8.
- ^ Nintendo Power Volume 43, page 44.
- ^ The Super Game Boy Player's Guide, page 21.
- ^ Game & Watch Gallery instruction manual, page 15.
- ^ Super Mario Land Japanese instruction booklet, page 6.
- ^ Game Boy Donkey Kong Japanese instruction booklet, page 14.
- ^ Game Boy Donkey Kong Spanish Nintendo 3DS Virtual Console digital manual, tab 13: "Objetos".
- ^ Game Boy Donkey Kong Dutch Nintendo 3DS Virtual Console digital manual, tab 13: "Voorwerpen".
Super Mario Land | |
---|---|
Protagonists | Mario • Princess Daisy |
Bosses | King Totomesu • Dragonzamasu (Tamao) • Hiyoihoi • Biokinton (Chicken) • Tatanga (Pagosu) |
Locations | Sarasaland (Birabuto Kingdom • Muda Kingdom • Easton Kingdom • Chai Kingdom) |
Levels | World 1-1 • World 1-2 • World 1-3 • World 2-1 • World 2-2 • World 2-3 • World 3-1 • World 3-2 • World 3-3 • World 4-1 • World 4-2 • World 4-3 • Expert Level |
Items & vehicles | Super Mushroom • Superball Flower • Star • 1UP heart • Coin • Marine Pop • Sky Pop • Switch • Lift Block |
Enemies & obstacles | Batadon • Bombshell Koopa • Bullet Biff • Bunbun • Chikako • Dropping lift • Falling block • Falling spike • Fly • Ganchan • Gao • Gunion • Goombo • Honen • Kumo • Mekabon • Nyololin • Pionpi • Pipe Fist • Piranha Plant • Pompon Flower • Roketon • Roto Disc • Suu • Tokotoko • Torion • Yurarin • Yurarin Boo |
Other | Brick • Bonus game • Das Super Mario Spiel • Gallery • Glitches • Goal • Media • Mystery Block • Sub-area • Soundtrack |
Donkey Kong | |
---|---|
Characters | Donkey Kong • Mario • Pauline |
Levels | 25m • 50m • 75m • 100m |
Items and objects | Bolt • Conveyor Belt • Hammer • Ladder • Lift • Parasol, Hat & Bag |
Enemies and obstacles | Barrel • Cement tub • Fire • Fireball • Jack • Oil drum |
Other | 25m Theme • Gallery • Media • Opening • Staff |