Spade Island | |
---|---|
Toads | 5 |
Not-Bottomless Holes | 1 |
? Blocks | 2 |
Enemies | Cheep Cheeps Goombas |
- “This one is unmistakably spade-shaped. We'll call it...Spade Island.”
- —Captain T. Ode, Paper Mario: The Origami King
Spade Island is one of 11 accessible islands in the Great Sea in Paper Mario: The Origami King. It is found in the northern part of the sea, charted in territory D-1 on the Sea Chart with a spade icon. This is one of the four suit islands to be found, along with Club Island, Diamond Island, and Heart Island. While there are no Collectible Treasures to be found on the island, there are five Toads to be rescued, only one Not-Bottomless Hole to repair, and two hidden ? Blocks to be revealed and struck.
Layout
Upon arriving at the island, Captain T. Ode notes its shape and names it accordingly. Once Mario and Olivia get off the boat and onto the dock, they discover a red Toad stuck in a large barrel in the center of the island. He asks Mario to find his friends, who are hidden in different places around the island. After Mario finds four other Toads, who insert themselves into the barrel, he must push each Toad into the barrel to break it open and free the red Toad. He thanks Mario for saving him and marks a spot on the Sea Chart where a treasure is to be found, which is actually located shortly southwest of this island. The red Toad then realizes his vest is missing, prompting his friends to cover him up in the meantime.
There is a stone Toad statue on the northern tip of the island. Mario can examine the statue to see a diagram indicating that this island forms a baseball diamond layout with three other islands, Spade Island corresponding to the second base.
Not-Bottomless Hole
On the west side of Spade Island is the island's only Not-Bottomless Hole. Repairing this hole reveals two large barrels. This is required to rescue one of the hidden Toads on the island. |
? Blocks
There are two ? Blocks on Spade Island, both of which are Hidden Blocks.
If Mario breaks a small barrel right next to a Not-Bottomless Hole or two large barrels that were revealed from repairing that hole, he can hammer the exact spot where the small barrel used to be to reveal a ? Block containing a 100-coin. | |
From the two large barrels, Mario can jump onto the third, lone barrel that is slightly to the right of the other two. Jumping on top of that barrel reveals another ? Block containing a crumpled-up yellow Toad. |
Hidden Toads
After they return to The Princess Peach, these Toads are seen at the ship's bow; the red Toad missing his vest is "causing a scene" while his four friends share a table by themselves. They are also depicted in Collectible Treasure No. 83: Spade Island Barrel, which is found by diving at a spot marked by the red Toad.
Form | Description | Image |
---|---|---|
#202122 | ||
Green Toad |
A green Toad is inside a coconut in a tree with two coconuts next to the Toad statue. Mario must hammer this tree twice to drop the coconuts and break the crumpled Toad free. | |
Yellow Toad |
Mario must repair the Not-Bottomless Hole across two barrels, then jump to a barrel with a square panel. Opening the Hidden Block above the panel will release a yellow Toad. | |
Blue Toad |
A blue Toad is stuck to the back of a folding chair occupied by a Goomba. Mario must fold the chair (defeating the Goomba in the process) and then whack the Toad free. | |
Purple Toad |
A purple Toad can be freed by breaking a small barrel near the Toad statue. | |
Red Toad |
A red Toad is stuck in a barrel. After four other Toads are rescued, they insert themselves into the barrel's slots. Mario must push each Toad deeper into the slot to break open the barrel, and release the shirtless Toad. |
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | スペード島[?] Supēdo-jima |
Spade Island | |
Dutch | Schoppeneiland[?] | Spade Island | |
German | Pik-Insel[?] | Spade Island | |
Italian | Isola Picca[?] | Spade Island | |
Spanish | Isla Pica[?] | Spade Island |
Trivia
- The barrel that the red Toad is stuck in is based on the children’s game Pop-Up Pirate, where players stick swords into a barrel while trying to not make a pirate launch out of it.