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Template:Infobox Super Mario Galaxy 2 is the upcoming sequel to Super Mario Galaxy announced for the Wii, which will be released on May 23, 2010 in North America[1], and June 11, 2010 in Europe[2]. The sequel uses many elements from its predecessor, such as Launch Stars, the Bee Suit and the elements of gravity, but also includes new elements such as Yoshi. The music heard during the trailer is a remix of tunes found in the original.

Story

Some information has been revealed about the story of Super Mario Galaxy 2 in the Japanese gaming magazine Famitsu. Princess Peach sends a letter to Mario, which translates to:

Dear Mario,

Do you fancy watching the shooting stars, whilst eating cake?

I'll be waiting at the castle.

Peach.

On his way over, Mario spots a mysterious light. He cautiously approaches it, and finds a small, lost baby Luma. The Luma is known as Baby Luma. Baby Luma follows Mario to the castle. Currently, not much else is known at the time, but screenshots show a gigantic Bowser holding Princess Peach in his hand while facing Mario. As in the first game and most main series games preceding it, Princess Peach must be rescued by Mario on Starship Mario from Bowser and Bowser Jr.[3] Airships, which were featured prominently in several levels of the first game as Bowser and his son's main mode of transportation around the galaxy, also appear, emerging from some sort of black hole warps.[4] Bowser Jr., as of the second trailer, has personally appeared inside a giant robot's head, apparently piloting it.[5]. Mario is also seen fighting a robotic enemy resembling Bowser Jr.'s Megaleg robot from the first game.[4]

In an interview, Shigeru Miyamoto stated that he would like to go with as little story as possible for Super Mario Galaxy 2.[6]

Characters

File:1 SMG2.png
Mario and Yoshi soaring in the sky.

Gameplay Elements

Gameplay is similar to Super Mario Galaxy, with a focus on platforming based on and around 3-D planets of varying sizes and landscapes. Power-ups, such as the Bee Mushroom, Boo Mushroom, Spring Mushroom, Fire Flower, and Ice Flower will be making a return, along with new ones like the Rock Mushroom and Cloud Mario[12], as well as various enemies and Airships. Launch Stars will also reappear for interplanetary navigation, along with a Luma and Mario's spin action. Plus, there seems to be the returning "Dark Matter" that appears as the medium for Dark Marios[4] and is seen as a portal through which Airships emerge from. 2-D stages featured in Super Mario Galaxy are also included in Super Mario Galaxy 2, introducing many new features. The game will have only 3 file slots to choose.

Videos and images have shown Mario sliding down a ramp, swimming underwater, picking up and utilizing a drill[4][5], hitting switches that freeze or solidify water[4], hitting switches that briefly decelerate time and discolor the screen[4], and rolling a giant snowball[4]. In some Purple Coin stages, Mario appears alongside many Dark Marios[4]. There is also a galaxy of which some planets appear the forms of percussion instruments[4].

One of the more notable additions in Super Mario Galaxy 2 is the inclusion of Yoshi. If Mario were to discover a Yoshi egg, he would merely crack it to release and use Yoshi. Yoshi will change colors when eating either a Dash Pepper, Blimp Berry or Glimmer Bulb Berry[13][7][14]; an orange-colored Yoshi darts at rapid speeds, a cyan-colored Yoshi inflates and floats upwards, or a yellow-colored Yoshi that lights up and shows hidden paths for a certain amount of time, respectively. When utilizing Yoshi, the player's Wii Remote cursor turns into a red sphere that detects targets for Yoshi's tongue[11]. Using the cursor allows Yoshi to swallow enemies and swing from special flowers.

Elements from older games are also included in the new game. These elements include a remix of Super Mario Bros.'s overworld theme (which is originally heard in Toy Time Galaxy from the predecessor, Super Mario Galaxy), a galaxy that is reminiscent to Giant Land from Super Mario Bros. 3, a remix of the second overworld theme from Super Mario World, and the checkpoint flag from New Super Mario Bros. Wii. Red and blue platforms from Super Mario Sunshine will also be available, though they change sides when Mario spins in mid-air[5][11].

It is noteworthy to mention that Super Mario Galaxy 2 will not feature a hub, like the original's Comet Observatory, for traveling between different galaxies, making it the first 3D Mario game to do so.[15] Instead, Mario will travel through the universe on a planet shaped like his head, Starship Mario.[16] Like a hub area, however, Starship Mario can still be explored, much like the Comet Observatory, although it seems to be somewhat smaller. It has also been noted that the game will have over 240 Power Stars to collect[17], but it is unknown whether this means that there will be 240 unique stars, or that Mario and Luigi will each collect 120 stars like in Super Mario Galaxy.

Multiplayer from the original Super Mario Galaxy reappears, but instead of being another star cursor, the second player is, what appears to be, the orange Luma from the game's logo. [3]

Super Guide from New Super Mario Bros Wii is set to appear in Super Mario Galaxy 2. In it the dark version of Rosalina takes control of Mario and guides him to the end of the level. This feature is called Cosmic Guide.


Enemies

File:SMG2 dark mario.jpg
Mario surrounded by the shadow Marios.

Items

List of Confirmed Locations

Bosses

Development

The game was revealed in 2009's Electronic Entertainment Expo along with New Super Mario Bros. Wii. Although the game was worked very well along development, it was held back to 2010 due to the release of New Super Mario Bros. Wii in November 2009. Template:Fact

According to Shigeru Miyamoto, 90% of the features in this game are new, whereas the remaining 10% were already introduced or featured in the original Super Mario Galaxy. Shigeru Miyamoto noted that "Really what we ended up with is more than 90% of what you'll see in Galaxy 2 is brand new. I'd say closer to 95, maybe even 99%. One of the new things was the inclusion of Yoshi, and also the use of the drill to open up and drill through stages."[22]

Gallery

Box Art

Artwork

Screenshots

Promotional

References

  1. ^ Cite error: Invalid <ref> tag; no text was provided for refs named twitter
  2. ^ Cite error: Invalid <ref> tag; no text was provided for refs named europe
  3. ^ a b c d All Games Beta: Super Mario Galaxy 2 Famitsu scans
  4. ^ a b c d e f g h i j k l m n o p q E3 2009 Trailer
  5. ^ a b c d e f g h i 2010 Media Summit Trailer 1
  6. ^ Shigeru Miyamoto Interview at Wired.com
  7. ^ a b c d e f g h i Super Mario Galaxy 2 Video Game, New Features Trailer HD | Game Trailers & Videos | GameTrailers.com
  8. ^ GoNintendo - Famitsu pics/scans - Super Mario Galaxy 2, Xenoblade, Sengoku Basara 3, LovePlus +, Super Robot Wars OG Saga: Masou Kishin ~ The Lord of Elemental
  9. ^ Destructoid - Exploring the clouds in Super Mario Galaxy 2
  10. ^ a b c d e f 2010 Media Summit Trailer 2
  11. ^ a b c d e f g h i j k l Hands On: Diggin’ Holes, Ridin’ Yoshis in Mario Galaxy 2 | GameLife | Wired.com
  12. ^ Super Mario Galaxy 2 Forecast Cloudy With A Chance Of Plumbers - Super Mario Galaxy 2 - Kotaku
  13. ^ a b c d e f g h i j Hands On: Rock Mario, Glowing Yoshi Power Galaxy 2 | GameLife | Wired.com
  14. ^ a b c d e f g h i j k l Super Mario Galaxy 2 Hands-on - Wii Preview at IGN
  15. ^ N-Europe: News: No Hub In Galaxy 2
  16. ^ Super Mario Galaxy 2: Light Yoshi, Rock Mario and more, Super Mario Galaxy 2 Wii Previews | GamesRadar
  17. ^ Miyamoto On Mario Galaxy 2, More - Features - GameInformer.com
  18. ^ Cite error: Invalid <ref> tag; no text was provided for refs named nintendo_com
  19. ^ a b Cite error: Invalid <ref> tag; no text was provided for refs named summit_interview
  20. ^ a b c d Super Mario Galaxy 2: Cloud Mario Play Test - IGN
  21. ^ a b c Super Mario Galaxy 2 Preview for the Wii from 1UP.com
  22. ^ E3: Miyamoto: Galaxy 2 Is As Big As The Original

External Links


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