List of King K. Rool profiles and statistics
This is a list of profiles and statistics for King K. Rool.
Donkey Kong Country series
Donkey Kong Country
- SNES instruction booklet (page 28): The supreme commander of the Kremlings and mastermind of the banana heist.
- Player's Guide (page 119): The villainous scoundrel that has been the mastermind behind this whole banana fiasco is not even on the island! He's out in the water on his ship, acting like a pirate. King K. Rool is the biggest beast that any ape has ever seen. The lumbering lard bucket just sits out there on his ship, barking orders at his minions. The main deck of his ship is where the final battle will take place. You have to be more than ready. K. Rool is much more agile than he looks and he's ready to rumble. You've already taken back more bananas than he had ever thought you world.
Nintendo Power trading cards | |
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AKA | The King, The Caped Croc |
Distinguishing Features | A big, green crocodile with long, sharp theet, a gold crown, and a red cape. He also sports a gold breastplate and bracelets. |
Location | Cruising around Donkey Kong Island on the Gang Plank Galleon. |
Apprehension | He puts up quite a fight. Jump over his crown and then jump on his head. Roll to avoid the cannonballs and dash across the deck when he jumps in the air. Don't fall for his "play dead" stunt. |
Past Convictors | Five Banana heists, Conspiracy to commit Banana heist, Banana heist ring leader. |
Donkey Kong Country 2: Diddy's Kong Quest
- Instruction booklet bio (page 31): The leader of the pack is back, and this time he’s packing a blunderbuss! Ouch!
- Player's Guide (page 17): And in this corner, weighing in at a trumped-up, swell-headed, big-bottomed 286 pounds, the King of Chaos, the Master of Disaster himself... Kaptain K. Rool! This rancorous reptile has fashioned himself after the pirates of old, but you know he’s just a burly bully with delusions of grandeur. He’s kidnapped your pal, DK, so roll up your sleeves and get ready to rumble!
Rarewhere: DKC Trilogy Cast List
APPEARS IN: DKC 1, 2, 3
He just won’t stay down! No matter how many times DK, Diddy, Dixie and Kiddy trounce the scaly Kremling overlord, he always manages to spring back in a new guise with an even more dastardly plan up his sleeve. He failed to beat back the Kongs in his role as King, he failed as a hardy pirate Kaptain and he failed once more as loopy scientist Baron K. Roolenstein. Nevertheless, he's a single-minded scoundrel and he'll keep coming back with his loyal Krem hordes, dreaming up wilder and wilder schemes to gain control of DK Country...
Donkey Kong Country (Game Boy Color)
- Instruction booklet bio (page 17): This Kremling Kommander was the mastermind behind the great banana heist.
Donkey Kong Country (Game Boy Advance)
- Instruction booklet bio (page 22): This Kremling Kommander was the mastermind behind the great banana heist.
Donkey Kong 64
- Instruction booklet bio from Professor Cranky Kong (page 10): While K. Rool may have ditched his ridiculous disguises, his intentions are as evil as ever. Fortunately, a combination of his own incompetence and useless minions have allowed us to defeat him in the past. But the future of Kong Isle rests in the ability of Donkey and his new buddies to prevent the croc’s latest effort. I could defeat him single-handedly of course, but then you wouldn’t have a game to play would you?
- Rarewhere: As if you'd ever doubted it, the Kremling overlord is back - and his less-than-brilliant track record has made him more determined than ever to have his way with the Kongs' homeland. But this time he's moved on from a simple takeover bid... now he wants the whole place turned into rubble! Could Crocodile Isle's new Blast-O-Matic cannon finally tip the odds against DK & Co.?
- Prima Games guide (page 14): He's back! That evil lizard just won't give up! This time, he's sure he'll win—but he's always sure he'll win. With a new clan of thugs and evil-doers, K. Rool threatens to blast DK Island to smithereens. You must stop him.
DK: King of Swing
- Instruction booklet bio: Boss of the Kremling Corps and sworn enemy of the Kongs. This time, he runs off with some valuable medals in an attempt to ruin the Jungle Jam.
Donkey Kong Barrel Blast
- Unlock method: Win Candy's Challenge 31: Showdown vs. King K. Rool.
- Rival: Cranky Kong
- Boost: 4/5
- Speed: 4/5
- Agility: 4/5
Mario Super Sluggers
- Team: DK Wilds
- Player Type: Power
- Special Skill: Laser Beam
- Sweet Spot: The red area on the scepter.
- Good Chemistry: Kritter, King Boo, Green Mii
- Bad Chemistry: Bowser, Donkey Kong, Diddy Kong, Dixie Kong, Tiny Kong, Funky Kong, Baby Donkey Kong
- Stats
- Batting: 10/10
- Pitching: 6/10
- Fielding: 2/10
- Running: 1/10
- Default Bat: Right
- Default Glove: Left
- In-Game Bio: Dominating bat and arm, but poor stamina.
- Collectible Card Info: King K. Rool and his Kremling Krew have been after the Kongs for years. Now he's bringing his might to the baseball diamond with a powerful swing and one of the meaner charge pitches around.
Super Smash Bros. series
Super Smash Bros. Melee trophy
Super Smash Bros. Brawl
Trophy
In Super Smash Bros. Brawl, King K. Rool states that Kaptain K. Rool is his brother, when the Kaptain is really K. Rool himself, dressed in pirate garb. This is regarded as a mistake by Nintendo.[citation needed]
Sticker
Image | Game | Effect |
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Donkey Kong 64 | [Throwing] - Attack +29 |
Super Smash Bros. for Nintendo 3DS / Super Smash Bros. for Wii U trophy
Super Smash Bros. Ultimate spirits
# | Name | Image | Series / game | Type | Class | Strength / effect(s) | How to obtain | Spirit battle | |||
---|---|---|---|---|---|---|---|---|---|---|---|
Opponent(s) | Battle conditions | Stage | Song | ||||||||
136 | King K. Rool | Donkey Kong Series | Fighter | N/A | N/A | Classic Mode as King K. Rool | N/A | N/A | N/A | N/A | |
162 | Kaptain K. Rool | Donkey Kong Series | Primary (2) | Legend | red | World of Light (Final Battle); Spirit Board | King K. Rool | Rule: Invisibility
|
Halberd | Crocodile Cacophony | |
163 | Baron K. Roolenstein | Donkey Kong Series | Primary (3) | Ace | deepskyblue | Summoned with a Dr. Crygor, Kritter, and Creature & Flea Man core | N/A | N/A | N/A | N/A |
Palutena's Guidance
- Pit: Who's this guy? Talk about your super heavyweight!
- Palutena: That's the leader of the Kremlings, King K. Rool.
- Pit: Kremlings?
- Palutena: A race of crocodile people.
- Viridi: I hear they like bananas. Blech...
- Pit: But I thought Donkey Kong was the one who liked bananas.
- Viridi: I'm pretty sure all mouth-breathing knuckle-draggers like bananas. They're like the litmus test for idiocy.
- Pit: I don't know what that means, but I LOVE BANANAS!
- Viridi: The prosecution rests!
- Palutena: Back to the fight at hand, some attacks will fail to penetrate King K. Rool's large, leathery belly. You might want to consider incorporating more grabs into your battle strategy.
Super Smash Blog bio
With long-distance special moves like the Blunderbuss, and counter moves like Stomach Attack, he is a versatile fighter. His Final Smash, Blast-O-Matic, was apparently a weapon created to destroy DK Island...
Moveset descriptions
The following descriptions come from a Template:Media link shown in a video on the "Masahiro Sakurai On Creating Games" YouTube channel.[1]
- Aerial Attack (Up): Performs a rising rocket headbutt in midair. Provides some height, but leaves himself relatively open.
- Aerial Attack (Down): Spins, then kicks straight down with both legs. Applies a meteor effect.
- Aerial Attack (Back): Punches hard downward with a clenched fist. Applies a meteor effect during one part of the motion.
- Aerial Attack (N): Assumes a diving press pose. Hitbox is on the underside of the stomach.
- Aerial Attack (Forward): A mid-air dropkick. Size-32 Rocket Kick.
- Throw (Up): Hoists the opponent onto his shoulders face-up, leaps high into the air, then performs a backbreaker.
- Throw (Down): Drives the opponent into the ground, burying them. Strikes a balance between vulnerability and counterattacking.
- Throw (Back): Slams the opponent down into the ground, slides them backward as if striking a match, then throws.
- Throw (Forward): Lifts the opponent back over his head, then slams them into the ground in front of him.
amiibo
- Whereas Mario often squares off against Bowser, Donkey Kong must fight against King K. Rool. He's a big croc with a big attitude...and a tiny crown. He probably could have been Donkey Kong's most trustworthy animal friend. Think he'll ever have a change of heart? Not likely.
References
- ^ @sora_sakurai_en (February 20, 2023). Learn to Count Frames! [Planning & Game Design]. YouTube. Retrieved February 24, 2023.