Bonus challenge (Luigi's Mansion: Dark Moon)
Bonus challenge | |
---|---|
First appearance | Luigi's Mansion: Dark Moon (2013) |
Latest appearance | Luigi's Mansion 2 HD (2024) |
Greater location | ??? |
Inhabitants | Gold Greenies, Hiders |
Bonus challenges[1] are small pocket levels that appear in Luigi's Mansion: Dark Moon. They can be accessed only via portals that often appear inside furniture or objects, and they teleport Luigi into the ghost dimension when he interacts with them. They usually leave him on small floating islands or in small mazes. A bonus challenge can be entered from a shaking door, which is on either fridges or coffins or as fake doors, and shaking doors are usually hidden from view or behind fake walls. In a bonus challenge, Luigi has to complete a set of tasks or minigames within a set time limit; these range from collecting several Red Coins and normal coins in a maze to finishing a snowman's face to capturing five Gold Greenies before they escape to having a snowball fight with some Hiders. The minigame ends when time runs out or Luigi completes the given objective, the latter of which rewards him with a gem or a large amount of treasure, and he gets returned to the area he used to access the dimension.
List of bonus challenges
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Picture | Task | Mission | Room | Reward |
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- | Luigi must reveal the third hidden chest. | A-4: Visual Tricks | Mudroom Exterior | |
- | Luigi must collect all Red Coins while being attacked by Flytraps. | B-3: Graveyard Shift | Sewer | 5 Gold Bars |
- | Luigi must run through a stair maze to collect the Red Coins. | B-4: Pool Party | Conservatory | Gem (Coffin) |
- | In a giant hourglass with rising sand, Luigi can reach five chests that each contain a Gold Greenie. | C-2: Underground Expedition | Canyon Narrows | None |
- | Luigi must navigate a maze in the dark to collect the Red Coins. | C-3: Roundhouse Brawl | Finishing Room | 5 Gold Bars |
- | Using the spring, Luigi must jump over the sawblades to collect the Red Coins. | C-5: Piece at Last | Gear Chamber | Gem Oval |
- | Luigi must shoot coal pieces to form a snowman's mouth and eyes. | D-1: Cold Case | Drift Hall | Example |
- | Luigi must hit three Hiders with snowballs. | D-3: Across the Chasm | High Wires | 5 Gold Bars |
- | Luigi must collect the Red Coins while being attacked by suits of armor. | E-1: Front-Door Key | Haunted Catacombs | 5 Gold Bars |
- | Luigi must collect the Red Coins in an icy stage with fish jumping out ice holes. | E-2: Double Trouble (mission) | Kitchen (Treacherous Mansion) | 5 Gold Bars |
References
- ^ von Esmarch, Nick (March 24, 2013). Luigi's Mansion: Dark Moon PRIMA Official Game Guide. Roseville: Prima Games (American English). ISBN 978-0-307-89554-7. Page 84, 85, 114, 115, 158, 159, 186, 202, 203, and 218.