- “It came out of nowhere! Ugh... Just remember that you can press
if you want to change the badge we're using.”
- —Prince Florian, Super Mario Bros. Wonder
Petal Isles Flying Battleship is a course in Petal Isles of Super Mario Bros. Wonder. It is an Airship summoned by Kamek to hinder the players' progress. It is unlocked after clearing Jewel-Block Cave, and its own completion unlocks Gnawsher Lair, Maw-Maw Mouthful, and a Wonder Packun leading to Fungi Mines. This level houses one Wonder Seed, and has a difficulty of three stars.
Layout
The player starts at the bow of the airship, and must make it to the stern. The level is mostly autoscrolling, so they must keep up to avoid falling behind. Much of this course requires Lakitu's Clouds to traverse, which are found in many pipes throughout the course. It starts off with a Mechakoopa below three ? Blocks, with the one on the right containing a Bubble Flower. There are two Cannons above that fire Bullet Bills. After a gap is a gray pipe with a cannon, a Burner, and floating Wow Bud that releases coins to the right. On the right of a platform with two cannons is another pipe. After a short tunnel with burners on the sides is a downwards slope with two Mechakoopas and some Wow Buds just before another pipe. Next is a section with some turns that have many cannons firing Bullet Bills and pipes that send out more Lakitu's Clouds, taking the player to the Checkpoint Flag.
Just after the first checkpoint are some crates, with the large one releasing a Bubble Flower when broken, and a pipe that sends out Red POW Blocks, which are used to break the crates on the right. This leads to another pipe sending out Lakitu's Clouds. After a small tunnel with moving burners is a platform with crates and the course's Wonder Flower below them. As the player touches the Wonder Flower, its Wonder Effect summons a floating Bowser structure resembling the front of the airship that will charge up and fire explosive shots at the players. A cursor signals where the Bowser structure will fire, following the players and stopping when about to fire. These explosions can destroy blocks as well as Bowser Blocks. As the player passes through several burners they reach the Wonder Seed; upon collecting it the Bowser structure will vanish. There are some more spinning burners with long flames that lead to the second Checkpoint Flag, followed by three Mechakoopas and a pipe that takes the player inside the airship.
Inside the airship is a Conveyor Belt that has Mechakoopas and Bowser Blocks, leading to a Bowser Generator. To defeat this Bowser Generator, the players must reach to on top of it and press a switch whilst avoiding the spinning burners, causing the Conveyor Belt to malfunction and go in reverse, causing Bowser Blocks to smash into the Bowser Generator. This in turn will create many explosions and then destroy the airship, where it falls onto the clouds. The players successfully escape by using a Propeller Flower.
10-flower coins
- 10-flower coin 1: Found to the left of the downwards slope, which is in between two burners facing right.
- 10-flower coin 2: Found in a sub-area that is accessed via a green pipe. The player needs to avoid moving burners to reach it safely.
- 10-flower coin 3: Found after the first checkpoint. It is surrounded by crates, requiring ground-pounding or the Bowser structure to break so that it can be collected.
Enemies
Gallery
Names in other languages
Language
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Name
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Meaning
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Notes
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Dutch
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Luchtgaljoen van de Tulpenkust[?]
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Sky Galleon of the Petal Isles
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French (NOA)
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Bateau volant des Îles florales[?]
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Petal Isles' flying ship
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French (NOE)
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Forteresse volante des Îles florales[?]
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Petal Isles' flying fortress
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German
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Luftgaleere in den Blüteninseln[?]
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Air galley in Petal Isles
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Portuguese
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Aeronave de combate do Arquipélago Florido[?]
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Petal Isles' combat Airship
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show Super Mario Bros. Wonder levels
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Pipe-Rock Plateau |
Main courses
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Welcome to the Flower Kingdom! • Piranha Plants on Parade • Scram, Skedaddlers! • Bulrush Coming Through! • Here Come the Hoppos • Rolla Koopa Derby • Swamp Pipe Crawl • Angry Spikes and Sinkin' Pipes • Bulrush Express • Sproings in the Twilight Forest • Cosmic Hoppos • Pipe-Rock Plateau Palace
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Badge Challenges
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Parachute Cap I • Wall-Climb Jump I • Jet Run I
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Break Time!
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Hurry, Hurry • Wonder Token Tunes • Pop Up, Hoppo!
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KO Arena
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Pipe-Rock Rumble
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Wiggler Race
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Mountaineering!
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Poplin levels
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Badge House in Pipe-Rock Plateau
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Fluff-Puff Peaks |
Main courses
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Outmaway Valley • Pokipede Pass • Condarts Away! • Pole Block Passage • Up 'n' Down with Puffy Lifts • Jump! Jump! Jump! • Countdown to Drop Down • Cruising with Linking Lifts • Fluff-Puff Peaks Flying Battleship • Fluff-Puff Peaks Palace
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Badge Challenges
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Wall-Climb Jump II • Floating High Jump I • Spring Feet I
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Break Time!
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Kick It, Outmaway • Cloud Cover • Zip-Go-Round
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KO Arena
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Fluff-Puff Kerfuff
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Search Party
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Puzzling Park
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Poplin levels
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Fluff-Puff Peaks Cabin
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Shining Falls |
Main courses
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The Hoppycat Trial: Hop, Hop, and Awaaay • The Anglefish Trial: Ready, Aim, Fly! • The Midway Trial: Hop to It • The Sharp Trial: Launch to Victory • The Sugarstar Trial: Across the Night Sky • The Final Trial: Zip Track Dash
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POOF! Badge Challenges
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Crouching High Jump I
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Break Time!
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Unreachable Treasure? • Watery Wonder Tokens • Timer-Switch Climb • Timer-Switch Dash
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Search Party
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An Empty Park?
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Poplin levels
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Master Poplin's House • Royal Seed Mansion
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Sunbaked Desert |
Main courses
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Armads on the Roll • The Desert Mystery • Rolling-Ball Hall • Ninji Jump Party • Bloomps of the Desert Skies • Valley Fulla Snootles • Color-Switch Dungeon • Secrets of Shova Mansion • Flight of the Bloomps • Sunbaked Desert Palace
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Badge Challenges
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Parachute Cap II • Crouching High Jump II • Invisibility I
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Break Time!
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Treasure Vault • Raise the Stage • Revver Run • Floating Wonder Tokens • Bouncy Tunes • Lights Out
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KO Arena
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Sunbaked Skirmish
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Search Party
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Pipe Park
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Poplin levels
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Sunbaked Desert House
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Fungi Mines |
Main courses
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Upshroom Downshroom • Taily's Toxic Pond • Light-Switch Mansion • Beware of the Rifts • An Uncharted Area: Wubba Ruins • Another Uncharted Area: Swaying Ruins • A Final Uncharted Area: Poison Ruins
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Badge Challenges
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Grappling Vine I
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Break Time!
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Tumble House • Trottin' Piranha Plants
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KO Arena
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Fungi Funk
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Poplin levels
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Loyal Poplin's House • Operation Poplin Rescue
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Deep Magma Bog |
Main courses
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Where the Rrrumbas Rule • Raarghs in the Ruins • Pull, Turn, Burn • Hot-Hot Hot! • Wavy Ride through the Magma Tube • Dragon Boneyard • Deep Magma Bog Flying Battleship • Deep Magma Bog Palace
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Badge Challenges
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Floating High Jump II • Boosting Spin Jump II • Grappling Vine II • Jet Run II • Invisibility II • Spring Feet II
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Break Time!
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Hot-Hot Rocks
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KO Arena
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Magma Flare-Up
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Search Party
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Item Park
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Poplin levels
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Deep Magma Bog Observatory (#1, #2, #3, #4)
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Petal Isles |
Main courses
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Leaping Smackerel • Robbird Cove • Blewbird Roost • Downpour Uproar • Jewel-Block Cave • Gnawsher Lair • Maw-Maw Mouthful • Muncher Fields • Petal Isles Flying Battleship • Missile Meg Mayhem • High-Voltage Gauntlet • Evade the Seeker Bullet Bills! • KnuckleFest Bowser's Blazing Beats • The Final Battle! Bowser's Rage Stage
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Badge Challenges
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Dolphin Kick I • Dolphin Kick II • Boosting Spin Jump I
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KO Arena
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Petal Meddle
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Wiggler Race
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Swimming! • Spelunking!
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Poplin levels
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Angler Poplin's House
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Special World |
Main courses
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Pipe-Rock Plateau Special Bounce, Bounce, Bounce • Fluff-Puff Peaks Special Climb to the Beat • Shining Falls Special Triple Threat Deluge • Sunbaked Desert Special Pole Block Allure • Fungi Mines Special Dangerous Donut Ride • Deep Magma Bog Special Solar Roller • Petal Isles Special Way of the Goomba • The Semifinal Test Piranha Plant Reprise • The Final Test Wonder Gauntlet • The Final-Final Test Badge Marathon
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Poplin levels
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WONDER?
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Bonus
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Bonus: Coins Galore!
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