List of bosses: Difference between revisions

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{{redirect|BOSS|a level also known as "BOSS"|[[Donkey Kong (level)]]}}
{{redirect|BOSS|a level also known as "BOSS"|[[Donkey Kong (level)]]}}
[[File:GalaxyBosses.jpg|thumb|200px|The bosses in ''[[Super Mario Galaxy]]'']]
[[File:GalaxyBosses.jpg|thumb|200px|The bosses in ''[[Super Mario Galaxy]]'']]
This is a list of '''bosses''', powerful video game [[List of enemies|enemies]] found in [[MarioWiki:Glossary#L|level]]s. They are usually fought at the end of a level, [[world]], or chapter. Most of the time, the player cannot advance to the next level until the boss is defeated. However, there are certain exceptions to this rule. Bosses are usually much more difficult and take more time to defeat than the other enemies in that level or world. There are several types of bosses:
In video games, a '''boss''' is a powerful [[List of enemies|enemy]] usually fought at the end of a [[level]], [[world]], chapter, etc. Bosses are generally more difficult and time-consuming to defeat than the enemies preceding them, and they are usually required to be defeated to allow for the player to advance further in the game.
*'''Mini-bosses''' (a.k.a. '''mid-bosses''' or '''sub-bosses''') - Bosses that are sometimes found in the middle of a level, world, or chapter, and are usually just upgraded versions of a normal enemy. An example of a mini-boss is [[Boom Boom]].
 
*'''Recurring bosses''' - Bosses that are fought repeatedly. An example of a recurring boss is [[Jr. Troopa]].
Bosses can grouped into various categories:
*'''Chapter bosses''' - Bosses that appear in [[Genre#Role Playing|RPGs]] at the end of a chapter. An example of a chapter boss is [[Tutankoopa]].
*'''Mini-bosses''' (also called '''mid-bosses''' or '''sub-bosses''') - Bosses that are sometimes found in the middle of a level, world, chapter, etc., being less difficult to defeat than a regular boss but more difficult to defeat than a standard enemy. These are sometimes upgraded versions of standard enemies. An example of a mini-boss is [[Boom Boom]].
*'''Recurring bosses''' - Bosses that are fought multiple times throughout a game. An example of a recurring boss is [[Jr. Troopa]].
*'''Chapter bosses''' - Bosses that are fought in [[Genre#Role Playing|RPGs]] at the end of a chapter. An example of a chapter boss is [[Tutankoopa]].
*'''World bosses''' - Bosses that are fought at the end of a world. An example of a world boss is [[Lemmy Koopa|Lemmy]].
*'''World bosses''' - Bosses that are fought at the end of a world. An example of a world boss is [[Lemmy Koopa|Lemmy]].
*'''Final bosses''' - Bosses that are fought mostly near the end of a game, and are supposed to be the hardest boss fought in the entire game. Once the final boss or bosses have been defeated, the game is usually finished. However, there have been times when the game does not immediately end, and the player may need to complete an extra task first (for example, in ''[[Mario & Luigi: Superstar Saga]]''). An example of a final boss is [[Bowser]]. The boss fought directly before the final boss is a '''penultimate boss'''.
*'''Final bosses''' - Bosses that are fought at the end of a game, and are usually the hardest boss fought in the entire game. Defeating the final boss or bosses usually leads to the game's ending, though some games instead require an extra task to be completed after the final boss's defeat before the game ends, such as in ''[[Mario & Luigi: Superstar Saga]]''. An example of a final boss is [[Bowser]], who serves this role in many games.
*'''Optional bosses''' - Bosses that are most often found in RPGs. They exist in the game, but they do not need to be defeated for the player to beat the game. Sometimes, optional bosses are even harder to defeat than final bosses, as is the case with [[Culex]], [[The Master]], and [[Bonetail]].
*'''Optional bosses''' - Bosses that do not need to be defeated for the player to reach the end of the game. Optional bosses are mostly found in RPGs and are sometimes harder to defeat than final bosses, as is the case with [[Culex]], [[The Master]], and [[Bonetail]].
The list includes all bosses that appear in the ''[[Super Mario (franchise)|Super Mario]]'' franchise and related series, with the first game in which they appeared as a boss next to their name. Final bosses appear in '''bold''' and optional bosses appear in ''italics''.
The list includes all bosses that appear in the ''[[Super Mario (franchise)|Super Mario]]'' franchise and related series, with the first game in which they appeared as a boss next to their name. Final bosses appear in '''bold''' and optional bosses appear in ''italics''.
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Revision as of 12:42, August 21, 2023

This article is about enemy bosses in the Super Mario franchise and all related series. For general enemies, see List of enemies.
"BOSS" redirects here. For a level also known as "BOSS", see Donkey Kong (level).
The bosses in Super Mario Galaxy

In video games, a boss is a powerful enemy usually fought at the end of a level, world, chapter, etc. Bosses are generally more difficult and time-consuming to defeat than the enemies preceding them, and they are usually required to be defeated to allow for the player to advance further in the game.

Bosses can grouped into various categories:

  • Mini-bosses (also called mid-bosses or sub-bosses) - Bosses that are sometimes found in the middle of a level, world, chapter, etc., being less difficult to defeat than a regular boss but more difficult to defeat than a standard enemy. These are sometimes upgraded versions of standard enemies. An example of a mini-boss is Boom Boom.
  • Recurring bosses - Bosses that are fought multiple times throughout a game. An example of a recurring boss is Jr. Troopa.
  • Chapter bosses - Bosses that are fought in RPGs at the end of a chapter. An example of a chapter boss is Tutankoopa.
  • World bosses - Bosses that are fought at the end of a world. An example of a world boss is Lemmy.
  • Final bosses - Bosses that are fought at the end of a game, and are usually the hardest boss fought in the entire game. Defeating the final boss or bosses usually leads to the game's ending, though some games instead require an extra task to be completed after the final boss's defeat before the game ends, such as in Mario & Luigi: Superstar Saga. An example of a final boss is Bowser, who serves this role in many games.
  • Optional bosses - Bosses that do not need to be defeated for the player to reach the end of the game. Optional bosses are mostly found in RPGs and are sometimes harder to defeat than final bosses, as is the case with Culex, The Master, and Bonetail.

The list includes all bosses that appear in the Super Mario franchise and related series, with the first game in which they appeared as a boss next to their name. Final bosses appear in bold and optional bosses appear in italics.

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Contents: # A B C D E F G H I J K L M N O P Q R S T U V W X Y Z