List of Mario Party 8 pre-release and unused content
This is a list of pre-release and unused content for the game Mario Party 8.
Early boxart
- The original title screen for Mario Party 8 was just a white screen with the veteran playable characters running after a Star.
- Blooper and Hammer Bro selecting panels were blank with a question mark, instead of arts of themselves, as it is in the final version.
- Duel Minigames were called "Two-Player Minigames" in the demo version.
- When selecting Blazing Lassos or Ion the Prize, the demo jumps straight into the minigame. In the final version, players have to select P1's opponent.
Unused data
M809 - Hammer de Pokari
Hammer de Pokari is an unused 4-player minigame from Mario Party 8. It takes place on a giant sand castle in a beach inhabited by Goombas, which does not appear anywhere in the game. In this minigame, players must swing the sideways to swing hammers. Its objective is to get most whacks in. After a player is whacked five times, the minigame ends. Every player has a Coin counter on their tallies. However, they are not used for anything in the state of the minigame, or even are changed during gameplay. It was replaced by Speedy Graffiti.
M813 - Guruguru Kataduke
Another unused minigame found in the debug menu is the 4-player minigame Guruguru Kataduke (literally translated as "Round and Round Finish"). In this minigame, the players must spin their in a clockwise fashion to roll up their ribbons, colored according to the previous game’s player colors. In the background, there are many present boxes and two Shy Guys on a table. To win the minigame, it is necessary to roll up the ribbon completely. It was replaced by Rudder Madness.
M853 - Ochiruna Rodeo
There is an unused duel minigame in Mario Party 8 called Ochiruna Rodeo, that takes place in a farm, inside a pen where the competitors ride two mechanical bulls. The players must tilt the in the direction of the bulls, or they can fall. The last player standing on their mechanical bull is the winner. It was replaced by You're the Bob-omb.
Like the last three Mario Party games, Mario Party 8 contains a debug menu that is visually identical to Mario Party 4's debug menu, once again with the minigame names being changed. This is the last Mario Party game to reuse this debug menu.[1]
Characters
Toadsworth
Toadsworth's unused voice clips are found in the brsar file that stores all the sounds of the game. It is unclear what role he was going to take in this game, if he was even planned at all, as he has only two voice clips: happy and sad.
Koopa Kid
Koopa Kid's dialogue portrait can be seen in the game files, indicating that Koopa Kid was supposed to be in the game at one point, although what role he would have had in the game is also unknown.
Models
Ztar model
There is an unused model for a Ztar in the game's files, suggesting they were cut from the game.
Music
Ztar fanfare
There is an unused, "bad" version of the "You Got A Star!" fanfare seemingly intended for collecting a Ztar before they were scrapped from the final game.
Unseen geometry
The garage in Bumper Balloons contains objects such as tires and crates, which are never seen in-game since the garage door never opens.[2]
Gallery
Hammer Bro winning in Hammer de Pokari (with Mario and Toad using their Mario Party 4-Mario Party 7 losing animations)
Toad winning in Guruguru Kataduke (using his Mario Party 7 winning animation)
References
- ^ Mario Party 8 debug menu - The Cutting Room Floor
- ^ Shesez (March 31, 2018). Off Camera Secrets | Mario Party 8 - Boundary Break. YouTube.
External links
show Pre-release and unused content |
---|
show Mario Party 8 |
---|