Luigi's Mansion organ game
The title of this article is conjectural; an official name for the article's subject has not been found, so it has been given a fitting title by the editors.
If an acceptable name is found, then the article should be moved to the new title.
This article is about a work that used to be available to the public, but is now partially or entirely inaccessible.
Details: The game has not been archived.
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| Luigi's Mansion organ game | |
|---|---|
| Publisher | Nintendo |
| Platform | Adobe Flash |
| Release date | |
| Genre | Unknown |
| Rating | N/A |
| Mode | Single player |
| Format | HTML |
| Input | Mouse |
The Luigi's Mansion organ game was an Adobe Flash game from the 2001 iteration of Camp Hyrule. The game was made to promote Luigi's Mansion for the Nintendo GameCube.
Known details[edit]
The game was activated by clicking on some ghosts that were floating around the camp. Per a description on an Internet Archive page, the game involved an organ in some way. A GeoCities webpage describes the game as a "music game", meaning it was likely that the player had to play something specific on the organ.[1] A screenshot of the game shows that the game featured a counter in the top right corner of the screen that displayed how many times the user had attempted the game, in addition to multicolored buttons. Upon completing the game, the player received a piece of the Nintendo GameCube blueprint.
Gallery[edit]
An image of a Purple Puncher from an Internet Archive collection of photos from the camp
References[edit]
- ^ a b GeoCities page