Chikuchiku: Difference between revisions
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'''Chikuchiku''' ('''チクチク'''<ref>Kazuki, Motoyama. Volume 30 of the [[KC Deluxe]] manga, [[Media:Donkey Kong GB characters KC.jpg|page 51]]</ref>) are | '''Chikuchiku''' ('''チクチク'''<ref>Kazuki, Motoyama. Volume 30 of the [[KC Deluxe]] manga, [[Media:Donkey Kong GB characters KC.jpg|page 51]]</ref>) are prickly enemies from ''[[Donkey Kong (Game Boy)|Donkey Kong]]'' on the [[Game Boy]]. They make their first appearance in [[stage 8-2]] of the [[Rocky-Valley]]. Just like [[Sunaipā]] enemies, they stick to and go round the environment, walking up walls and ceilings in the process; they are also dangerous to touch from any side. Particular members of the species walk faster than other members (i.e. Chikuchiku can be differentiated from each other due to some walking either slowly, fast, or at an intermediate speed). This can only be remarked in stage 8-2. Chikuchiku can be defeated with a [[hammer]], but since this marks a rare occasion in the game, it is best Mario dodges them at all costs. | ||
The enemy's name comes from a Japanese onomatopoeia, meaning "prickly!". | The enemy's name comes from a Japanese onomatopoeia, meaning "prickly!". |
Revision as of 11:50, August 7, 2016
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Chikuchiku (チクチク[1]) are prickly enemies from Donkey Kong on the Game Boy. They make their first appearance in stage 8-2 of the Rocky-Valley. Just like Sunaipā enemies, they stick to and go round the environment, walking up walls and ceilings in the process; they are also dangerous to touch from any side. Particular members of the species walk faster than other members (i.e. Chikuchiku can be differentiated from each other due to some walking either slowly, fast, or at an intermediate speed). This can only be remarked in stage 8-2. Chikuchiku can be defeated with a hammer, but since this marks a rare occasion in the game, it is best Mario dodges them at all costs.
The enemy's name comes from a Japanese onomatopoeia, meaning "prickly!".