Ottō: Difference between revisions

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The '''Octopus''' is an enemy from ''[[Donkey Kong (Game Boy)|Donkey Kong]]'' for the [[Game Boy]]. It makes its appearance in the [[Iceberg]] in stage 7-2. The octopus does not try to kill Mario, but it jumps onto him and prevents him from walking or pulling levers for a certain amount of time. This makes it more difficult for the player to complete the level within the <br clear=all>
The '''Octopus''' is an enemy in ''[[Donkey Kong (Game Boy)|Donkey Kong]]'' for the [[Game Boy]]. It makes its appearance in the [[Iceberg]] world, specifically stage 7-2. Found underwater, it grabs [[Mario]] with its tentacles and latches on to his head. This inhibits Mario's ability to swim, enabling him only to walk and jump, and prevents him from pulling [[lever]]s until the octopus releases him.
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[[Category: Enemies]]
[[Category: Enemies]]

Revision as of 16:13, September 25, 2011

The title of this article is conjectural; an official name for the article's subject has not been found, so it has been given a fitting title by the editors. If an official name is found, then the article should be moved to its appropriate title.

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The Octopus is an enemy in Donkey Kong for the Game Boy. It makes its appearance in the Iceberg world, specifically stage 7-2. Found underwater, it grabs Mario with its tentacles and latches on to his head. This inhibits Mario's ability to swim, enabling him only to walk and jump, and prevents him from pulling levers until the octopus releases him.