Carrie: Difference between revisions

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'''Carrie''' is a [[Pixl]] partner in ''[[Super Paper Mario]]'' and the sixth such Pixl found. As her name indicates, her special ability is to transform into a platform that can carry the character through hazardous areas too wide to jump or float across, giving her a role similar to [[Lakilester]] from the first game. She is shaped like a net of a cube.
'''Carrie''' is a [[Pixl]] partner in ''[[Super Paper Mario]]'' and the sixth such Pixl found. As her name indicates, her special ability is to transform into a platform that can carry the character through hazardous areas too wide to jump or float across, giving her a role similar to [[Lakilester]] from the first game. She is shaped like a net of a cube.


Carrie is found in [[Fort Francis]]' basement, locked in a cage. The switch located nearby unlocks the cage and frees her. When using Carrie the player is able to jump on spiky enemies (such as [[Spiky Goomba]]s) or spikes without being damaged, as well as being able to move faster. The characters can jump while standing on Carrie, but rather than jumping off her, she rises up with them, performing the jump herself. Additionally, Bowser can breathe fire while riding Carrie in mid-air, whereas he cannot breathe fire when he jumps by himself. Peach can also shield herself when jumping, but just like Bowser, they  drop almost as soon as they use their special ability.
Carrie is found in [[Fort Francis]]' basement, locked in a cage. The switch located nearby unlocks the cage and frees her. When using Carrie, the player is able to jump on spiky enemies (such as [[Spiky Goomba]]s) or spikes without being damaged as well as being able to move faster. The characters can jump while standing on Carrie, but rather than jumping off her, she rises up with them, performing the jump herself. Additionally, Bowser can breathe fire while riding Carrie in mid-air, whereas he cannot breathe fire when he jumps by himself. Peach can also shield herself when jumping, but just like Bowser, they  drop almost as soon as they use their special ability.


Before joining the party, Carrie asks the currently active party member upon her rescue three questions to detail their opinion on Francis, to see if they are "on the same page." No matter how the questions are answered, though, Carrie agrees on the player's views and joins the party:
Before joining the party, Carrie asks the currently active party member upon her rescue three questions to detail their opinion on Francis, to see if they are "on the same page." No matter how the questions are answered, though, Carrie agrees on the player's views and joins the party:
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*'''Card Description:''' This platform Pixl will go where no other Pixl can. But she will only help heroes that are on her wavelength.
*'''Card Description:''' This platform Pixl will go where no other Pixl can. But she will only help heroes that are on her wavelength.
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==Names in Other Languages==
==Names in other languages==
{{Foreignname
{{Foreignname
|Jap=ノッテこー
|Jap=ノッテこー

Revision as of 01:31, February 25, 2014

Template:Character-infobox

Freedom!
Carrie, Super Paper Mario

Carrie is a Pixl partner in Super Paper Mario and the sixth such Pixl found. As her name indicates, her special ability is to transform into a platform that can carry the character through hazardous areas too wide to jump or float across, giving her a role similar to Lakilester from the first game. She is shaped like a net of a cube.

Carrie is found in Fort Francis' basement, locked in a cage. The switch located nearby unlocks the cage and frees her. When using Carrie, the player is able to jump on spiky enemies (such as Spiky Goombas) or spikes without being damaged as well as being able to move faster. The characters can jump while standing on Carrie, but rather than jumping off her, she rises up with them, performing the jump herself. Additionally, Bowser can breathe fire while riding Carrie in mid-air, whereas he cannot breathe fire when he jumps by himself. Peach can also shield herself when jumping, but just like Bowser, they drop almost as soon as they use their special ability.

Before joining the party, Carrie asks the currently active party member upon her rescue three questions to detail their opinion on Francis, to see if they are "on the same page." No matter how the questions are answered, though, Carrie agrees on the player's views and joins the party:

  1. "You met Francis, right? What do you think of the guy? Your first impression?" (Answers: Greenish; Nerdy; Awesome)
  2. "Anything else about him catch your eye?" (Answers: He's a photo fanatic.; He's into butterflies.; He's irresistible.)
  3. "So... sum it up. What do you think about him? (Answers: He's a monster!; He's a tech geek!; He's a stallion!)

Catch Card

File:233 CarrieCard.png
Carrie's Catch Card.
  • Card Type: Rare
  • Card Description: This platform Pixl will go where no other Pixl can. But she will only help heroes that are on her wavelength.

Names in other languages

Template:Foreignname Template:BoxTop