Sammer's Early Duels: Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
m (→‎Chapter 6-2: The End of a World: Removed overly flowery writing for images.)
m (Robot: Removing template: BoxTop)
Line 65: Line 65:
*[[Sammer's Endgame]]
*[[Sammer's Endgame]]


{{BoxTop}}
{{SPM}}
{{SPM}}
[[Category:Super Paper Mario Levels]]
[[Category:Super Paper Mario Levels]]
[[Category:Super Paper Mario Places]]
[[Category:Super Paper Mario Places]]

Revision as of 12:31, April 30, 2017

It has been requested that this article be rewritten.

Template:Level Sammer's Early Duels is the setting of Chapter 6-2 from Super Paper Mario, and the location of Duels 26-50 during the Duel of 100. It is characterized by its magenta structures, and the first appearance of flashing Sammer Guys which are able to flip to 3-D.

Chapter 6-2: The End of a World

Storyline text

With The Void encompassing the entire sky, the end of the world was at hand.

The pressure was on for the heroes to find all the remaining Pure Hearts.

Would regal King Sammer be willing to part with his most precious treasure?

Leaving an army of Sammer Guys in his wake, Mario stepped into the palace...

The Void consuming Sammer's Kingdom.
The Void about to destroy Sammer's Kingdom

After Mario, Peach and Bowser reach the second quarter of the Duel of 100, they find King Sammer at the 26th gate. He tells them to open the nearby treasure chest to claim the Pure Heart since the world is ending, but it turns out that a bomb is inside. King Sammer reveals himself to be Mimi, who had the original king taken out in the first place. She battles the heroes and upon her defeat reveals that she was simply halting their progress. Mimi escapes and once Mario and co. reach the 30th gate, the world ends and Tippi teleports the heroes and Pixls back to Flipside.

Enemies

Duel of 100

Normal Enemies

Sammer Guys

See Also