Flopside Pit of 100 Trials: Difference between revisions

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{{quote2|EXTREME DANGER! Stay out! -Flopside City Hall-|Signpost|[[Super Paper Mario]]}}
[[File:SPM Flopside Pit of 100 Trials.png|thumb|Flopside Pit of 100 Trials]]
[[File:SPM Flopside Pit of 100 Trials.png|thumb|Flopside Pit of 100 Trials]]
The '''Flopside Pit of 100 Trials''' is a 100-room labyrinth in ''[[Super Paper Mario]]'' just like in ''[[Paper Mario: The Thousand-Year Door]]''. However, in this game there are two pits - one in [[Flopside]] and one in [[Flipside]] called the [[Flipside Pit of 100 Trials]]. Both were created to test the forces that guard the [[Pure Heart]]s. The Flopside version was used to study the powers of darkness. Accessing the Flopside Pit is done in a manner similar to its Flipside counterpart, except the switch that opens the entrance does not appear until the Flipside Pit is cleared.
The '''Flopside Pit of 100 Trials''' is a 100-room labyrinth in ''[[Super Paper Mario]]'' just like in ''[[Paper Mario: The Thousand-Year Door]]''. However, in this game there are two pits - one in [[Flopside]] and one in [[Flipside]] called the [[Flipside Pit of 100 Trials]]. Both were created to test the forces that guard the [[Pure Heart]]s. The Flopside version was used to study the powers of darkness.


In the Pit a random enemy in each room holds a key to a locked door that proceeds to the next room. Just like in the Flipside version, the player only has 5 minutes to defeat the enemy that has the key, and running out of time will result in an instant [[Game Over]]. The enemies in the Flopside Pit are far more dangerous than their Flipside counterparts, as they are all powerful, Dark silhouette versions. In every tenth room, a valuable item awaits. [[Shadoo]] is the boss of the pit; however, the first time Mario's group makes it to the 100th room, they will be sent back to the entrance and will have to make their way through the pit a second time in order to fight Shadoo.
Accessing the Flopside Pit is done in a manner similar to its Flipside counterpart, except the switch that opens the entrance does not appear until the Flipside Pit is cleared. Once the Flipside pit is cleared, a rift will appear above the sealed pipe leading to the pit. A [[Switch Block]] appears when [[Fleep]] activates the rift and the block opens the way to the pit.


Both pits have artwork on the walls depicting a Pure Heart and where it is found, which changes every 25 rooms. In the Flopside pit, the wallpaper of Rooms 1-25 depicts [[Squirps]] standing alongside the statue of [[Squirpina XIV]] in the [[Whoa Zone]], along with the corresponding light blue Pure Heart. Rooms 26-50 have a dark blue Pure Heart paired with [[King Croacus I]] and [[Floro Sapien]]s (a reference to Mario's sixth Pure Heart). Rooms 51-75 show a stylized version of [[Sammer's Kingdom|King Sammer's kingdom]] with the seventh (purple) Pure Heart, and rooms 76-99 have [[Grambi]], [[Queen Jaydes]] and the white Pure Heart representing [[Luvbi]]. Room 100 has a completely blank background, which may reference the [[World of Nothing]] or [[Castle Bleck]].
In the Pit a random enemy in each room holds a key to a locked door that proceeds to the next room. Just like in the Flipside version, the player only has 5 minutes to defeat the enemy that has the key, and running out of time will result in an instant [[Game Over]]. The enemies in the Flopside Pit are far more dangerous than their Flipside counterparts, as they are all powerful, Dark silhouette versions. In every tenth room, there is a chest containing a [[Catch Card]] of a partner from thw original ''[[Paper Mario]]'', a pipe leading out of the pit, and the door leading the next room. [[Shadoo]] is the boss of the pit; however, the first time Mario's group makes it to the 100th room, they will be sent back to the entrance and will have to make their way through the pit a second time in order to fight Shadoo. Once the boss is defeated, the player receives cards of the playable characters and their Dark counterparts. The hero cards double the characters' attack and the [[Mario]] card allows Mario to remian in 3-D indefinitely.
 
Both pits have artwork on the walls depicting a Pure Heart and where it is found, which changes every 25 rooms. In the Flopside pit, the wallpaper of Rooms 1-25 depicts [[Squirps]] standing alongside the statue of [[Squirpina XIV]] in the [[Whoa Zone]], along with the corresponding light blue Pure Heart. Rooms 26-50 have a dark blue Pure Heart paired with [[King Croacus I]] and [[Floro Sapien]]s. Rooms 51-75 show a stylized version of [[Sammer's Kingdom|King Sammer's kingdom]] with the seventh (purple) Pure Heart, and rooms 76-99 have [[Grambi]], [[Queen Jaydes]] and the white Pure Heart representing [[Luvbi]]. Room 100 has a completely blank background, which may reference the [[World of Nothing]], [[Castle Bleck]] or [[The Void]].


The pit is designed to look like the LCD screen of an old [[Game & Watch]] System.
The pit is designed to look like the LCD screen of an old [[Game & Watch]] System.


==The Rooms and Enemies of the Pit==
==Rooms and Enemies==
===Room 1-9===
===Room 1-9===
*[[Dark Goomba]] (Rooms 1, 2, 3 and 8)
*[[Dark Goomba]] (Rooms 1, 2, 3 and 8)
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*[[Shadoo]] (Appears the second time [[Mario]]'s group makes it to Level 100. On the first visit, it does not reveal itself, and requests for the party to make a return trip before they can be fought.)
*[[Shadoo]] (Appears the second time [[Mario]]'s group makes it to Level 100. On the first visit, it does not reveal itself, and requests for the party to make a return trip before they can be fought.)


===Prizes in the Pit of 100 Trials ===
===Prizes===
*Room 10: [[Dashell]] Card
*Room 10: [[Dashell]] Card
*Room 20: [[Goombario]] Card
*Room 20: [[Goombario]] Card
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*Room 80: [[Sushie]] Card
*Room 80: [[Sushie]] Card
*Room 90: [[Lakilester]] Card
*Room 90: [[Lakilester]] Card
*Room 100: [[Mario]], [[Princess Peach]], [[Bowser]] and [[Luigi]] Cards; cards of the dark version of each hero, infinite Flip for Mario, doubled attack strength for all heroes; only obtained after defeating Shadoo.
*Room 100: [[Mario]], [[Princess Peach]], [[Bowser]] and [[Luigi]] Cards; [[Shadoo]] Cards; only obtained after defeating Shadoo.


==Names in other languages==
==Names in other languages==

Revision as of 20:50, March 30, 2018

Template:Quote2

Flopside Pit of 100 Trials
Flopside Pit of 100 Trials

The Flopside Pit of 100 Trials is a 100-room labyrinth in Super Paper Mario just like in Paper Mario: The Thousand-Year Door. However, in this game there are two pits - one in Flopside and one in Flipside called the Flipside Pit of 100 Trials. Both were created to test the forces that guard the Pure Hearts. The Flopside version was used to study the powers of darkness.

Accessing the Flopside Pit is done in a manner similar to its Flipside counterpart, except the switch that opens the entrance does not appear until the Flipside Pit is cleared. Once the Flipside pit is cleared, a rift will appear above the sealed pipe leading to the pit. A Switch Block appears when Fleep activates the rift and the block opens the way to the pit.

In the Pit a random enemy in each room holds a key to a locked door that proceeds to the next room. Just like in the Flipside version, the player only has 5 minutes to defeat the enemy that has the key, and running out of time will result in an instant Game Over. The enemies in the Flopside Pit are far more dangerous than their Flipside counterparts, as they are all powerful, Dark silhouette versions. In every tenth room, there is a chest containing a Catch Card of a partner from thw original Paper Mario, a pipe leading out of the pit, and the door leading the next room. Shadoo is the boss of the pit; however, the first time Mario's group makes it to the 100th room, they will be sent back to the entrance and will have to make their way through the pit a second time in order to fight Shadoo. Once the boss is defeated, the player receives cards of the playable characters and their Dark counterparts. The hero cards double the characters' attack and the Mario card allows Mario to remian in 3-D indefinitely.

Both pits have artwork on the walls depicting a Pure Heart and where it is found, which changes every 25 rooms. In the Flopside pit, the wallpaper of Rooms 1-25 depicts Squirps standing alongside the statue of Squirpina XIV in the Whoa Zone, along with the corresponding light blue Pure Heart. Rooms 26-50 have a dark blue Pure Heart paired with King Croacus I and Floro Sapiens. Rooms 51-75 show a stylized version of King Sammer's kingdom with the seventh (purple) Pure Heart, and rooms 76-99 have Grambi, Queen Jaydes and the white Pure Heart representing Luvbi. Room 100 has a completely blank background, which may reference the World of Nothing, Castle Bleck or The Void.

The pit is designed to look like the LCD screen of an old Game & Watch System.

Rooms and Enemies

Room 1-9

Room 11-19

Room 21-29

Room 31-39

Room 41-49

Room 51-59

Room 61-69

Room 71-79

Room 81-89

Room 91-99

Room 100

  • Shadoo (Appears the second time Mario's group makes it to Level 100. On the first visit, it does not reveal itself, and requests for the party to make a return trip before they can be fought.)

Prizes

Names in other languages

Language Name Meaning
Italian Labirinto dei 100 Livelli di Svoltadiqua
Flopside Dungeon of 100 Levels
Spanish Cien mazmorras de Villacruz
Flopside 100 Dungeons