Kenji Miki: Difference between revisions

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[[File:Kenji Miki photo.png|thumb|Kenji Miki, from a 1986 Japanese TV broadcast]]
[[File:Kenji Miki photo.png|thumb|Kenji Miki, from a 1986 Japanese TV broadcast]]
'''Kenji Miki''' (in Japanese: 三木 研次) is a game designer that worked for [[Nintendo]]. Miki designed several early games for [[Nintendo Research & Development 2]] and [[Nintendo Entertainment Analysis and Development]] such as ''{{wp|Ice Climber}}'', and starting with the release of the [[Nintendo 64]], oversaw the production of western and third-party games.
'''Kenji Miki''' (Japanese: 三木 研次) is a game designer that worked for [[Nintendo]]. Miki designed several early games for [[Nintendo Research & Development 2]] and [[Nintendo Entertainment Analysis and Development]] such as ''{{wp|Ice Climber}}'', and starting with the release of the [[Nintendo 64]], oversaw the production of western and third-party games.


Following the establishment of the [[Software Planning & Development]] division (which handled Miki's the supervision of western and third-party productions), Kenji Miki became the president of [[Mario Club Co., Ltd.]] up to at least November 2011,<ref>[https://web.archive.org/web/20111121052822/http://www.marioclub.co.jp/company/index.html Company Profile - Mario Club Co. Ltd (in Japanese) (archived page from November 2011)]. Retrieved September 20, 2015</ref> after which he was replaced by Kaoru Takemura.<ref>[https://web.archive.org/web/20130319003954/http://www.marioclub.co.jp/company/index.html Company Profile - Mario Club Co. Ltd (in Japanese) (archived page from March 2013)]. Retrieved September 20, 2015</ref>
Following the establishment of the [[Software Planning & Development]] division (which handled Miki's the supervision of western and third-party productions), Kenji Miki became the president of [[Mario Club Co., Ltd.]] up to at least November 2011,<ref>[https://web.archive.org/web/20111121052822/http://www.marioclub.co.jp/company/index.html Company Profile - Mario Club Co. Ltd (in Japanese) (archived page from November 2011)]. Retrieved September 20, 2015</ref> after which he was replaced by Kaoru Takemura.<ref>[https://web.archive.org/web/20130319003954/http://www.marioclub.co.jp/company/index.html Company Profile - Mario Club Co. Ltd (in Japanese) (archived page from March 2013)]. Retrieved September 20, 2015</ref>
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{{People}}
{{People}}
[[Category:People]]
[[Category:People]]
[[Category:Game Designers]]
[[Category:Game designers]]
[[Category:Nintendo]]
[[Category:Nintendo]]

Latest revision as of 08:17, September 1, 2021

Photo of Kenji Miki, from a 1986 broadcast.
Kenji Miki, from a 1986 Japanese TV broadcast

Kenji Miki (Japanese: 三木 研次) is a game designer that worked for Nintendo. Miki designed several early games for Nintendo Research & Development 2 and Nintendo Entertainment Analysis and Development such as Ice Climber, and starting with the release of the Nintendo 64, oversaw the production of western and third-party games.

Following the establishment of the Software Planning & Development division (which handled Miki's the supervision of western and third-party productions), Kenji Miki became the president of Mario Club Co., Ltd. up to at least November 2011,[1] after which he was replaced by Kaoru Takemura.[2]

List of games[edit]

References[edit]