Sound Decision: Difference between revisions
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(It's still "hello". Just like how Chinese doesn't literally translate to "hello" either but "you good".) |
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==Gameplay== | ==Gameplay== | ||
The player controls a girl covering her ears amidst some people: an elderly woman with a dog, a guitarist, a man with a gong, and a construction worker. The people will either greet the girl with a speech bubble or make a loud noise toward her with a sound wave: the elder's dog barks, the guitarist strums his electric guitar, the man strikes his gong, and the worker uses his jackhammer. The player must open her ear to hear the greetings and cover the ear to block the sound wave. If a speech bubble is blocked, the speaker gets angry and the girl gets sad; if a sound wave reaches her ear, it is damaged. Both cause a loss | The player controls a girl covering her ears amidst some people: an elderly woman with a dog, a guitarist, a man with a gong, and a construction worker. The people will either greet the girl with a speech bubble or make a loud noise toward her with a sound wave: the elder's dog barks, the guitarist strums his electric guitar, the man strikes his gong, and the worker uses his jackhammer. The player must open her ear to hear the greetings and cover the ear to block the sound wave. If a speech bubble is blocked, the speaker gets angry and the girl gets sad; if a sound wave reaches her ear, it is damaged. Both cause a loss. | ||
* '''Level 1:''' There are two people | * '''Level 1:''' There are two people; one makes a greeting and the other makes a loud noise. The greeting is always in the same language as the Nintendo Switch system's language. | ||
* '''Level 2:''' There are three people | * '''Level 2:''' There are three people; two of them each make a greeting and one makes a loud noise. | ||
* '''Level 3:''' There are four people | * '''Level 3:''' There are four people; two of them each make a greeting and the other two each make a loud noise. | ||
==Names in other languages== | ==Names in other languages== |
Revision as of 08:48, January 12, 2024
Sound Decision | |
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Appears in | WarioWare: Move It! |
Type | Jimmy T |
Command(s) | Hear greetings! |
Info | "This place sure is noisy. Cover the ear that's exposed to the din, but open up for pleasant greetings!" |
Controls | |
Form(s) | "Lovestruck" |
Sound Decision is one of Jimmy T's microgames in WarioWare: Move It! This microgame shares its music with Cavity Grinder.
Gameplay
The player controls a girl covering her ears amidst some people: an elderly woman with a dog, a guitarist, a man with a gong, and a construction worker. The people will either greet the girl with a speech bubble or make a loud noise toward her with a sound wave: the elder's dog barks, the guitarist strums his electric guitar, the man strikes his gong, and the worker uses his jackhammer. The player must open her ear to hear the greetings and cover the ear to block the sound wave. If a speech bubble is blocked, the speaker gets angry and the girl gets sad; if a sound wave reaches her ear, it is damaged. Both cause a loss.
- Level 1: There are two people; one makes a greeting and the other makes a loud noise. The greeting is always in the same language as the Nintendo Switch system's language.
- Level 2: There are three people; two of them each make a greeting and one makes a loud noise.
- Level 3: There are four people; two of them each make a greeting and the other two each make a loud noise.
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | きく、きかない[?] Kiku, Kikanai |
Hear and don't hear | |
French | Oreille sélective[?] | Selective ear | |
Korean | 가려듣기[?] Garyeodeutgi |
Filter-listening portmanteau of "가리기"(picking from many) and "듣기"(listening) |